Slightly worrying potential bug with Cubase SX3
- KVRian
- 936 posts since 29 May, 2002 from UK
Never mind, I haven't been able to repeat this bizarre bug again, so everything seems to be ok again 
Last edited by Arksun on Tue Feb 12, 2008 4:59 pm, edited 1 time in total.
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- Banned
- 851 posts since 14 Mar, 2004
Well...
Synthedit plugs are known to have bugs w/ multicore cpu's. And Sylenth1 does use Synthedit to some capacity...
Try freezing tracks if you need to? And maybe check out if the problem happens when only one instance of Sylenth1 is in a project (because SE multicore bugs only happen when there's more than one instance)...
f**k i don't know, good luck.
Synthedit plugs are known to have bugs w/ multicore cpu's. And Sylenth1 does use Synthedit to some capacity...
Try freezing tracks if you need to? And maybe check out if the problem happens when only one instance of Sylenth1 is in a project (because SE multicore bugs only happen when there's more than one instance)...
f**k i don't know, good luck.
- KVRian
- Topic Starter
- 936 posts since 29 May, 2002 from UK
Cheers Hoffy,hoffy wrote:Well...
Synthedit plugs are known to have bugs w/ multicore cpu's. And Sylenth1 does use Synthedit to some capacity...
Try freezing tracks if you need to? And maybe check out if the problem happens when only one instance of Sylenth1 is in a project (because SE multicore bugs only happen when there's more than one instance)...
f**k i don't know, good luck.
Hard one to track because it occurs soo randomly. It might just be that sylenth1 doesn't like certain plugs inserted on it. Today its been fine.
I had been using the AirEQ as an insert on it, possibly some syncrosoft issue. Who knows!.
I could be the only one thats had this issue so it might not be sylenth1's fault at all, we shall see
