"flavored" oatmeal skin, download more colors now (v37-4)
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- KVRAF
- 3948 posts since 8 Sep, 2003 from germany
One of the greatest and most thought-out guis I met so far, thanks ! Especially for the slate skin which is my favorite.
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- KVRian
- 548 posts since 14 Jul, 2003 from Germany, Berlin
Thanks, grymmjack! Nice skins you have there!grymmjack wrote:finalized skins by grymmjack:
B.t.w., fuzzpilz today updated Oatmeal to 37-4. Look here.
I hope, the skins are still compatible.
snooky wrote: There is no god in the VST world.
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- KVRist
- 31 posts since 28 Jun, 2005
It appears soVibro Larynx wrote:Thanks, grymmjack! Nice skins you have there!grymmjack wrote:finalized skins by grymmjack:![]()
B.t.w., fuzzpilz today updated Oatmeal to 37-4. Look here.
I hope, the skins are still compatible.
The only bad thing is...I can't figure out which color scheme I like the best
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
awesome. the new version owns. i've updated all my skins to support the new multipliers.Vibro Larynx wrote:Thanks, grymmjack! Nice skins you have there!grymmjack wrote:finalized skins by grymmjack:![]()
B.t.w., fuzzpilz today updated Oatmeal to 37-4. Look here.
I hope, the skins are still compatible.
cheers fuzpils!
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
yep, download them again and i've updated the distance movements.tekalo wrote:Grym.....can we use your skin with the new version of Oatmeal or we must wait for a update ???
hold shift for greater jumps, ctrl for finer ones.
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- KVRist
- 469 posts since 26 Sep, 2004 from Berlin, Germany
I've updated the devil skin too.
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Reverse Engineer Reverse Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=9129
- KVRAF
- 4968 posts since 23 Sep, 2003 from Glasgow
Come on you modders, make blind stuey a nice big GUI please? Pretty please?
They are so lovely 
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
awesome.
so we're all up to date.
now we need to start a patch movement.
give oatmeal as much love as synth1 has gotten in that regard!
now we need to start a patch movement.
give oatmeal as much love as synth1 has gotten in that regard!
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- KVRAF
- Topic Starter
- 8519 posts since 7 Apr, 2003
start | run | magnifyReverse Engineer wrote:Come on you modders, make blind stuey a nice big GUI please? Pretty please?They are so lovely
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Reverse Engineer Reverse Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=9129
- KVRAF
- 4968 posts since 23 Sep, 2003 from Glasgow
I think the thing that's keeping it from blowing up like S1 (patchwise) is the random button. Sometimes i just sit there for ages pressing it as, at times, a sound so amazing and unique starts coming from my speakers it's worth it for the wait (and usually too odd or unique to pass around).grymmjack wrote:awesome.so we're all up to date.
now we need to start a patch movement.
give oatmeal as much love as synth1 has gotten in that regard!
LOL. I'm not that blind. Have you ever used that thing btw? it's a friggin headache.grymmjack wrote:start | run | magnifyReverse Engineer wrote:Come on you modders, make blind stuey a nice big GUI please? Pretty please?They are so lovely
- KVRAF
- 7026 posts since 19 Apr, 2002 from Utah
I don't remember who it was, but someone previously had gathered together all of the compatable skins, patches, and the synth, and packaged it as one giant file. Has anyone done that for this version yet?
--Sean
--Sean
- KVRAF
- 8101 posts since 13 Jan, 2003 from Darkest Kent, UK
I could have a meddle if yer like... what's the problem with the current GJ layout, forgive my ignorance but I don't see it being an awful lot different to the default large skin?Reverse Engineer wrote:I'm not complaining about the size, i'm sure it suits more people than it doesn't...it would just be nice to be able to drop the default 'large' one.
Give me an idea of what you're after and I can see how good PaintShopPro is now at opening Photoshop gfx...
.g
