I tend to think of each MIDI channel as a single lead taking events from a sequencer into the player (virtual or real). The MIDI standard puts sixteen of these "leads" into one real cable, assigning each to a channel. The player may not have all sixteen connected or may merge them all to a single input or it may be fully multi-timbral across all sixteen channels.
But the point is, it's down to the receiving end, not the seqencer.
In LUNA, the channel number is assigned at the Sequence Part end, rather than at the player end. I've come to the conclusion this isn't quite right. It makes no difference to the Sequence Part what its channel number is. I might want to connect the same Sequence Part to two multi-timbral players (e.g. sfz+), connecting to channel 7 on one and channel 13 on the other. If I could specify at the player end, then this would be possible. Currently, I need to copy the Sequence Part to do this. If I move one along the timeline, I have to remember to move the other, too.
Also (and more concisely
