Is there an effect plugin capable of imitating holophony?
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championrabbit championrabbit https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=53166
- KVRian
- 559 posts since 30 Dec, 2004
I don't understand why binaural recording wouldn't provide (potentially) all the acoustic information necessary for the brain to be fooled, so long as the recoding was made using real/fake ears/body to provide tonal filtering.
The brain uses a combination of stereo and tonal decoding to asses direction; so long as these variations are accurately recorded, why would anything more complex be necessary?
The brain uses a combination of stereo and tonal decoding to asses direction; so long as these variations are accurately recorded, why would anything more complex be necessary?
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- KVRist
- 68 posts since 27 Jan, 2007
I'm wondering the same. If binaural recording is done well, it should in theory reproduce all directionality, including up and behind.
I see what the wikipedia article says, but an open-encyclopedia is only as credible as its info can be verified, and I can't verify anything in that article. No references or any mention even of binaural recording. If there's is such a thing as holophony, it seems for practical purposes useless, unless it's somewhere documented. I'll be delighted if it's something practical, with any advantage over binaural recording.
I see what the wikipedia article says, but an open-encyclopedia is only as credible as its info can be verified, and I can't verify anything in that article. No references or any mention even of binaural recording. If there's is such a thing as holophony, it seems for practical purposes useless, unless it's somewhere documented. I'll be delighted if it's something practical, with any advantage over binaural recording.
Last edited by AndrewAD on Sun Feb 04, 2007 9:34 am, edited 1 time in total.
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- KVRian
- 1144 posts since 26 Sep, 2005 from Germany
- KVRAF
- 6478 posts since 16 Dec, 2002
because binaural dummy head recordings sound like glorified stereo mics, maybe? None of them provide as accurate spatial information as the holophonic sound technique.championrabbit wrote:The brain uses a combination of stereo and tonal decoding to asses direction; so long as these variations are accurately recorded,
why would anything more complex be necessary?
yes you can.AndrewAD wrote:I see what the wikipedia article says, but an open-encyclopedia is only as credible as its info can be verified, and I can't verify anything in that article.
Ever heard of google?
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- KVRer
- 25 posts since 27 Jan, 2005
US Patent #4680856, http://patft.uspto.gov/netacgi/nph-Pars ... Zuccarelli, describes "holophonics" in general. The patent involves an exceptionally detailed mold of the human head.
I seem to recall that the literature from the 80's included a claim that the ear actually emitted a "reference tone," analogous to the laser used in visual holography. But I don't see any such claim in either the web site or the patent. As far as I can tell, "holophonics" looks a lot like binaural with extra attention to the details. The holophonics cassette used a lot of near-field effects (woman whispering near your head, box of matches being shaken near your head, electric shaver, etc.) which are impressive with regular binaural as well.
There are a number of HRTF plug-ins that do an excellent job of binaural spatialization, including the WaveArts Panorama 5 and one we'll be releasing later this year.
I seem to recall that the literature from the 80's included a claim that the ear actually emitted a "reference tone," analogous to the laser used in visual holography. But I don't see any such claim in either the web site or the patent. As far as I can tell, "holophonics" looks a lot like binaural with extra attention to the details. The holophonics cassette used a lot of near-field effects (woman whispering near your head, box of matches being shaken near your head, electric shaver, etc.) which are impressive with regular binaural as well.
There are a number of HRTF plug-ins that do an excellent job of binaural spatialization, including the WaveArts Panorama 5 and one we'll be releasing later this year.
- KVRAF
- 6478 posts since 16 Dec, 2002
But there is another kind of sound recording that is even more realistic - Holophonic Sound. Developed in the 1980s by Hugo Zuccarelli, Holophonic Sound uses the same "multiple exposure" premise as that used to create holographic images ("holograms"). Holophonic Sound is produced by recording the interference pattern generated when the original recorded signal is combined with an inaudible digital reference signal. The recorded sound produced is so realistic, some people claim they can smell sulphur when they listen to a holophonic recording of someone striking a match! It appears that Holophonic Sound waves stimulate our brains to reproduce very realistic and truly three dimensional sound within us, thereby stimulating other corresponding responses that our brains expect to accompany the sound, (like scents or other sensations). Even more interesting is the fact that researchers report that some hearing impaired people can "hear" Holophonic Sound - again because it stimulates their brains even though their audio receiver mechanisms are not working properly.
http://www.sound-ideas.com/holophonic.html
Use Google people. it's not that hard.
http://www.sound-ideas.com/holophonic.html
Use Google people. it's not that hard.
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championrabbit championrabbit https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=53166
- KVRian
- 559 posts since 30 Dec, 2004
Hush.Kingston wrote:
Use Google people. it's not that hard.
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- KVRist
- 68 posts since 27 Jan, 2007
I have Googled; I do find people copying each other's words without knowing what they're talking about, but I don't find why anything more than binaural recording would be needed to provide all the acoustic info necessary to fool the brain. I find this:
The referenced patent claims only a process for manufacturing head-models suitable for binarual recording.Zuccarelli certainly has detractors who claim "holophonic" sound is nothing more than binaural with maybe a few bells and whistles.
If that's true, I suppose the same ear should emit the same reference tone when listening to binaural recordings, giving you holophony.I seem to recall that the literature from the 80's included a claim that the ear actually emitted a "reference tone," analogous to the laser used in visual holography.
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- KVRian
- 1222 posts since 6 Jul, 2004
Well.. Googling is hardly "verifying". You'll more likely run into "circular web quotation" which is no more useful than circular argumentation. (Not saying that's the case here...Kingston wrote:But there is another kind of sound recording that is even more realistic - Holophonic Sound. Developed in the 1980s by Hugo Zuccarelli, Holophonic Sound uses the same "multiple exposure" premise as that used to create holographic images ("holograms"). Holophonic Sound is produced by recording the interference pattern generated when the original recorded signal is combined with an inaudible digital reference signal. The recorded sound produced is so realistic, some people claim they can smell sulphur when they listen to a holophonic recording of someone striking a match! It appears that Holophonic Sound waves stimulate our brains to reproduce very realistic and truly three dimensional sound within us, thereby stimulating other corresponding responses that our brains expect to accompany the sound, (like scents or other sensations). Even more interesting is the fact that researchers report that some hearing impaired people can "hear" Holophonic Sound - again because it stimulates their brains even though their audio receiver mechanisms are not working properly.
http://www.sound-ideas.com/holophonic.html
Use Google people. it's not that hard.
pethu.se/music-releases
Not a part of the loudness war!
Not a part of the loudness war!
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- KVRAF
- 4669 posts since 26 Sep, 2005 from U.A.E
From Google wrote:Well.. Googling is hardly "verifying". You'll more likely run into "circular web quotation" which is no more useful than circular argumentation. (Not saying that's the case here...Kingston wrote:But there is another kind of sound recording that is even more realistic - Holophonic Sound. Developed in the 1980s by Hugo Zuccarelli, Holophonic Sound uses the same "multiple exposure" premise as that used to create holographic images ("holograms"). Holophonic Sound is produced by recording the interference pattern generated when the original recorded signal is combined with an inaudible digital reference signal. The recorded sound produced is so realistic, some people claim they can smell sulphur when they listen to a holophonic recording of someone striking a match! It appears that Holophonic Sound waves stimulate our brains to reproduce very realistic and truly three dimensional sound within us, thereby stimulating other corresponding responses that our brains expect to accompany the sound, (like scents or other sensations). Even more interesting is the fact that researchers report that some hearing impaired people can "hear" Holophonic Sound - again because it stimulates their brains even though their audio receiver mechanisms are not working properly.
http://www.sound-ideas.com/holophonic.html
Use Google people. it's not that hard.)
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- KVRian
- 1222 posts since 6 Jul, 2004
BTW, I just thought of this new binaural invention. You can probably make a lot of money from it, so if you do, send me some:
Simply use real, living person, and have two small laser distance measuring devices measure the vibrations of each eardrum. Translate the vibrations into perfect audio recordings using the patented processing algorithm of your choice. (Something that involves physical modelling of the small bones of the ear seems a good and impressive way to go.)
Only persons suitably free from wax build-ups need apply for the job as human pickup.
Simply use real, living person, and have two small laser distance measuring devices measure the vibrations of each eardrum. Translate the vibrations into perfect audio recordings using the patented processing algorithm of your choice. (Something that involves physical modelling of the small bones of the ear seems a good and impressive way to go.)
Only persons suitably free from wax build-ups need apply for the job as human pickup.
pethu.se/music-releases
Not a part of the loudness war!
Not a part of the loudness war!
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- KVRian
- 886 posts since 2 Jun, 2005 from Hawaii
even better, just attach an xlr out to each of the "hearing tubes" in your "human hearing system" (im no doctor; these are my own medical words). then just figure out how to model your humans brain in computer software codes and decode the ear waves coming from your xlr head on your personal pc computer. you can also make a little line in to hook up your ipod to listen to and bypass your ears completely so the sound rays go straight to your humans brain. then you won't disturb anyone while you listen to music during the quiet times!pethu wrote:BTW, I just thought of this new binaural invention. You can probably make a lot of money from it, so if you do, send me some:
Simply use real, living person, and have two small laser distance measuring devices measure the vibrations of each eardrum. Translate the vibrations into perfect audio recordings using the patented processing algorithm of your choice. (Something that involves physical modelling of the small bones of the ear seems a good and impressive way to go.)
Only persons suitably free from wax build-ups need apply for the job as human pickup.
actually i should mention that my brother and i tried all this with our dads tools (he works at wal-mart) and my behringer mixer on each other and now our head hurt bads and we have trouble doing the humans thinking and the whatnot sometimes. i think i have a xlr plug in my humans brain still and it feels hurt so get a doctor and his "special" tools to help you if you try it youself. the humans brain is too important to trust to your half-retarded brother and dads wal-mart tools so keep it in save haven. goodby
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- KVRian
- 587 posts since 22 Nov, 2005 from Music-journalist/freelance audioengineer from Helsinki, Finland
My guess is 4 identical cardioid mics positioned in a circle... Panning: left - extreme left, forward - center, right - extreme right, back - center. To the front mic you add hipass filter or low shelf cut, to the back microphone you possibly add low pass filter or high shelf cut and phase inversion if nessecary.Kingston wrote:It's a shame there's no documentation on how exactly it's done.Having read on the subject it seems like some form of surround matrix recording (multiple mics, clever summing), but oddly enough it's never explained in detail, and doesn't seem like it has been utilised much anywhere.
or possibly just two omni mics positioned position side by side to represent ears and then panned to extreme left and extreme right = normal stereo microphone
http://en.wikipedia.org/wiki/Condenser_ ... r_patterns
if you have 2-4 mics and a way to record with them, you can always test this.
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- Banned
- 1966 posts since 2 Mar, 2004
I really recommend this link, it clarifies a lot:
http://recherche.ircam.fr/equipes/salle ... s_site.htm
http://recherche.ircam.fr/equipes/salle ... s_site.htm
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- KVRAF
- 4867 posts since 18 Dec, 2000
regarding binarual recordings.
The effect can be diminished or enhanced depending on your own head and your own set of ears. All of us can tell the distance and place something is according to what we know. That is our very own body.
To get a killer binaural plug is my holy grail, I've tried so many, including Panorama and none are as good as what I want.
dw
The effect can be diminished or enhanced depending on your own head and your own set of ears. All of us can tell the distance and place something is according to what we know. That is our very own body.
To get a killer binaural plug is my holy grail, I've tried so many, including Panorama and none are as good as what I want.
dw

