yes of course they are all 24/48 no dither since the source files are 24/48 toovalley wrote:dithering disabled on all test candidates, right?
DAW bounce megatest!
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- KVRist
- Topic Starter
- 313 posts since 19 Apr, 2005
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- KVRAF
- 4908 posts since 10 Aug, 2004 from Colorado Springs
I know soundcards shouldn't enter into the equation, but I have noticed in the past that Creative cards don't pass a one-for-one digital audio signal through from SPDIF input to SPDIF output. The signal first seems to pass through the tone control section, and even on flat setting of tone controls, imparts some spectral shaping to the signal.
-Scott
-Scott
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
I think the problem with Creative cards is the real-time samplerate conversion which can't be turned off. Nothing to do with this test though, rendering a file doesn't involve the soundcard at all.
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- KVRAF
- 3299 posts since 7 May, 2004 from Athens, Greece
Anyone tried the cancelation test between cubase_sx3.wav and pthd7.1_D2BUSlt_(DAdigi192).aif ?
Something strange happens here ...
In fact they dont cancel at all (using Audacity) and they're perfectly aligned sample by sample. Just a hollow phased sound
Something strange happens here ...
In fact they dont cancel at all (using Audacity) and they're perfectly aligned sample by sample. Just a hollow phased sound
If I go insane, please don't put your wires in my brain


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- KVRist
- 73 posts since 8 Mar, 2005
Of course you forgot to test the best sounding Daw namely SAWStudio....but that's ok... I've got to get the edge somewhere 
- KVRAF
- 6478 posts since 16 Dec, 2002
someone screwed up big time somewhere along the line. Zeoy's comment indicates this, too.IIRs wrote:
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- KVRist
- Topic Starter
- 313 posts since 19 Apr, 2005
pthd7.1_D2BUSlt_(DAdigi192).aif : this file is the bounce made playing the mix in PTHD using the Dangerous as external analog summing and then resampled through an apogee rosetta200, i think you cannot simply reverse the phase on that and hope it will cancel 
My music: http://www.thh.me
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- KVRAF
- 16154 posts since 2 Dec, 2003 from Nashville, TN
Can't someone make a pan law VST that can be applied to the master bus and will basically apply an EQ curve or something that will change the pan law? Sorry, it's off topic. And maybe not possible. I just thought I'd suggest it.
Brent
Brent
My host is better than your host
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- KVRian
- 937 posts since 19 Nov, 2004 from Chicago IL, motherfuckers
I posted a website dedicated to this awhile ago, and it pretty much ended up no one believing there could be a difference, and the word placebo was used more than once Man I hate that word., The fact is I belive summing can be different between hosts and here is a link to a forum asking this question,, there is many links, find one you like and see.. http://www.3daudioinc.com/3db/forumdisplay.php?f=15
Honestly I dont care too much, but its interesting enough
Honestly I dont care too much, but its interesting enough
link to my Asspace page(Myspace) This has become a necessary evil http://www.myspace.com/worldofshit1
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- KVRian
- 937 posts since 19 Nov, 2004 from Chicago IL, motherfuckers
here is a more precise link to another test.. with samples..
sorry I edited out the link, you need to buy a cd first!!hhah the DAW SUM cd..
so no samples!!
sorry I edited out the link, you need to buy a cd first!!hhah the DAW SUM cd..
so no samples!!
Last edited by Killvehicle on Thu Sep 28, 2006 3:08 am, edited 1 time in total.
link to my Asspace page(Myspace) This has become a necessary evil http://www.myspace.com/worldofshit1
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- KVRAF
- 4644 posts since 28 Nov, 2002 from Chicago
I don't think that's possible. You can obviously replace the master pan with your own pan control, but you can't alter the panning on already panned material, unless it's just positioned mono. Even then, if the signal contains two or more summed tracks, it'd be nigh on impossible to seperate and correct.koolkeys wrote:Can't someone make a pan law VST that can be applied to the master bus and will basically apply an EQ curve or something that will change the pan law? Sorry, it's off topic. And maybe not possible. I just thought I'd suggest it.
Better just to use your own choice of pan control if you'd rather not use the host's own panning method.
Someone shot the food. Remember: don't shoot food!
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- KVRAF
- 4644 posts since 28 Nov, 2002 from Chicago
Perfectly aligned meaning you looked at the waveforms at a sample resolution, or just that you snapped both clips firmly to the bar line? I only ask cos occassionaly I've seen T miss the first sample off of a rendered audio file, so the result would be one sample out of alignment with the source, or the output from another host.zeoy wrote:Anyone tried the cancelation test between cubase_sx3.wav and pthd7.1_D2BUSlt_(DAdigi192).aif ?
Something strange happens here ...
In fact they dont cancel at all (using Audacity) and they're perfectly aligned sample by sample. Just a hollow phased sound
Someone shot the food. Remember: don't shoot food!
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- KVRAF
- 3299 posts since 7 May, 2004 from Athens, Greece
I looked at the waveforms at a sample resolutionvalley wrote:Perfectly aligned meaning you looked at the waveforms at a sample resolution, or just that you snapped both clips firmly to the bar line? I only ask cos occassionaly I've seen T miss the first sample off of a rendered audio file, so the result would be one sample out of alignment with the source, or the output from another host.zeoy wrote:Anyone tried the cancelation test between cubase_sx3.wav and pthd7.1_D2BUSlt_(DAdigi192).aif ?
Something strange happens here ...
In fact they dont cancel at all (using Audacity) and they're perfectly aligned sample by sample. Just a hollow phased sound
What I've seen with T renders is that if you check the "only render marked region" option you loose a few samples at the end. No such a problem when you render the whole arrangment.
Another strange issue with this test is that when I boosted the T render by 3dB (to compensate for the -3dB default master level) there was a tiny bit of clipping in some places.
@Echo2K: I think the renders are not comparable. You said there was a "don't touch anything" rule (which led to -3dB lower T render btw) and at the same time you (or whoever did the test) used outboard gear in the PT case. Apples and oranges I'd say ...
If I go insane, please don't put your wires in my brain


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- KVRAF
- 4738 posts since 20 Feb, 2004 from Gothenburg, Sweden
I still think the best is to set all hosts to the same settings and then normalize everything to 0dB afterwards, before checking cancellation. That's what we did with the test we did previously here on kvr (and that was two tests, one with all 16 stereo channels at 0dB and one with all channels at different dB and using buss sends) and everything cancelled out, even if a buggy version of T had some anomalities in it and EnergyXT only had it's 7 bit volume settings (iirc). I think we compared Samplitude, T 1.6 + 2, Cubase SX2, EnergyXT, Logic and Podium. Not sure if I still have the test files lying around (I was supposed to put them up online, but I kindof lazied that one away...)
I find it interesting that people over and over want to prove differences in renders when properly conducted tests show that there aren't any unless there's bugs.
I find it interesting that people over and over want to prove differences in renders when properly conducted tests show that there aren't any unless there's bugs.
Stefan H Singer
https://dropshotaudio.com/
https://dropshotaudio.com/
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- KVRAF
- 3299 posts since 7 May, 2004 from Athens, Greece
Yup. It was just like that. And even the loudest result after cancelation was below -130dB IIRC.stefancrs wrote:I still think the best is to set all hosts to the same settings and then normalize everything to 0dB afterwards, before checking cancellation. That's what we did with the test we did previously here on kvr (and that was two tests, one with all 16 stereo channels at 0dB and one with all channels at different dB and using buss sends) and everything cancelled out, even if a buggy version of T had some anomalities in it and EnergyXT only had it's 7 bit volume settings (iirc). I think we compared Samplitude, T 1.6 + 2, Cubase SX2, EnergyXT, Logic and Podium. Not sure if I still have the test files lying around (I was supposed to put them up online, but I kindof lazied that one away...)
I find it interesting that people over and over want to prove differences in renders when properly conducted tests show that there aren't any unless there's bugs.
If I go insane, please don't put your wires in my brain




