Audio glitching

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Okay, I've got my mixed down audio part working nicely. I've imported it into a new project. I play it twice... but the second time through, it glitches. Even with the first instance muted, there's an extra "ghost" note (the kick). It's clearly not in the audio file (doesn't play the first time, not visible in the editor).

5bars.7z is the MuSession and WAV file together (hopefully, as I put the WAV in the same folder as the MuSession, it should work).

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Will check this out!

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Found it. Will be fixed in beta 8.

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I'm still getting the problem. :(

Do I need to rebuild the .MuSession file? (The sample isn't corrupted, so it's no hassle.)

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Yes, can you please send me (a link to) the musession file with the necessary audio file(s).

If that's not too big of course...

Thanks.

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Doesn't the link in the first message in the thread give you that?

I've done a .ZIP version, too.

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Thanks for the zip. I can reproduce the problem, so that's good. Will investigate it.

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Found the problem. (was another issue than the previous glitch issue)

The bug was located when 2 overlapping audio parts play the same audio file and the first part is longer than the audio file itself.

Fixed in beta 9.

Thanks for pointing this out!

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It's what we're here for! :D

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