HighLife sampler source code now available

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Chris Walton wrote:Finished porting to VST2.4 ... took me one hour and 15 minutes (take THAT, AQ :hihi:).
good news!!!

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Seems you're not wasting any time, eh?

Great job(I'm assuming, since I haven't actually SEEN it yet)!

Brent
My host is better than your host

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Ive just put together a gui for it

Image

:lol:

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koolkeys wrote:Seems you're not wasting any time, eh?
I had some free time so I figured I'd get on it :hihi:
Cakewalk by Bandlab / FL Studio
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass

Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.

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Chris Walton wrote:
koolkeys wrote:Seems you're not wasting any time, eh?
I had some free time so I figured I'd get on it :hihi:
Excellent. Now, first and foremost, PLEASE add the ability to sample from an audio input or track, or whatever. Do you think it would be easy since the ability to sample a VSTi is already there?

That's the ONLY feature that Kontakt doesn't have that I would LOVE to have.

Cheers!

Brent :D
My host is better than your host

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That would require making a separate effect version, but I guess it could be done. I'll add it to the tracker later (if you haven't done it yourself by then :D)
Cakewalk by Bandlab / FL Studio
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass

Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.

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Ah, I guess you're right. Is that something that is hard to do? I know extremely little about coding. I do know that VSTi's don't accept audio input, so I don't know why I didn't think of that.

I'm at work so I'm only posting here and there, so I won't be getting to the tracker for a bit. Feel free to add it. I'll check later and add if it you haven't.

Brent
My host is better than your host

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Directwave, which is VSTi, can directly record from an external source

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VariKusBrainZ wrote:Directwave, which is VSTi, can directly record from an external source
Aah, I assume it takes an audio input yet declares itself as a synth, which'll work fine in modular hosts etc. :D
Cakewalk by Bandlab / FL Studio
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass

Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.

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Yeah, I don't know the internal workings of it. I'll leave that up to the smart people! I'm wrong most of the time about this stuff.

Brent
My host is better than your host

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Chris Walton wrote:
VariKusBrainZ wrote:Directwave, which is VSTi, can directly record from an external source
Aah, I assume it takes an audio input yet declares itself as a synth, which'll work fine in modular hosts etc. :D
works fine in Ableton Live (just direct the mixer strip that is playing the audio you want to sample to the misxer strip DW is loaded in) which certainly isnt modular and can be pretty finicky about non standard plugs. If it works in Live, I imagine itll work in most hosts.

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Lagrange wrote:Thanks george and BTW love the sig!
Thank you. We are still looking for main contributors and developers, so please spread the word.

Cheers.

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All right,

Having never tried HighLife before (never really needed a sampler), I downloaded the zip file from the DiscoDSP website and installed it, only to find out that the plugin has been rendered non fonctional by a recent compile (the date of the setup.exe is the 12-11-2007).

Tried it in Reaper, Cantabile and Console and they don't see it as being a valid plugin. I am guessing that the recent compile messed up the export section of the plugin (main and VSTPluginMain) thus rendering non recognisable as a proper VST(i) DLL.

Out of principle on how this project was presented, I will not be downloading the source code to verify my claims or to rectify the situation, but I decided to chime in because I would hate for people to think that Arguru's creation is somehow flawed when in fact it is the new owners/maintainers of the code that made the plugin un-recognisable.

To the maintainers, I would suggest you re-check your export (__declspec(dllexport)) declaration(s) or if the project is not using a .def file, to declare the exports via a custom def file and feed that to the linker.

If you want to maintain an openSource project, at least do it properly with release files history on the sourceForge (so people can revert to previous versions like in this case) site and minimal amount of QA.

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Hello A3ntar,

HighLife Open Source R1 loads correctly in Polac VSTi Loader (Jeskola Buzz).

Can you post the bug report at HighLife Tracker, please? http://sourceforge.net/tracker/?group_id=209777

Thanks.

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george wrote:Hello A3ntar,

HighLife Open Source R1 loads correctly in Polac VSTi Loader (Jeskola Buzz).

Can you post the bug report at HighLife Tracker, please? http://sourceforge.net/tracker/?group_id=209777

Thanks.
Polac VSTi Loader? never heard of it.

May I suggest you guys test with more than one host for the next releases? and try to use more mainstream hosts.

The report has been filed.

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