good news!!!Chris Walton wrote:Finished porting to VST2.4 ... took me one hour and 15 minutes (take THAT, AQ).
HighLife sampler source code now available
- KVRAF
- 2187 posts since 25 Jan, 2007 from the back room, away from his wife's sight (or so he thinks)
I had some free time so I figured I'd get on itkoolkeys wrote:Seems you're not wasting any time, eh?
Cakewalk by Bandlab / FL Studio
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
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- KVRAF
- 16154 posts since 2 Dec, 2003 from Nashville, TN
Excellent. Now, first and foremost, PLEASE add the ability to sample from an audio input or track, or whatever. Do you think it would be easy since the ability to sample a VSTi is already there?Chris Walton wrote:I had some free time so I figured I'd get on itkoolkeys wrote:Seems you're not wasting any time, eh?
That's the ONLY feature that Kontakt doesn't have that I would LOVE to have.
Cheers!
Brent
My host is better than your host
- KVRAF
- 2187 posts since 25 Jan, 2007 from the back room, away from his wife's sight (or so he thinks)
That would require making a separate effect version, but I guess it could be done. I'll add it to the tracker later (if you haven't done it yourself by then
)
Cakewalk by Bandlab / FL Studio
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
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- KVRAF
- 16154 posts since 2 Dec, 2003 from Nashville, TN
Ah, I guess you're right. Is that something that is hard to do? I know extremely little about coding. I do know that VSTi's don't accept audio input, so I don't know why I didn't think of that.
I'm at work so I'm only posting here and there, so I won't be getting to the tracker for a bit. Feel free to add it. I'll check later and add if it you haven't.
Brent
I'm at work so I'm only posting here and there, so I won't be getting to the tracker for a bit. Feel free to add it. I'll check later and add if it you haven't.
Brent
My host is better than your host
- KVRAF
- 10133 posts since 16 Dec, 2002
Directwave, which is VSTi, can directly record from an external source
- KVRAF
- 2187 posts since 25 Jan, 2007 from the back room, away from his wife's sight (or so he thinks)
Aah, I assume it takes an audio input yet declares itself as a synth, which'll work fine in modular hosts etc.VariKusBrainZ wrote:Directwave, which is VSTi, can directly record from an external source
Cakewalk by Bandlab / FL Studio
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
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- KVRAF
- 16154 posts since 2 Dec, 2003 from Nashville, TN
Yeah, I don't know the internal workings of it. I'll leave that up to the smart people! I'm wrong most of the time about this stuff.
Brent
Brent
My host is better than your host
- KVRAF
- 10133 posts since 16 Dec, 2002
works fine in Ableton Live (just direct the mixer strip that is playing the audio you want to sample to the misxer strip DW is loaded in) which certainly isnt modular and can be pretty finicky about non standard plugs. If it works in Live, I imagine itll work in most hosts.Chris Walton wrote:Aah, I assume it takes an audio input yet declares itself as a synth, which'll work fine in modular hosts etc.VariKusBrainZ wrote:Directwave, which is VSTi, can directly record from an external source
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- KVRAF
- Topic Starter
- 5632 posts since 18 Jul, 2002
Thank you. We are still looking for main contributors and developers, so please spread the word.Lagrange wrote:Thanks george and BTW love the sig!
Cheers.
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- KVRAF
- 2035 posts since 6 Sep, 2005
All right,
Having never tried HighLife before (never really needed a sampler), I downloaded the zip file from the DiscoDSP website and installed it, only to find out that the plugin has been rendered non fonctional by a recent compile (the date of the setup.exe is the 12-11-2007).
Tried it in Reaper, Cantabile and Console and they don't see it as being a valid plugin. I am guessing that the recent compile messed up the export section of the plugin (main and VSTPluginMain) thus rendering non recognisable as a proper VST(i) DLL.
Out of principle on how this project was presented, I will not be downloading the source code to verify my claims or to rectify the situation, but I decided to chime in because I would hate for people to think that Arguru's creation is somehow flawed when in fact it is the new owners/maintainers of the code that made the plugin un-recognisable.
To the maintainers, I would suggest you re-check your export (__declspec(dllexport)) declaration(s) or if the project is not using a .def file, to declare the exports via a custom def file and feed that to the linker.
If you want to maintain an openSource project, at least do it properly with release files history on the sourceForge (so people can revert to previous versions like in this case) site and minimal amount of QA.
Having never tried HighLife before (never really needed a sampler), I downloaded the zip file from the DiscoDSP website and installed it, only to find out that the plugin has been rendered non fonctional by a recent compile (the date of the setup.exe is the 12-11-2007).
Tried it in Reaper, Cantabile and Console and they don't see it as being a valid plugin. I am guessing that the recent compile messed up the export section of the plugin (main and VSTPluginMain) thus rendering non recognisable as a proper VST(i) DLL.
Out of principle on how this project was presented, I will not be downloading the source code to verify my claims or to rectify the situation, but I decided to chime in because I would hate for people to think that Arguru's creation is somehow flawed when in fact it is the new owners/maintainers of the code that made the plugin un-recognisable.
To the maintainers, I would suggest you re-check your export (__declspec(dllexport)) declaration(s) or if the project is not using a .def file, to declare the exports via a custom def file and feed that to the linker.
If you want to maintain an openSource project, at least do it properly with release files history on the sourceForge (so people can revert to previous versions like in this case) site and minimal amount of QA.
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- KVRAF
- Topic Starter
- 5632 posts since 18 Jul, 2002
Hello A3ntar,
HighLife Open Source R1 loads correctly in Polac VSTi Loader (Jeskola Buzz).
Can you post the bug report at HighLife Tracker, please? http://sourceforge.net/tracker/?group_id=209777
Thanks.
HighLife Open Source R1 loads correctly in Polac VSTi Loader (Jeskola Buzz).
Can you post the bug report at HighLife Tracker, please? http://sourceforge.net/tracker/?group_id=209777
Thanks.
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- KVRAF
- 2035 posts since 6 Sep, 2005
Polac VSTi Loader? never heard of it.george wrote:Hello A3ntar,
HighLife Open Source R1 loads correctly in Polac VSTi Loader (Jeskola Buzz).
Can you post the bug report at HighLife Tracker, please? http://sourceforge.net/tracker/?group_id=209777
Thanks.
May I suggest you guys test with more than one host for the next releases? and try to use more mainstream hosts.
The report has been filed.

