hi!!
i know this is an old issue. i know that there is a home-brewed patch to remedy the delay-upon-render with spectrasonics trilogy...
but, has this all been fixed in fl yet? and if so, when was it fixed?
thanks for any info! i tried searching here and couldnt find the thread that im sure is here somewhere....
peace.
old question about fl studio\spectrasonics
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- KVRAF
- 4329 posts since 26 Jun, 2004
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- KVRAF
- 5200 posts since 17 Aug, 2004
Not fixed and it won't be fixed. If i can remember this is issue with UVI engine and the way how FL handle rendering. You should try to find that patch at looptalk. It is working realy good.
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- Fearer of cheese
- 3216 posts since 12 Mar, 2002 from UK
Hi,
IIRC, the problem didn't lie with FL, it was the UVI audio engine Spectrasonics were using at the time. I'm almost sure they've changed the audo engine, so the problem has now gone. I'm not sure how this affects those still using the UVI powered stuff, maybe they still have to use the fix posted@looptalk. If you are looking for the fix, do a search for Plugin proxy in the looptalk forum. It was written for Atmosphere, and I'm guessing it also works for older versions of Trilogy.
IIRC, the problem didn't lie with FL, it was the UVI audio engine Spectrasonics were using at the time. I'm almost sure they've changed the audo engine, so the problem has now gone. I'm not sure how this affects those still using the UVI powered stuff, maybe they still have to use the fix posted@looptalk. If you are looking for the fix, do a search for Plugin proxy in the looptalk forum. It was written for Atmosphere, and I'm guessing it also works for older versions of Trilogy.
RIP Black Tom and Beckett. They weren't just cats, they were MY cats, the best cats ever.
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- KVRAF
- Topic Starter
- 4329 posts since 26 Jun, 2004
wow!
officially will never be fixed huh? that is fukkin amazing!
isnt sytrus built on the same engine...? or am i totally mistaken somehow?
well, i wont be installing my update any time soon i guess. the uvi fix might have tipped me. i mean, i have the patch and have been using it fine forever, but damn, i woulda thought that was fixed long ago. maybe toying with that last beta has just gone to my head. now im all excitable and 'grass-greener'....
but thanks for the quick reply kmonk!
peace.
officially will never be fixed huh? that is fukkin amazing!
isnt sytrus built on the same engine...? or am i totally mistaken somehow?
well, i wont be installing my update any time soon i guess. the uvi fix might have tipped me. i mean, i have the patch and have been using it fine forever, but damn, i woulda thought that was fixed long ago. maybe toying with that last beta has just gone to my head. now im all excitable and 'grass-greener'....
but thanks for the quick reply kmonk!
peace.



