
if you can see the image then see the 'extra' rar files that are inside the PickLute.rar.... what are they, why are they there, etc


slainteif you can see the image then see the 'extra' rar files that are inside the PickLute.rar.... what are they, why are they there, etc
erm - thats YOUR image i posted - i just copied the location from your [pre-edit] post and put it up to show you howmax wrote:and I see you also see the same files inside the rar file.... so ah, those 'other' rar's should not be there once the PickLute.rar has been opened ...right? There 'should' only be 3 files and the containing folder that should be copied to the EMM Data folder, eh?
Since you have bagpipe, why not add the typical snare, tenor, and bass drums used by bagpipe bands? You could possibly even make use of the sympathetic voice to add samples of multiple drums playing in unison, to simulate a whole band--the primary voice being a single drum.I would add balafon and and other percussive instruments that should fit the EMM design,
any other suggestion? Gamelan bells? Drums?
I was going to suggest that the developers include a wav file of them actually pronouncing that word for us.How do you pronouce Knagalis and what does it mean?
Those numbers at the beginning of the scale name indicate how many notes are actually in that particaulr scale. Not all of the temperaments have 12 notes in them, in fact most of them don't. Unless the menu gets reprogrammed, I think the only way for an end-user to speed up the menu, is to remove several of the temperament files from the directory, and store them in a backup folder. If you remove enough files, the menu will no longer need to scroll. There is still plenty room for several different scale files, using this approach.then noticing the files start with 05- I again renamed it to 05-AAA Equal Temperment.txt... and that don't work either...
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