KVR DC 2006 Final Standings

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#26 :party:

sympathy for the devel's who ended up under my rubbish. :hihi: (joke) :hug:

thanks to tuz+ben and all the devs and voters and users. :)
i probly would have never finished that plugin,or my website if it wasn't for the deadline.
and it's been nice to get some feedback,i was suprised how many people actually liked it. :o
thanks.
8)

(oh,and,yes tuz,i'd like to see my scores too,please)
Last edited by spacedad on Thu Nov 02, 2006 2:24 pm, edited 1 time in total.

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I didn't make it to vote, as I am a) completely redoing my homestudio and b) just switched to a Mac - I a *extremely* sorry about it though.
But yet I'm quite astonished about how some entries could make it that far up.
A sampled piano without velocity response? Really, gimme a break! It should take no more than a minute to add velocity to output volume support in SE. This would've been in my bottom 3 for sure (no offense towards Balthor meant, but piano expertise doesn't seem to be his forte). I'd prefer superubbish any day.
And even the Video VST scored worse than that piano thingy.

However, IMO the top 3 are well deserved.

It's just that for the next contest the criterias should probably be more defined.
For instance, the plugin vs. standalone issue could probably be adressed.
I for one *do* know how much I appreciate something like Bram's Lunchbox. But then, right now I'm touring a *lot*, so anything making my travelling more fun is highly welcomed. And Lunchbox just fits that bill perfectly (if I voted, it'd been my #1 or #2 for that reason alone). Similar things can be said for Collide and Play. But this might be totally different for people always only working on desktop machines.

It *is* indeed a bit sad that innovation apparently wasn't the main criterium for people's decisions. I do fully understand this though.
Just as with the things already mentioned, the truly innovative stuff might only attract a low percentage of voters.
Take the Video VST. What an incredible idea! I didn't have the time to check it out, but *if* it worked fine, what a benefit would this be to anybody involved into movie scoring. The big companies are asking you a premium for video support in their hosts and now you can have it for free.
But then, as far as the voters go: How many of them are actually involved into movie scoring? 1%? Probably even less?
So it's almost natural that the slightly more esoteric things are out of chances to score anywhere near the top. As said, even the stupid piano thing (which can easily be replaced by whatever soundfont running in sfz, which would offer more options and probably even a better sound quality) is scoring higher than the Video VST, which is at least a true genius idea.

In the end, to me it was almost obvious that "normal" plugins would make it all the way to the top, simply because they'll be the most used ones in the daily life of most voters.

Now, again, don't get me wrong, I *do* understand this, and the winning 3 entries (apart from Anna, which I can't use on my Macbook, so at best it'll run on my slaved PC or get sampled) will obviously become the most used things from this contest for me as well, but I still find it a bit sad that innovation wasn't rewarded more.

That's why I'd like to see some sub categories for the next context. No idea how they should be categorized, but people such as the Video VST programmer deserve my highest respect - which isn't represented in the actual results at all. There should be at least an additional "innovation" category, perhaps with one winner only, but I think it's all in the good spirit of a developers contest to support innovations!

Just my 2 cents.
(and again my deepest apologies for not having voted)
There are 3 kinds of people:
Those who can do maths and those who can't.

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Sascha Franck wrote:piano expertise doesn't seem to be his forte.
:hihi:
I'd prefer superubbish any day.
8)

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I support you opinion Sascha, <grin>

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Sascha Franck wrote: It should take no more than a minute to add velocity to output volume support in SE. This would've been in my bottom 3 for sure (no offense towards Balthor meant, but piano expertise doesn't seem to be his forte).
I have to admit, being beaten by that lame ass piano was probably the biggest stinger in coming 27th. I could have made that thing in one sitting with a million times better interface and VELOCITY SENSITIVITY!!!!

It's rude I know. But I think I have the right to bitch about that one.

Oh yeah, try not to rub it in Spacedad. I'd hate to see you're reaction if you actually did well.
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ouch!sorry,i actually thought yours was very good and deserved to be much higher.

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As someone whose top 3 just about mirrored the final results (the winners were definitely all in my top five, and pretty much were a lock for my votes from the moment I started to use them), there were some head-scratchers in there.

With all due respect to tuz and the others who put this together, I think a more nuanced voting system would have helped a lot. Someone here suggested a method similar to the database, where you give a numeric ranking for a number of factors, say, 1 to 5 for GUI, 1-5 for innovation, 1-5 sound quality, 1-5 for overall usefulness. Everyone gets at least some score, and I believe the shakeout would have been somewhat different.

I know for me there was a bunch of stuff I wish I could have given the nod to but had to leave out.

And, yeah, it was hard for me to leave off Superrubbish because it was the most truthfully branded plugin. Ever! It still cracks me up. And the printed waveforms when I freeze it are unlike any I've seen in my DAW.
Now Somewhat Retired

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liqih wrote:yes, juts is not easy having the same stable graphical animation in a VST plugin, let's see,
]

maybe you could ask about this

http://www.kvraudio.com/get/837.html

pondular does big animation

also, there's a vsti with a dancing geometric form. i can't remember the name
"Most people who experiment with drugs are not lying in the streets, suffocating on their own vomit. If you want to see some of that, go to the Pub on Saturday night at closing time." ozwest

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spherical?
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Shuriken.se, sonic weapons for the music ninja!

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yes, that's the "open GL in VST" library of Niall Moody

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Even if the contest voting isn't based on innovation, for God's sake don't vote on speculation. I can't count how many times I've seen "Well, the plug is really buggy, lags when I switch presets, clicks when switching notes, but I think it'll get better in the future so I'll toss 5 points your way." What the heck is that? And suppose they drop the project in its buggy state, now they've got the benefits that you don't get anything back for.

It's a spit in the face to those of us that worked intensely to get things into good working bug-free state in time for the comp.

Even if the ideas aren't new, a dev deserves something for executing the idea extremely well, and to me bug-ridden product of an existing idea isn't doing it well at all.
Roberson Audio Synthesizers

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Chris Roberson wrote:Even if the contest voting isn't based on innovation, for God's sake don't vote on speculation.
That is a bit odd. If something breaks all the time, it likely wouldn't get my vote. But some folk might just have really liked something despite the bugs. Lord knows I've had several crashy plugins installed for years simply because I love them when they do work.

I voted for the stuff I knew I would use often and liked the most. My five in order were EQ22, Lunchbox Battles, Fire, Pushtec, Repeatler. The top three were the easiest as I've used them almost ever day since I've first downloaded them. The final two were harder choices, as I had a list of around five or six that had to battle it out.

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Chris Roberson wrote:I can't count how many times I've seen "Well, the plug is really buggy, lags when I switch presets, clicks when switching notes, but I think it'll get better in the future so I'll toss 5 points your way." What the heck is that? And suppose they drop the project in its buggy state, now they've got the benefits that you don't get anything back for.
I know that people have said similar things like the "quote" you wrote when it comes to Anna, so I feel it might be OK for me to post a reply here :)

First of all I'm not dropping the project at all. I'm so looking forward getting it completely stable and good performance-wise, and now that the competition is over I can also add more features that people have requested (didn't want to do that during the actual competition) which will be great fun.

What I don't see is how _I_ could benefit from dropping the project. It'd just damage mine and Outsims reputation, and I wouldn't get to develop Anna to what I really want it to become. If it's the money you mean, this competition was never about money, at least not for me. If one would look at the hourly wage this has produced, it'd be way better to just, whatever, do basically _any_ other paid work if one wanted to make money :)

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Wtf? You're actually saying you don't make freeware plugins to get rich? That's just a load of bollocks mate :D

Oh and congrats on the second place. Now remind me, who said just a couple of days ago that you would certainly end up in the top three? ;)

/Majken
Last edited by Majken on Thu Nov 02, 2006 4:41 pm, edited 1 time in total.

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Majken wrote:Wtf? You're actually saying you don't make freeware plugins to get rich? That's just a load of bollocks mate :D

Oh and congrats on the second place. Now remind, who said just a couple of days ago that you would certainly end up in the top three? ;)

/Majken
Pff! :)

Just because you went all remindy I had to look at that PM. And I still don't know who you're talking about :)

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