SynthMakershamann wrote:One thing, there's a fairly long lag to initialize the plugin, like 10-15 seconds long. Any idea why?
Update 1.2.1: Rescue, now includes Rescue Anniversary Edtion
- KVRAF
- 25013 posts since 12 Jul, 2003 from West Caprazumia
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- KVRAF
- 12235 posts since 18 Aug, 2003
Yeah, just edited my message after I noticed SM mentioned in the manual.jens wrote:SynthMakershamann wrote:One thing, there's a fairly long lag to initialize the plugin, like 10-15 seconds long. Any idea why?
- KVRAF
- 25013 posts since 12 Jul, 2003 from West Caprazumia
the finger-cursor also gives it away... 
Seems to be quite a decent plugin and not too heavy for what it does - it tried it on drums and it gave them a more 'roomy' feeling.
Seems to be quite a decent plugin and not too heavy for what it does - it tried it on drums and it gave them a more 'roomy' feeling.
- KVRAF
- 25013 posts since 12 Jul, 2003 from West Caprazumia
Yes, obviously it is. 

- KVRAF
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
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- KVRAF
- 12235 posts since 18 Aug, 2003
I wouldn't agree with that, but I won't pursue that thought, else we might fall into that 'here we go again' trap.bduffy wrote:I think SM = longer to load, SE = more CPU. Generally speaking.
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- KVRAF
- 1622 posts since 10 Jul, 2006 from Paris, France
Just a message to say that this thing is great
. I'll keep it on my arsenal and it may become a go-to plugins for my drums mixing.
I used it to "add something" to my drums and after applying the effect, the drums sat better in the mix and had that missing some punch and wideness. It made my snare and hats more present and made my kick punchier.
This made the things sound better (that's what I hoped tough
).
I'm in for the others plugins of the series ^^.
I used it to "add something" to my drums and after applying the effect, the drums sat better in the mix and had that missing some punch and wideness. It made my snare and hats more present and made my kick punchier.
This made the things sound better (that's what I hoped tough
I'm in for the others plugins of the series ^^.
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- KVRAF
- 2049 posts since 18 Sep, 2003 from Seattle USA
I've been trying out my barnyard of transient shapers all week and this one is very nice so far.
I can't beleive it took 8 pages before somebody tried this thing out (or that I read the 8 pages)...we got 'dem ole SE dyin Synthmaker Blues...and other issues to be worked out soon enough!
Anyways - very nice plugin bootsy. Rescue stands up against some big names IMO. I've got it in a 2-band Ozone3 crossover (x at 500Hz) and began with Rescue on the highs. The audio is a mono acoustic guitar/vocal from reel-to-reel I'm remastering and needed some Transient Mechanics. Nice...
Ok - now where were we...
I can't beleive it took 8 pages before somebody tried this thing out (or that I read the 8 pages)...we got 'dem ole SE dyin Synthmaker Blues...and other issues to be worked out soon enough!
Anyways - very nice plugin bootsy. Rescue stands up against some big names IMO. I've got it in a 2-band Ozone3 crossover (x at 500Hz) and began with Rescue on the highs. The audio is a mono acoustic guitar/vocal from reel-to-reel I'm remastering and needed some Transient Mechanics. Nice...
Ok - now where were we...
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- KVRAF
- 1637 posts since 28 Jul, 2006
It sounds cool with just the analog button on. It clears up the midrange. I would ask if it's anything more than just an EQ, but I guess he refuses to answer questions???
- KVRAF
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
Yeah, I don't want to start anything, but that's very generally what I've experienced, although I think it's a fact that SM-made plugins open slowly. I'm sure most of the CPU use is up to the quality of coding, etc.shamann wrote:I wouldn't agree with that, but I won't pursue that thought, else we might fall into that 'here we go again' trap.bduffy wrote:I think SM = longer to load, SE = more CPU. Generally speaking.
Last edited by bduffy on Sat Nov 03, 2007 4:33 am, edited 1 time in total.
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- KVRAF
- 2812 posts since 30 Oct, 2006 from The City that Started House Music
This Plug's got some Good Vintage vibes going on. I would of included a Bypass switch for it though, so you can here the difference between Wet and Dry. Why the Power switch if it doesn't even work? You can turn the Power off and the plug still processes the signal. 
Last edited by BFunKu on Sat Nov 03, 2007 6:06 am, edited 1 time in total.
- KVRAF
- 25013 posts since 12 Jul, 2003 from West Caprazumia
kylen wrote: I can't beleive it took 8 pages before somebody tried this thing out (or that I read the 8 pages)...we got 'dem ole SE dyin Synthmaker Blues...and other issues to be worked out soon enough!
hint: it took 8 pages until someone was able to try it out.
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- KVRAF
- 2049 posts since 18 Sep, 2003 from Seattle USA
Oh yeah, the hosting site had to be worked out - minor issue...till then KVR's mind will ramble from time to time! It pays to get links that work fast...jens wrote:kylen wrote: I can't beleive it took 8 pages before somebody tried this thing out (or that I read the 8 pages)...we got 'dem ole SE dyin Synthmaker Blues...and other issues to be worked out soon enough!![]()
hint: it took 8 pages until someone was able to try it out.
