A compressor attack question

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
Post Reply New Topic
RELATED
PRODUCTS

Post

I use GCO for most things, which allows for attack up to one second. Now, I found myself never using anything much bigger then 100ms. SO! I guess there are some techniques, i.e. effects one can achieve by using very long attack times, that I don't know about. My question is, when do you use very loooong attack times ( 500ms - 1s)? What kind of effects do you achieve by doing so?

Feel free to post some audio example ...
:wink:
Qw, music from twelve weeks in quarantine is now streaming on spotify and bandcamp. This is a collaboration with the the smallest of worlds VR art project, that documents our living spaces in times of isolation. You can join their project here.

Post

I think with for example an endless sustaining, not level-changing bass sound you would hear something like a graduate level-decay to a lower-level depending on your ratio setting, something like when using an ADSR envelope with attack = 0 and decay = compressor_attack_setting and sustain = dependend on the ratio setting.

Post

Hey thx; I quickly tried to this like you said. It works, exactly as described. However, I do not think result sounds very interesting. But while trying your idea I came across something else : if you have a sound with long release time and set the comp to long attack (~note lenght) and release to very short (~5ms) you can achieve a sort of revival + coloration in the release of the sound.
With the sound that I used this sounded quite crappy, but I can imagine it giving nice results when used properly. I will try that later.
Qw, music from twelve weeks in quarantine is now streaming on spotify and bandcamp. This is a collaboration with the the smallest of worlds VR art project, that documents our living spaces in times of isolation. You can join their project here.

Post Reply

Return to “Effects”