SYNTENDO - Updated to V1.1.

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
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Does Syntendo sound like a NES?

When patched as such, yes!
25
34%
You smokin' crack Jack (no).
10
14%
SEGA!
19
26%
SEGA!
19
26%
 
Total votes: 73

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Hey how about everbody loves jack link (or if are homophobic likes real much)
:hihi: :hihi:

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yea the "tri" wave sounds like another square wave, or perhaps a boxy sawtooth...

triforce I thoguht was even less acurate, and never much got into it.. feature wise syntendo does have it beat..

whatever there is some great sounds in everything...
HP Peter Swimm

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Well I'm just glad you like it somewhat Herr. :)

I'm happy with Syntendo.

But I intend for my next (and last) chiptune VST to be a lot more accurate... definitely a pet project.

Let us cling together.

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Does the myriad.fxb load for anyone else? psycho loads and plays great (esp. "we rock" for those 8-bit anthems)...thanx Jack...

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Wierd...myriad.fxb loaded when using vsthost, went back and checked in vstack again...no joy

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eXT loads myriad.fxb no problem...Phrazor does not even see Syntendo so ...

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I love the plugin. One more noise maker that can get some really crazy sounds. Im curious to know what the new chip synth will be like.

I also like the idea of a sega based vst, but once I started thinking about it, why hasnt anyone done anything with the Turbo Grafx16? Man, that machine had some crazy game, with the coolest sounding songs. They sound lo-fi, but a lil bit more classy than some of the other machines. Any idea of making a tg16 plug?

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Myriad is simply the original default .FXB bank that came with V1.0, so you're not missing anything new if you've already used Syntendo from the start. I have no idea why myriad.fxb is farting out sometimes for you guys though. :shrug:

Rivot - A TG16 VST is a great idea! The TG16 certainly had a very unique sound, and a fantastic one at that. I hope someone does make a TG16 VST. :) Can't say if I ever will give it a shot or not, maybe though. Very underappreciated system in general. :cry:

Dungeon Explorer is my favorite TG16 OST.

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JackDark wrote:
SampleScience wrote:This doesn't sound like a NES to me, the magical8bit plus is more faithfull imo, even TriForce from Tweakbench is better (both in GUI & in concept). That's not saying it's shit, I like the GUI but I'm not sure about the sequencer (if it's that!)
Well GUIs are subjective. I like Syntendo's GUI a helluva lot better than Magical 8Bit's (duh), and Triforce's. But that's all opinion so moot to argue.

How is Triforce better in concept? The feature list for Triforce pales in comparison to Syntendo's. Triforce has square, triangle, and noise. But Syntendo has the OTHER square as well, just like the real NES, with the correct frequency range differentiating the two square channels. You can't individually control or arpeggiate the individual channels in Triforce, but you can in Syntendo. Syntendo offers pitch modulation, Triforce doesn't. Syntendo offers frequency sweeping, Triforce doesn't. Syntendo has step-sequencing ability per channel, Triforce doesn't at all. There are many other features that Syntendo has that Triforce doesn't. Triforce was good for its time, but I feel Syntendo transcends it. And that's not knocking Aaron, I love that guy.

Yes the sequencers are step sequencers. They are easy to use and have tempo control per channel.

Apparently 3 out of 4 Syntendo users feel Syntendo sounds like a NES. And so do I.

Download the "classic" patchbank for Syntendo. Or wait for V1.1, it'll be out tonight.
Well, maybe the volume was too low when I tested Syntendo, what I mean is that TriForce & the magical8bit plus "cut" trought a mix a lot better, maybe there's too many options on Syntendo... anyway, I don't like to complain about free things... especially when it's the kind of thing I will keep anyway!

And on a better note, the GUI is beautiful, I would have remove the sequencer but I'll dig deeper tonight, maybe there's something 'concept-wise' I quite didn'y understand!

Thanks anyway! Nice work, maybe too much for my poor brain! :help: :-o :D

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I think I could characterize most of Jack's work as thing that do not "cut" through a mix (almost by definition things that have a narrow stereo field, a defined frequency range and a forward position in the depth of field) so much as wreck and obliterate a mix. Due to my love of layering far too many things I am quite familiar with the not-cutting-ness of Jack's babies. That's really the point, though. That's why I'm showing off when I post up a demo using 5 instances of NeoRetro or 11 of Jack's plugs at once. You really have to use them the way they come, they're not a Moog lead patch or a nice snare verb. They are the sound of a robot that someone poured coffee into it's braincase while getting buggered by a angry, angry rhino.

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You're smoking crack,Jack :)
Triforce (although it has just 50% of the capabilities of a real NES) sounds much more faithful to a real NES to me.
Synthendo is more powerful feature-wise,I might use it for crazy sounds,but not as a NES simulator VSTi.

OTOH,Magical 8-bit Plug is extremely limited.I can only use it for drums,where it excels :)

So,Magical 8-bit + Syntendo + NES Soundfont = best NES simulation I can get so far.

With the NES soundfont I can do per-note pitch bend,which is impossible with the current VST standard.

And finally,'Toad' by Tweakbench is laughable.
I won't use a loop-based 'synth' made from copyrighted sounds.
Last edited by softsynth on Fri Jun 30, 2006 9:02 pm, edited 1 time in total.

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I think the TG16 is VERY similar to a NES in style... listening to HES files sounds pretty nes/PSG like
HP Peter Swimm

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herr_prof wrote:I think the TG16 is VERY similar to a NES in style... listening to HES files sounds pretty nes/PSG like
Even the Genesis sounds very similar if you don't emulate the YM FM chip and the shitty Digital channel.
TG16 has more PSG channels than NES,I think It sounds more like a Famicom with an extra sound chip.

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Yeh the tg16 sounds fuller to me. I love the sound of al of them, but the tg16 has always stood out to me.

It would be great if someone (Jack) gave the tg16 vst a shot.

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rivot wrote:It would be great if someone (Jack) gave the tg16 vst a shot.
I very well might. But, there is one archaic soundchip for a particular system that sounds absolutely glorious, but has yet to be attempted in VST form. That's my next puppysnipple.

No, I won't say what it is yet either. :p

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