Bubbles and water drop sounds with Albino.

How to make that sound...
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I need some help on creating some sophisticated bubbles and water drop sounds.
With a sine wave and some Lfo's pitching it up and down I do get some sort of bubbles effect.
But I'd like to get it more realistic.
For water drops I really don't have a clue of how to make these sort of sounds.

Any help is welcome!

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djones wrote:sine wave and some Lfo's pitching it up and down
try an envelope on the pitch instead of the LFO, and then maybe try playing around with some filter envelopes with a little resonance?

just my guess.
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There's a water drop preset called Waterdrop in the Albino 3 factory bank. It's in the "Synth FX" category. It sounds quite good.

It's actually very simple: white noise run thru an LP12 filter of selfoscillating variety with cutoff at almost 3 o'clock & Q at 3 o'clock. The trick is to use a filter env. Mod amount 12 o'clock; zero attack; decay, sustain & release 9 o'clock & keyb track full. Attack has a slightly convex curve, while decay & release strongly concave. Mod wheel is routed to cutoff. Finished with a reverb with large room size.

Edit: Oh, and the amp env has zero attack, decay 9 o'clock, zero sustain & release 9 o'clock. Curve shapes are the same as in the filter env.
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