Integer is King? - the challenge
-
- KVRAF
- 2208 posts since 13 May, 2005
BTW, those video game emulators are an interesting (yet flawed, I'm sure) example: I don't know about today (haven't tested it for a long time) but all those emulators on PCs incredibly more powerful than the original machine could never reproduce the smooth scrolling (a hardware function) of the humble C64.
-
- KVRian
- 709 posts since 16 Dec, 2005 from Novato, California, USA
Google for "linear phase eq" and you will find several product offering eq with no phase smearing.living sounds wrote:everyone here surely knows EQs do affect phase.
Everything comes at a price though, and linear phase comes with the price of a small extra delay (sometimes negligible)
-
- KVRAF
- 2208 posts since 13 May, 2005
Well, I was talking about analog EQs. And linear phase... I'm always wary about those - pre-ringing is a sure way to destroy bottom tightness in every signal. BTW, could you avoid this alltogether (in the audible range, it probably won't matter at 5 Hz) with very long delays?
JonasNorberg wrote:Google for "linear phase eq" and you will find several product offering eq with no phase smearing.living sounds wrote:everyone here surely knows EQs do affect phase.
Everything comes at a price though, and linear phase comes with the price of a small extra delay (sometimes negligible)
-
- KVRist
- 214 posts since 29 Dec, 2006
That's only true if those PC's don't use multiples of the C64's video refresh rates, and hardly a mystery.living sounds wrote:BTW, those video game emulators are an interesting (yet flawed, I'm sure) example: I don't know about today (haven't tested it for a long time) but all those emulators on PCs incredibly more powerful than the original machine could never reproduce the smooth scrolling (a hardware function) of the humble C64.
Several are, with only detils like the noise generation exhibiting differences in others. They aren't that simple BTW, they have LFOs and envelope generators etc. They are, however, documented and with some tinkering you can hook them up to a PC to poke at them.Shy wrote:What Yamaha FM chip was emulated bit identically? That would have to be a very simple one.
- Beware the Quoth
- 35434 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
the fact that they wont be outputting through a 30c composite video output and into a shitty TV intended for viewing from 15 feet away is probably just as significant. i doubt if he's ever done a like-for-like comparison.vonRed wrote: That's only true if those PC's don't use multiples of the C64's video refresh rates, and hardly a mystery.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
-
- KVRAF
- 1907 posts since 29 Oct, 2003
which ones? A7?Now I bought Adams last week
-
- KVRAF
- 5139 posts since 27 Jun, 2004
Not a single FM chip has been emulated bit identically, even the extremely simple ones. As for the less simple ones, those with very characteristic aliasing (which is not by chance and not random, but -designed- aliasing by Yamaha), nothing comes anywhere close, and it's no wonder why some Yamaha chips and various FM synths sound very characteristic and have favored sound. They have smart antialiasing in various parts of the FM, and that's what really makes most of their sound.vonRed wrote:Several are, with only detils like the noise generation exhibiting differences in others. They aren't that simple BTW, they have LFOs and envelope generators etc. They are, however, documented and with some tinkering you can hook them up to a PC to poke at them.Shy wrote:What Yamaha FM chip was emulated bit identically? That would have to be a very simple one.
edit: meant antialiasing, obviously. Go ahead trolling that I meant the aliasing itself is smart, as if you didn't understand my point. If you you never mixed up a word and its opposite until someone pointed it out to you, great for you, you're a wonderful, non-dyslexic, native English speaker.
Last edited by Shy on Fri Oct 23, 2015 2:35 pm, edited 1 time in total.
"Music is spiritual. The music business is not." - Claudio Monteverdi
-
AdmiralQuality AdmiralQuality https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83902
- Banned
- 6657 posts since 10 Oct, 2005 from Toronto, Canada
- Beware the Quoth
- 35434 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
reference please.Shy wrote:They have smart aliasing in various parts of the FM, and that's what really makes most of their sound.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
-
- KVRAF
- 5139 posts since 27 Jun, 2004
Refer to and use Yamaha FM synths if you want to know what does what. There are many patches, including preset ones, taking advantage of specific aliasing in their synths.whyterabbyt wrote:reference please.Shy wrote:They have smart aliasing in various parts of the FM, and that's what really makes most of their sound.
"Music is spiritual. The music business is not." - Claudio Monteverdi
-
- KVRist
- 214 posts since 29 Dec, 2006
Really? Where did you get that bit of misinformation?Shy wrote:Not a single FM chip has been emulated bit identically, even the extremely simple ones.
You can analyse the output of the things, and verify that your emulation of it does indeed output bit identical signals. This has been done, it's how the emulations were developed.As for the less simple ones, those with very characteristic aliasing (which is not by chance and not random, but -designed- aliasing by Yamaha), nothing comes anywhere close, and it's no wonder why some Yamaha chips and various FM synths sound very characteristic and have favored sound. They have smart aliasing in various parts of the FM, and that's what really makes most of their sound.
-
- KVRAF
- 5139 posts since 27 Jun, 2004
I've never heard of a bit identical emulation of any FM chip. If you have any reference to anywhere that demonstrates it, please show it.
"Music is spiritual. The music business is not." - Claudio Monteverdi
-
- KVRian
- 1002 posts since 1 Dec, 2004
Well, I can say that the OPL3's emulation is not *perfect*. Afaik, MAME's code doesn't emulate the pseudo-exponential curve of the enveloppes (it uses real exponential curves instead!), has too low volume precision on the square wave, and messes up one of the 4-op algorithms... but there's almost no song that uses those anyways (except the one I wrote).Shy wrote:Not a single FM chip has been emulated bit identically, even the extremely simple ones. As for the less simple ones, those with very characteristic aliasing (which is not by chance and not random, but -designed- aliasing by Yamaha), nothing comes anywhere close, and it's no wonder why some Yamaha chips and various FM synths sound very characteristic and have favored sound. They have smart aliasing in various parts of the FM, and that's what really makes most of their sound.vonRed wrote:Several are, with only detils like the noise generation exhibiting differences in others. They aren't that simple BTW, they have LFOs and envelope generators etc. They are, however, documented and with some tinkering you can hook them up to a PC to poke at them.Shy wrote:What Yamaha FM chip was emulated bit identically? That would have to be a very simple one.
As for aliasing, emulators might use different sampling frequencies, which means that sounds making intential use of aliasing (hihats and other cymbals) won't sound right, but aside from that, there's really nothing special about aliasing in yamaha FM synths. They simply didn't have the number crunching power to do anything about alias, and if they had it, they would have spent it on other stuff (filters, more oscillators/channels, sample playback...).

