db-audioware sidechain implementation...

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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In any case, how would you rate the different module of the bundle? I'm specifically looking for:
A mastering limiter (the non colorful kind)
A single band compressor w/sidechain capability
A native reverb solution (not the metallic plate type, more organic type of thing)
A de-esser (although the one from digitalfishpnones is pretty amazing in itself)
1. The limiters are pretty good. you can push them, fairly hard without distortion, and they tend towards the clean transparent type sound. I don't think you'd class them as true mastering quality, but for home use, they are right up there with equivalent limiters. I wouldn't really compare them in the same league as something like the new Kjaerhus one sounds like it will be...but they're not really in the same price bracket either. Considering how many individual FX modules you get in the whole bundle, they're a fraction of the price and not specifically tailored to be the best of the best in anything. But you can certainly use the limiters happily on any channels, and they're perfectly adequate for home mastering.

2. The compressors, likewise, I'd put in the mostly clean and transparent variety. Good if you just want to tame peaks, or get volume without character. Good for sidechaining - simple ducking is not a problem. I use other comps for when I want real character though. You could patch up fancy comps with hints of saturation and other things if you want though (although I personally don't bother doing that, so I can't attest to the results). I've used QFX for compressing and isolating specific bands to good effect. It'll do de-essing fine too. Again - all without fuss and reasonably cleanly.
A potential strength is for intricate multiband compression. As long as you're going to do it subtly, QFX has all the controls do fine tune band compression. I wouldn't use it as heavily as, say the Cubase multiband (which can be pushed very hard - it's an under-rated multiband IMO), but QFX beats it hands down, ni that you can pretty accurately control all of the attacks, releases etc of all bands you use.

3. Reverb...probably not specifically QFX's strength. It's actually quite useable for some things. Occasionally it surprises me how well its reverb can fit into a mix when used for specific channels (I wouldn't use it as a send over everything though). I'm picky about reverbs, and I admit I tend to poo-poo QFX reverb, but it's really not as bad as my natural bias tells me it is. :?
One thing I will say is that I simply love the QFX reverb used in the guitarFX. It seems to fit very well with that type of sound. I'd much rather use QFX's own reverb on any guitar patch than even a fancy 32bit convolution impulse of a flash unit like a Lexicon or Eventide etc on guitar patches. As with any FX, it has weaknesses and strengths.
Another potential strength with the reverb is that you can (if you wish) do things like patch up dynamic reverbs. Have it sensitive to input peaks, volume etc so that your RT60 varies according to strength, or whatever. Not always needed, but can be useful.

4. De-esser...as mentioned - I'd call it clean, if anything. Not amazing, but useful. I still do really like the Digitalfishphiones one too. I don't often use de-essers (I'm not into vocals at all), but Sascha's one just feels right somehow.


I have a strange relationship with QFX. Whenever I use it, I love it...I get all sorts of fancy ideas about weird FX I can do with it. Sometimes I patch up those FX, sometimes I don't. I still regularly use just the presets patches for bread and butter stuff. Their guitar suite is my automatic goto FX for any dubby guitar patches. I'll often use their Eqs to rerender simple changes in audio - for cutting, not boosting. I'll often use their sidechain comp for thinning down a channel or being a chain in a mangling session. I often use their "creative" preset patches, especially the swept overdrive and the fancy filtered delays (the added preset of the ducking delay is simply superb for dub :wink: ) and the beat slicer, although more limited than fully blown slicers, is again great for breaking down loop and dubbing them up.
And yet I can go for a long period without even loading up QFX. Sometimes I wonder why I bought it if I don't even use it that often...but as I said...when I do use it, I realise how wonderful it can be.

The main drawback with QFX is that you only get out of it what you are prepared to put into it. And I sometimes simply can't be bothered going through the whole process of patching up fancy FX.

I think the best way to look at it is that you get a very useful set of clean and quality bread and butter FX, some very creative fancy FX straight from the box, and the added bonus of being modular if you're into it. From a purely monetary viewpoint, it is excellent value for the amount of out-of-the-box FX and multiFX you get, as is. It's really worth it even just for the guitarFX, the plethora of compressors and limiters and the fancy delays you get. But you get so much more also.

If you really want the ultimate best in quality and character for individual FX...then you still need other FX - I wouldn't like to use only QFX (although I could if I had to). One thing I do know is that I almost never d/l any freebie FX any more, unless they do something unique and valuable. Because QFX almost certainly can do it to the same level and often better. I still buy fancy quality individual FX such as compressors, Eqs etc, but I always will.

I have an old Digitech TSR24S modular FX unit - cost alot at the time, and is still a good'un compared to the majority of modern multiFX - but that rarely gets dusted off, because QFX is so much easier to use with a big screen and mouse...and can actually do alot more. That unit cost me 700 quid back in the day + another 75-100 quid for an EPROM upgrade to double its power...so to me personally QFX is worth the same money, as it does the same job, yet it cost a fraction. I wouldn't touch something like a QuadraverbII, or Zoom or any other modern multiFX unit with a bargepole now I have QFX.

So...I love it/ignore it to differing amounts at differing times. Strange.

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Ah...I forgot to say; the ultimate test of any plugin (or bundle). Would I buy it again?

I don't even have to think about it - yes, I would definitely buy QFX again. I've bought lots of stuff, that if I really had to replace them, I don't think I'd bother re-buying them. Certainly, there's only one or two VSTi that I couldn't do without. As far as FX, I've bought some that were a waste of money, considering how little I now use them. Same with h/w - some gems I still use, others (like some Roland synths, FM synths, multiFX, gates etc)...I wouldn't again buy.

I can see myself using QFX for quite a long time. I may still go for long times without it, but I always do return to it, and always there is some specific channel that benefits from specifically having QFX on it.

At the moment I'm mucking around with a track (getting nowhere fast :roll: ) and I wanted a dirty organ sound. I got the organ OK, and I specifically didn't want to drown it in reverb or delays, even though it's a dubby-ish affair. Choruses just muddied it up and lost the impact. Filters made it too dark, and almost all distortions made it too grungy. I tried my old trusty MixSat, and that also gave it too much impact. Compressors were no good, because I wanted to mix it just enough in the background that it didn't dominate. In the end the only FX that worked in any way whatsoever was QFX with the Aura guitar from QFX2 (a premium FX). All I had to do was tone it down and fine tune it, and it gave it that perfect dirty 70s vinyl feel but was still identifiable as an organ. I must have tried over 100 FX and in various chains. Should have just known that QFX was the one :roll: And yet you wouldn't think that kind of effect would be that difficult, eh?

So...QFX might be used only the once in the whole track, but it'll be on a crucial channel that gives the whole track the feel I want it to have, and that'll be a complete failure if I don't get that feel. It always comes to the rescue for something or other, no matter how small, or important.

And just for that one effect...QFX has been the most important FX. Same with other projects...sometimes for obvious fancy over-the-top delays, but always it'll come up with a result somewhere difficult. It's not the ultimate in anything, but it's by far the best jack-of-all-trades.

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I have QFX2 and love it. It is one of the best bang for the buck products on the market.Out of the box you get about 50 different effects that are of good quality, some are even great quality like the flangers,choruses/modulators {i love their unique sound}. There is a user library with even more effects and if you learn to build your own there is no limit.I like especially the acoustic doctor.Qfx will supply someone a well rounded arsenal, but like someone wrote before me you still need other effects with it, but Qfx is a great buy and one i don't regret.It may still be on sale.

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Many thanks guys. And kritikon, a special thank you for you, I'm very grateful for this detailed assessment, when you demo something as deep as Qfx you can't think of everything or try everything on the spot so its a big help in making a purchase decision.
No, that wasn't me.

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No worries...I'd suggest persevering with the demo for a while though. If anything, the more you play with the demo, the more you'll like it. It has some obvious impact preset FX that make you go "wow!" and lots of bread and butter ones that you could easily pass over...but if you're sitting on the fence, it's once you fathom out how deep you can go with QFX that tends to be the clincher.

And you need to spend a few long sessions just sitting down with QFX to get your head around how you patch your own FX - or even just tweak the given FX. In fact...don't even bother patching your own - but do go into the workbench to tweak the presets. I remember I had the demo, and it took me quite a while to figure out how to alter something simple like a flanger beyond the GUI controls. Once I'd figured out the workbench - it took me by surprised how much you can bend the flanger by altering the controls that aren't immediately available. It was a bog-standard flanger as a preset...but I got some very powerful jet flanging (you know the ones that sound half chorus/half flanger and real slow - almost like a filter?) which I couldn't achieve from the preset GUI. You can wrench a huge amount more power out of almost all of the presets by going into the workbench!

But you can easily miss those things at first look. :wink:

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