Jorgen, you are a coding maniac (in the best way possible)jorgen wrote:its a real screenshotCaleb wrote:Is that a mockup jorgen - or for real?
Regards
Caleb
cheers
jorgen
for future eXT: "Combi Tracks"
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- KVRian
- Topic Starter
- 1334 posts since 5 May, 2004 from fighting the kVr disInfo
disturb wrote:Don't mean to be a bitch, but what so great about being able to overlay midi notes on audio data on the same track ?
Maybe i'm just a fool not seing the big picture, but it doesn't look like a feature i'd use...
Overlay midi tracks though.....
im hoping you can do both....this would open up the most innovation...i too, would like to be able to see a midi over midi overlay which to me would be a godsend for melody and even rhythm track creation.....im curious as to how that would work as far as which midi part from which vsti etc....i.e. if you drag a midi clip from midi track 1 which is assigned to say albino 3 to overlay (or 'under' lay) midi track 2 which is assigned to say lounge lizard or whatever, without having to re route vsti's? will the midi parts have to be adjusted when overlayed or will the overlay itself be like a 'ghost' of the original midi?
i am me and i am free...k thx bai
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- KVRAF
- 5350 posts since 8 Aug, 2003 from Berlin Germany
If I'm not too late I'd like to vote for this. (or even keys to JUMP to a layer)Caleb wrote:I like the idea of using a key to cycle through the z-layers because realistically, I think it would be wise only to be able to edit 1 layer at a time - yes?
It would allow you to see several tracks at once and quickly edit the one you want.
Kind of goes back to that old discussion of using good ideas from photoshop in music software.
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- KVRAF
- 12977 posts since 29 Sep, 2003 from Ottawa, Canada
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- The Teach
- 8273 posts since 23 Jul, 2002 from flatness
yeah ... some form of transparency / colour differentiation would be needed there ...glurgle wrote:Looks pretty, I wonder about overlaying audio on audio though?
at first i thought 'good point' but now im not so sure ... if youre using the drum track grid you probably wont want to match to audio (and matching to MIDI should already be obvious enough) ... on the other hand and assuming you can adjust the drum track grids resolution and snap you could still usefully overlay it onto audio to borrow grooves from loops or match rhythm to existing audio ...glurgle wrote:(and how about drum tracks?)
slainte
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- KVRAF
- 1958 posts since 16 Jan, 2005 from France's Dirty South
Didn't mean to be an ass sorry...Lunch Money wrote:disturb, I already gave 1 example of where it would be handy, and all you need to do is take that example and expand it to other possibilities.
But, you might be right-- you might never use it! I DEFINITELY would, and I think others would, too. That's a good enough reason to add, no?
Greg
I just really want the midi overlay thingie...
About midi overlay in the separate editor :
Maybe there could be a panel (like the event list) that could display all midi tracks in the seq (the possibility to separately display/edit different channels on the same track would be handy too) ; and tickboxes for each lane would select which one to display/edit.
When it comes to editing different layers, i don't like the idea of directly jumping to a layer by clicking one of its contained notes (ala phrazor) cause when you want to add the exact same note on another track, it jumps to that track instead...
Last edited by disturb on Thu Jul 20, 2006 9:34 pm, edited 1 time in total.
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- The Teach
- 8273 posts since 23 Jul, 2002 from flatness
and obviously overlaying sliced audio onto a drum track to get timings right WOULD be useful anyway ...pHz wrote:yeah ... some form of transparency / colour differentiation would be needed there ...glurgle wrote:Looks pretty, I wonder about overlaying audio on audio though?at first i thought 'good point' but now im not so sure ... if youre using the drum track grid you probably wont want to match to audio (and matching to MIDI should already be obvious enough) ... on the other hand and assuming you can adjust the drum track grids resolution and snap you could still usefully overlay it onto audio to borrow grooves from loops or match rhythm to existing audio ...glurgle wrote:(and how about drum tracks?)
slainterob
slainte
(edited to make sense with intervening post)
Last edited by pHz on Thu Jul 20, 2006 9:35 pm, edited 2 times in total.
- KVRAF
- 25015 posts since 12 Jul, 2003 from West Caprazumia
jorgen wrote:
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- KVRist
- 124 posts since 28 Feb, 2005 from zerospace
let me addjens wrote:jorgen wrote:
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. . .holograms within holograms. . .
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- The Teach
- 8273 posts since 23 Jul, 2002 from flatness
and just for mischief let me add ...
slainte
rob
(quoted for ALL the RIGHT reasons BTW)in another hosts forum in OCTOBER 2005 pHz wrote: ... a couple of other hints ...
... as an alternative (and thanks to T2s transparent clips IMHO slightly easier) way of getting your MIDI file for the sampler to play you can do the following BEFORE you slice your audio loop ...
(make sure snapping is OFF first though)
... also ... remember ... colour coding clips is your friend when manually slicing / rearranging audio loops (here ive coded kick / snare / closed hat / open hat) ...
... looks pretty too ...
slainterob
slainte
- KVRAF
- 25015 posts since 12 Jul, 2003 from West Caprazumia
that's dope!
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- KVRAF
- 4143 posts since 7 Sep, 2001 from Melbourne, Australia
It's great that it looks like it's now implemented in XT2. I'm really impressed by that.
I'm interested to see how far it's been taken - but I guess I'll find out one of these days.
Personally, I think when we've finally worn ourselves out from excitement of waiting for XT2 and are totally defenceless, that's when jorgen will dump the BETA on us and we'll all immediately fall unconscious from the shock.
Regards
Caleb
I'm interested to see how far it's been taken - but I guess I'll find out one of these days.
Personally, I think when we've finally worn ourselves out from excitement of waiting for XT2 and are totally defenceless, that's when jorgen will dump the BETA on us and we'll all immediately fall unconscious from the shock.
Regards
Caleb
Happiness is the hidden behind the obvious.
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- KVRAF
- 1617 posts since 19 Mar, 2002 from Victoria, BC
As long as jorgen absentmindedly drops a drumtrack screenshot...pHz wrote:and obviously overlaying sliced audio onto a drum track to get timings right WOULD be useful anyway ...pHz wrote:yeah ... some form of transparency / colour differentiation would be needed there ...glurgle wrote:Looks pretty, I wonder about overlaying audio on audio though?at first i thought 'good point' but now im not so sure ... if youre using the drum track grid you probably wont want to match to audio (and matching to MIDI should already be obvious enough) ... on the other hand and assuming you can adjust the drum track grids resolution and snap you could still usefully overlay it onto audio to borrow grooves from loops or match rhythm to existing audio ...glurgle wrote:(and how about drum tracks?)
slainterob
slainterob
(edited to make sense with intervening post)
edit: although really, I'd want to overlay audio on drum tracks all the time, for stealing grooves etc... especially if we are getting visual feedback on how MIDI grooves affect MIDI/drum/audio parts.
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- KVRian
- Topic Starter
- 1334 posts since 5 May, 2004 from fighting the kVr disInfo
Caleb wrote:It's great that it looks like it's now implemented in XT2. I'm really impressed by that.
I'm interested to see how far it's been taken - but I guess I'll find out one of these days.
Personally, I think when we've finally worn ourselves out from excitement of waiting for XT2 and are totally defenceless, that's when jorgen will dump the BETA on us and we'll all immediately fall unconscious from the shock.
Regards
Caleb
....then i will get up while everyone else is still asleep...and start testing
i am me and i am free...k thx bai








