Me too, in the past I've just browsed the source online, but I'd like to download this so I can compile it and mess around with itlaserbeak wrote:crap now i gotta learn how to download from cvs
Shif.
Me too, in the past I've just browsed the source online, but I'd like to download this so I can compile it and mess around with itlaserbeak wrote:crap now i gotta learn how to download from cvs
Please try http://www.discodsp.com/download/?id=8 until we get a new build who has been enhanced.Shifrin wrote:Me too, in the past I've just browsed the source online, but I'd like to download this so I can compile it and mess around with itlaserbeak wrote:crap now i gotta learn how to download from cvs
Shif.
Thanks george and BTW love the sig!george wrote:Lagrange, feel free to suggest features at the tracker located at http://sourceforge.net/tracker/?group_i ... id=1011084
Cheers.
Well, first get yourself a cvs app (like this one), george posted how to use it herelaserbeak wrote:crap now i gotta learn how to download from cvs
lemme add 2 important ones:grymmjack wrote: here are a bunch of ideas for possible improvements:
- full skin engine with RGBA png support
- skin engine should support custom colors for values/readouts
- polyphony governor (voice limit)
- vst plugin browser (like library browser)
- visual graphs for envelopes
- bigger click targets for prev/next buttons up/down buttons
- midi learn for key range parameters
- visual key mapper/zone mapper
- double click a control to enter a text value
- alt click a control to reset to default value
- double click digit values for manual entry mode
- undo/redo for sample editor
- drag/drop samples into sample editor
- drag/drop fxp onto plug to load preset/program
- drag/drop samples from sample editor to host
- button: explore library (opens file explorer to library)
- customizable colors for sample editor: background, waveform, start position marker, end position marker, cue marker
- better filters
- distortion effect
- eq effect
+1aMUSEd wrote:I feel the same way about this - releasing it is great (if it's what Arguru would have wanted) but not to use as a lever to push a different agenda. Move on and let go of this issue- nothing good can come of it.
What? No request for multi outputs???grymmjack wrote:Chris Walton wrote:I do like the original HighLife GUI but HighLife with a grymmjack GUI would begrymmjack wrote:i can help out with some ideas/testing/design if needed.george wrote:You're welcome, mn.
Good news: Chris Walton (VST Oversampler coder) has joined the team as project admin. We are still looking for more people willing to contribute. Cheers.
this is a red letter day.
here are a bunch of ideas for possible improvements:
- full skin engine with RGBA png support
- skin engine should support custom colors for values/readouts
- polyphony governor (voice limit)
- vst plugin browser (like library browser)
- visual graphs for envelopes
- bigger click targets for prev/next buttons up/down buttons
- midi learn for key range parameters
- visual key mapper/zone mapper
- double click a control to enter a text value
- alt click a control to reset to default value
- double click digit values for manual entry mode
- undo/redo for sample editor
- drag/drop samples into sample editor
- drag/drop fxp onto plug to load preset/program
- drag/drop samples from sample editor to host
- button: explore library (opens file explorer to library)
- customizable colors for sample editor: background, waveform, start position marker, end position marker, cue marker
- better filters
- distortion effect
- eq effect
I felt the same way when I read this :Vonbrucken wrote:RIP .
edit i think there should be a note about Arguru on this page http://highlife.cvs.sourceforge.net/highlife/
Hey, GJ !grymmjack wrote:
here are a bunch of ideas for possible improvements:
- full skin engine with RGBA png support
- skin engine should support custom colors for values/readouts
- polyphony governor (voice limit)
- vst plugin browser (like library browser)
- visual graphs for envelopes
- bigger click targets for prev/next buttons up/down buttons
- midi learn for key range parameters
- visual key mapper/zone mapper
- double click a control to enter a text value
- alt click a control to reset to default value
- double click digit values for manual entry mode
- undo/redo for sample editor
- drag/drop samples into sample editor
- drag/drop fxp onto plug to load preset/program
- drag/drop samples from sample editor to host
- button: explore library (opens file explorer to library)
- customizable colors for sample editor: background, waveform, start position marker, end position marker, cue marker
- better filters
- distortion effect
- eq effect
If I'm getting this correctly you don't understand enough of the sourcecodegeorge wrote:Now that HighLife is open source, Image Line can check if there is any code used in Direct Wave from it and comply with the BSD license.
hi georgegeorge wrote:grymmjack wrote:I think the GUI should be put on hold right now. Grymmjack is a very skilled GUI designed although there should be more priority in the audio engine.
george wrote:Now that HighLife is open source, Image Line can check if there is any code used in Direct Wave from it and comply with the BSD license.
DirectWave preexisted the BSD license. If you use BSD source as the basis for something NEW you need to comply. Because it's not a NEW product based on the recent open source of HighLife the BSD license does not affect DirectWave.Cordelia wrote:george wrote:Now that HighLife is open source, Image Line can check if there is any code used in Direct Wave from it and comply with the BSD license.![]()
Wow, this news went sour fast. Please clarify, because I really hope I'm reading this wrong. If not, this "open source gift" is very clever in a very ugly way.
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