What sequencer do you use to score video with (and why?)

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Mr. Tunes wrote:
Pipelineaudio wrote: Im aware of the nudge, but this is like cubendo or logic stuff, not too fun or fast. Although it does work
Well anyways looking back on this thread I have no clue why I gave two craps about defending the dragging region issue in Pro Tools. You're right it sucks!

And I'd have to admit being a borderline conservatory kid. I went to a great audio college but some of my classmates walked out of there only knowing how to use pro tools and only will know how to use just that for years to come. But since most of those folks will just be doing post production sound and not music scores it's actually a very fitting program for them to know.
Good points Mr. Tunes

One of the original conservatory guys left and started a REALLY good recording program at the community college, and free of the direct marketing of his students. Also, a course requirement is electronics class as well.

A lot of our community colleges are starting to turn out excellent recording programs

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Pipelineaudio wrote:Good points Mr. Tunes

One of the original conservatory guys left and started a REALLY good recording program at the community college, and free of the direct marketing of his students. Also, a course requirement is electronics class as well.

A lot of our community colleges are starting to turn out excellent recording programs
Right my school also had many great classes in the curriculem - including basic electronics. Another cool feature was Analog training, learning how to patch the Mackie up well(still using Pro Tools lol), Reaktor building, Timecode Sync, etc... But the main thing was we learned a lot of post production/video game theory so it wouldn't necessarily matter what program you're using if you know how to prepare BG tracks, edit ADR, 5.1 mixing etc.

Funny though how after such a thorough training and 8 years of tinkering with electronic music I still have some extremely rudimentary questions that I ask from time to time(and I ask it on this forum!).

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What I really want to know is what sequencer you use to score booty with, where can I buy it, and how much does it cost?
GLHF! (Gandalf Lives, Hobbits Forever!)

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babyalogic as found in the wikipedia

gets you all da booty
and is priceless. (Iwouldn't have it at any cost)



trolling for fun & profit :)
for entertaining porpoises only

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deaf dunderkwac wrote:babyalogic as found in the wikipedia
What a great argument for requiring internet competency exams.

Sequencers won't get you laid. You need to learn to strut about on stage for that. {or buy a guitar} It's all in the way you shake your hips.
Last edited by RTaylor on Thu Jun 22, 2006 10:19 pm, edited 1 time in total.

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Mr. Tunes wrote:Funny though how after such a thorough training and 8 years of tinkering with electronic music I still have some extremely rudimentary questions that I ask from time to time(and I ask it on this forum!).
Why didn't you go for 4 years?

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RTaylor wrote:
deaf dunderkwac wrote:babyalogic as found in the wikipedia
What a great argument for requiring internet competency exams.

Sequencers won't get you laid. You need to learn to strut about on stage for that. {or buy a guitar} It's all in the way you shake your hips.
less see sequence of events...
I didn't start sweetening til I was 31 or so, during the transition from magma-stock to the mighty MM1200 and a Q-lock system then on to sonic solutions-soundedit16-protools-sadie-soundforge-or whatever was there and now I just mark up the hit points and kick stuff into place with a wooden stick.

works fer me!!!
for entertaining porpoises only

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deaf dunderkwac wrote:
RTaylor wrote:
deaf dunderkwac wrote:babyalogic as found in the wikipedia
What a great argument for requiring internet competency exams.

Sequencers won't get you laid. You need to learn to strut about on stage for that. {or buy a guitar} It's all in the way you shake your hips.
less see sequence of events...
I didn't start sweetening til I was 31 or so, during the transition from magma-stock to the mighty MM1200 and a Q-lock system then on to sonic solutions-soundedit16-protools-sadie-soundforge-or whatever was there and now I just mark up the hit points and kick stuff into place with a wooden stick.

works fer me!!!
This gets you laid?

If you use Pro-Tools at work... Or Nuendo... I'm not quite sure what you're saying in that last post, and you know they're the guy's best option... are you recommending something else?

Why?

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RTaylor wrote:
deaf dunderkwac wrote:
RTaylor wrote:
deaf dunderkwac wrote:babyalogic as found in the wikipedia
What a great argument for requiring internet competency exams.

Sequencers won't get you laid. You need to learn to strut about on stage for that. {or buy a guitar} It's all in the way you shake your hips.
less see sequence of events...
I didn't start sweetening til I was 31 or so, during the transition from magma-stock to the mighty MM1200 and a Q-lock system then on to sonic solutions-soundedit16-protools-sadie-soundforge-or whatever was there and now I just mark up the hit points and kick stuff into place with a wooden stick.

works fer me!!!
This gets you laid?

If you use Pro-Tools at work... Or Nuendo... I'm not quite sure what you're saying in that last post, and you know they're the guy's best option... are you recommending something else?

Why?
spuddle wrote:As per the topic,
I'm in the market for the best sequencer that has great tools to work with video and visual media.
What is there out there? Why should I use it? What price range am I looking at?

Features like tempo mapping/calculation from measures, SMPTE time-stamping and good video scrubbing/streaming facilities are a must, what else should I look out for?

Cheers!
----

music of varying disposition
The original question was quickly answered with good suggestions, then the thread quickly desolved into the fanboy dessention stuff that makes wading through these threads so much fun.

Once you're completely familiar with the process of visual sweetening, it doesn't matter what you use for the tools as long as the basics are there (visual sync) everything else is dependent on if you plan to work at a facility, or isolated on your island.
The whole point I was (really poorly stretching) for (while trying to remain somewhat silly) is that probably even the current tools spuddle has/knows can be used to sweeten visuals.
The real power tools such as ADR are written for specific hosts.
In my pointed little head the main tools needed, depending on where you want to limit your work to (there's a can-o-worms) is any editor that can be lock-stepped to a visual stream.
The majority of the work is creative. The tools makes it happen, sometimes faster, sometimes not. Use what you're comfortable using and at least the part where you have to really learn a new workflow (stifling the 'creative',btw)
can be reduced to a minimum.

So to spuddle I say... spuddle, you need to learn the process first. Choosing the tools then becomes really easy. If you desire to work with a visual director or facility, use their tools.

Image

(btw, I attracted chicks with my personality, cause my looks shure is lacking :lol: the stick did nothing for me- dimmit )
for entertaining porpoises only

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Sonar, because I have it.

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deaf dunderkwac wrote:
spuddle wrote:As per the topic,
I'm in the market for the best sequencer that has great tools to work with video and visual media.
What is there out there? Why should I use it? What price range am I looking at?

Features like tempo mapping/calculation from measures, SMPTE time-stamping and good video scrubbing/streaming facilities are a must, what else should I look out for?

Cheers!
----

music of varying disposition
The original question was quickly answered with good suggestions, then the thread quickly desolved into the fanboy dessention stuff that makes wading through these threads so much fun.

Once you're completely familiar with the process of visual sweetening, it doesn't matter what you use for the tools as long as the basics are there (visual sync) everything else is dependent on if you plan to work at a facility, or isolated on your island.
The whole point I was (really poorly stretching) for (while trying to remain somewhat silly) is that probably even the current tools spuddle has/knows can be used to sweeten visuals.
The real power tools such as ADR are written for specific hosts.
In my pointed little head the main tools needed, depending on where you want to limit your work to (there's a can-o-worms) is any editor that can be lock-stepped to a visual stream.
The majority of the work is creative. The tools makes it happen, sometimes faster, sometimes not. Use what you're comfortable using and at least the part where you have to really learn a new workflow (stifling the 'creative',btw)
can be reduced to a minimum.

So to spuddle I say... spuddle, you need to learn the process first. Choosing the tools then becomes really easy. If you desire to work with a visual director or facility, use their tools.

Image

(btw, I attracted chicks with my personality, cause my looks shure is lacking :lol: the stick did nothing for me- dimmit )
Cheers for your post (and some others), it confirms that there is certainly something lacking in good (MIDI) sequencers out there that have good video implementation. Certainly none of my favourite sequencers have any default or inbuilt facility and so one must use cumbersome work arounds that both hog the CPU and hurt the creative flow.

Looks like I'll either have to make do with the cumbersome work arounds until a sequencer I get on with starts to support video.

Thank you for the suggestions anyway people.

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Have a look at Sony's Acid 6, it does have a lot of niffty thing for scoring, things like video track, markers import, both SMPTE and Bars/beat display, project sections, superb surround mixing implementation etc.

A few weeks ago I ditched the demo because it was incredibly unstable on my machine, but this 6.0a update seem to have fixed most of it so I myself just started demoing the thing toroughly. It's also quite cheap compared to, say, Nuendo or Sonar producer. And, not to overlook the no-dongle AND liberal Sony EULA and transfer policy.
Last edited by bullshark on Fri Jun 23, 2006 11:20 pm, edited 1 time in total.
No, that wasn't me.

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I use Logic and Acid for video scoring, and do all my sync tweaking & laybacks in Vegas.

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I've been looking at Digital Performer on the MOTU website, seems to have good features as well, anyone had any experience with it and the work-flow? Is it a good sequencer?

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what do you use for ADR then?

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