BR: audio clips

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Caleb wrote:
However, I've found a workaround for the moment. If you swap the most for the new part from Normal to Stretch - or even Re-pitch, the length will refresh to the correct length.

Then when you swap back to Normal - it's back at the right length.
Then you can start splitting up the part "normally".
yup - mentioned this workaround in the XT2 beta-forum a few weeks ago when the bug first appeared...
I would really like to see this bug fixed as it's a pretty awful bug.
+1

it has been there for far too long already!

somehow it feels a bit to me as if Jorgen treats audio like an unwanted child. :? :(

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insertpizhere wrote:Envelope lane:
- After resizing a clip to the left, you can't drag existing envelope points past the original start of the clip, until you create another point to the left of it.

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insertpizhere wrote:- Splitting a multi-sample audio part in the middle of a sample does not split the sample. The left part contains the whole sample, and the right part contains none of it. The whole sample still plays even though not all of it is displayed.

- Shortening a single-sample part (of a different sample rate than XT's sample rate) by dragging the left edge in Normal mode moves the sample slightly.

- When splitting a single-sample part and then gluing it, the last piece (the one that includes the end of the sample) won't appear in the glued part. You can get around this by deleting the last piece and then resizing another piece out to the end. Then it will glue correctly.

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bump!
Starting to hurt people with splitting parts again.
http://www.kvraudio.com/forum/viewtopic ... 14#2683114

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soma wrote:
insertpizhere wrote:i think this is a "known issue" but it's described in a thread linked from the known issues thread.
insertpizhere wrote:- Splitting a multi-sample audio part in the middle of a sample does not split the sample. The left part contains the whole sample, and the right part contains none of it. The whole sample still plays even though not all of it is displayed.
so the missing part is still there, but it's all in the part on the left side of the split.
Exactly what we noticed early in the game.
The audio part data model needs a good revision. In my opinion everything in that thread would be my first priority solving if I were making a sequencer.

http://www.kvraudio.com/forum/viewtopic ... highlight=

Yes, tbh I can't understand why all this stuff still doesn't appear to get fixed - as it is now it imo would be more honest to remove the audio-parts altogether and call XT2 a pure midi-sequencer - I can use them with lots and lots of workarounds - but it's so terribly buggy that I think it's not reasonable to beginners at all...

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I think jens is right.. I don't use the audio tracks at all (i prefer to slap a sample inside the drum track and play it from there, because there at least you have access to such fundamentals as panning, volume without resorting to automation lanes..)

And yes audio parts needs to be heavily refactored, because the current design ain't working. Multi-audio parts ala xt1 with support for per clip envelopes need to come back asap :)

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Ah but stretching is such a blessing. I'm able to kind of be careful and spend extra time just to use that when I need it. However It should just be consistent and clear.

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soma wrote:Ah but stretching is such a blessing.
For me it's a really nice gimmick - surely handy in certain situations but of no use for the daily 'bread and butter' audio-work...


(well, tbh I didn't use it once up to now)

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Here's a summary of this thread.

Recording audio or dragging a wav file from the browser creates a single-sample part. Gluing a single-sample part, or creating an empty part by alt- or double-clicking creates a multi-sample part.

Dragging a sample into the popup editor of a single-sample part causes many problems, because the part is treated mostly as a "single-sample" part even though it contains more than one sample:
  • - Can't make the part longer than the first sample
    - Can't select samples without the event list
    - Re-pitch and Stretch modes only affect the first sample, but Fwd/Rev and Normal mode Coarse/Fine affect all of them
    - Splitting the part will remove all but the first sample
As a workaround, glue the part before or after adding new samples to it. Please Jorgen, make the part automatically glue itself when a new sample is dragged into it.


Other issues:

- When splitting up a single-sample part and then gluing it back together, the last slice usually disappears. [fixed]
- Shortening a single-sample part (of a different sample rate than XT's sample rate) by dragging the left edge in Normal mode moves the sample slightly.
- Coarse pitch for samples inside multi-sample parts is always displayed as 0 when you select the sample, even if you've changed it earlier.
- Samples inside multi-sample parts are always treated as complete events. They can't be [split (fixed) or] resized, and they always play in full even after the end of the part.
- Multi-sample parts can't be stretched as a whole (moving all samples' positions relative to the part length).
- If you adjust the pitch of a normal-mode single-sample part and then split it, it splits in the wrong place, and the resulting parts overlap.
Last edited by insertpizhere on Sun Mar 02, 2008 7:27 pm, edited 3 times in total.
wrongtastic, baby
tucson's number one gothic rock band since 1995

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Yes, tbh I can't understand why all this stuff still doesn't appear to get fixed - as it is now it imo would be more honest to remove the audio-parts altogether and call XT2 a pure midi-sequencer - I can use them with lots and lots of workarounds - but it's so terribly buggy that I think it's not reasonable to beginners at all...
Ouch! I didn't see this quote in the featured artist interview :D

I agree though. Myself, I make short beats and stuff in xt2 (midi only) then export them as wav. I then import them into energyxt1 and do the song arrangement there making full use of the audio multi-lane business, especially on beats.

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insertpizhere wrote: - Samples inside multi-sample parts are always treated as complete events. They can't be split or resized, and they always play in full even after the end of the part.

And this, I think, is the real bummer! It's an issue so bad it's hard to believe... :shock:

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swivel wrote:
Yes, tbh I can't understand why all this stuff still doesn't appear to get fixed - as it is now it imo would be more honest to remove the audio-parts altogether and call XT2 a pure midi-sequencer - I can use them with lots and lots of workarounds - but it's so terribly buggy that I think it's not reasonable to beginners at all...
Ouch! I didn't see this quote in the featured artist interview :D
Yes, but what should I do? It imo doesn't really belong in an interview like this - there was an attempt to put a mild critique in but in the end it had to go because it's already more than lenghty enough as it is...

A difficult point - but Hawk and me were discussing it indeed and Hawk does't have any problems with critique per se. :)


And then there's still the hope that it will get fixed really soon (shouldn't be impossible me thinks).

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jens wrote:
insertpizhere wrote: - Samples inside multi-sample parts are always treated as complete events. They can't be split or resized, and they always play in full even after the end of the part.

And this, I think, is the real bummer! It's an issue so bad it's hard to believe... :shock:
i agree. it causes a lot of problems, and the workarounds almost defeat the purpose of even having multi-sample parts.
wrongtastic, baby
tucson's number one gothic rock band since 1995

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here's another one.

if you adjust the pitch of a normal-mode single-sample part and then split it, it splits in the wrong place, and the resulting parts overlap.
wrongtastic, baby
tucson's number one gothic rock band since 1995

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insertpizhere wrote:Here's a summary of this thread.

Recording audio or dragging a wav file from the browser creates a single-sample part. Gluing a single-sample part, or creating an empty part by alt- or double-clicking creates a multi-sample part.

Dragging a sample into the popup editor of a single-sample part causes many problems, because the part is treated mostly as a "single-sample" part even though it contains more than one sample:
  • - Can't make the part longer than the first sample
    - Can't select samples without the event list
    - Re-pitch and Stretch modes only affect the first sample, but Fwd/Rev and Normal mode Coarse/Fine affect all of them
    - Splitting the part will remove all but the first sample
As a workaround, glue the part before or after adding new samples to it. Please Jorgen, make the part automatically glue itself when a new sample is dragged into it.


Other issues:

- When splitting up a single-sample part and then gluing it back together, the last slice usually disappears.
- Shortening a single-sample part (of a different sample rate than XT's sample rate) by dragging the left edge in Normal mode moves the sample slightly.
- Coarse pitch for samples inside multi-sample parts is always displayed as 0 when you select the sample, even if you've changed it earlier.
- Samples inside multi-sample parts are always treated as complete events. They can't be split or resized, and they always play in full even after the end of the part.
- Multi-sample parts can't be stretched as a whole (moving all samples' positions relative to the part length).
Still bugging me. bump.

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