ReaPlugs -- some free Windows VST plug-ins

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aaaahhhh! the compressor! :shock: yummy!!!
deadbeef, thisone sounds just great!:love:
pleeeease, a brickwall limiter behind the output, to prevent overshoots, switchable behind dry and dry+wet, pleeease ... also great for releveling, when the attack is open to make i.e. a snare snappy, to push that snappy compressor-output against a limiter ...
would that be possible? i just like to have that all in one interface, not opening another plugin all the time ...
man, that would be the bomb ...
please, lemme know! :oops:
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man

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eh? noone? deadbeef? :(
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man

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I like this idea

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so checkboxes to brickwall limit wet, and wet+dry ? ... to +0dB or a configurable limit?

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brok landers, post it on Reaper forum
:)
I love the compressor!

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deadbeef wrote:so checkboxes to brickwall limit wet, and wet+dry ? ... to +0dB or a configurable limit?
deadbeef, yes to the first, and of course, if it's not a too big problem, configurable limiterthreshold is highly apreciated ...
oh, while i'm at it:
at the very end of the signalchain, right after the limiter, just before the output, a levelslider to reduce the processed signal.
the reason for this is easy, let's take a snare for example:
that snare is leveled exactly to 0db.
i'd like to make that snare snappier.
what i do is, i compress the snare, leaving the attack open a bit (or i use the sidechain eq for this task, works nice also).
once the snare is comressed and sounds snappy, the following happend:
though the snap of the snare (transient) still hits 0db, the "body" of the snare is reduced in level, resulting in an less loud felt signal.
but that's what the limiter is for then ...
i raise the output of the compressor up again, against the threshold of the limiter (which in this case is at 0db), to get back the desired "felt" level.
as the curve of the limiter is different than the one of the compressor, it still sounds snappy, even if i reduce the transients i buildt with the compressor. fact is, that i have to find the right balance between creating snappiness and reducing it a bit again by the limiter after the compressor.
now:
to not be fooled by this increased loudness that the compressor-limiter is giving me as result, i'd like to be able to reduce the level _after_ the whole processing, to hear the same _audible_ (not mathematically) level that the unprocessed snare has ..
so finally, when crosschecking the processed/unprocessed signal, i will not be fooled by the increase of loudness the processing did to the snare:
i'm hearing what the compressor-limiter does to the sound _exept_ making it louder ...
understand what i mean?
that would be _it_ as i really like this compressor ...
sorry for my bad ienglish, when it comes to such deep explanation it really lacks ...

one minor thing:
the compressor and the gate don't show up in logic 5.5.1pc ...
though of course this is no longer supported, i thought i'd mention this, maybe you're challenged to get it working in there also ... ;)
thanks for your ear and for this great pieces of software, deadbeef!
lemme know asap, as i'm very interrested!
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man

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Hmm I wonder why it doesnt work in logic...

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I'm just repeating stuff I've read, but -- supposedly, a lot of modern VSTs don't work correctly in Logic 5.X. It's not about them, it's about Logic, which is great, but is just old.... The answer some have posted is to wrap them in EXT and load EXT as a VST in Logic. Supposedly opens up all kinds of possibilities for users of Logic.

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i know, that's why i said its unsupported, it is logic's fault ...
then again, a lot of new plugs do actually run on logic, so there is a way ... not that i'm forcing them to "bugfix" ... it would just be nice if they can make it work, if it's not a too big problem ...
of course i understand, if the effort of correcting this is too high, they probably don't wanna take the long run ...
but there's still plenty of users on logic, as there's no sequencer that can replace it ... (xt2 will, but that will still take some time, as it's in core one betaphase only) ...

@deadbeef:
you have logic to test it?
if not, it'll be my pleasure to do so, pm me if you're interrested!
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man

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brok landers wrote:but there's still plenty of users on logic, as there's no sequencer that can replace it ...
It should be a requirement that all plugins are tested to work in Windows Logic 5. After all, if a dev can get a plugin that works in Logic then it will probably work in anything - one could title it Windows VST Certification :)

Also devs would know that at least this is one host they only have to adapt to one time only as it's never going to get updated or change.

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It is great to see VST versions of Reaper plugs emerging!

Though I am a registered user of Reaper, I focus on learning plugs I can use in all my hosts. Now I can "come home" and start playing seriously with Justin's VST offerings...
Last edited by EnzymeX on Sat Feb 03, 2007 7:50 am, edited 1 time in total.

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Right then, chaps...these GUIs are *brilliant*. Simple, clean, functional, intuitive...and fast.




Totally professional. Bloody smashing job.
To the mind that is still, the whole universe surrenders - Lao Tzu

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I just want to remind people (and I don't work for Justin or reaper, but he does have my UAD-1 card for testing/working out bugs) that there are many more nice plugs in the full version of reaper which is free to try for 30days ;) . Its great that he is offering these plugs to everybody, he surely didn't have to, but its great that he did.

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Peeps don't sleep on the gate either, it sounds very smooth, can be set hella fast and has 2 GREAT original features :
Noise level when it opens, to make sure there is no bleeding
Send midi note on open/close (i used to use a rather fiddly bidule for that !)

I think it's my favorite gate ever...

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Is Jesusonic ever going to get finished as a plugin? Looks like there was a 2005 DirectX beta and thats it...
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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