There are a lot more video episodes to come of course, and those will feature some of the GUI, synthesis, browser and special Omnisphere features...because there's a lot to this synth. It made the most sense to focus early on with how some of the unique raw material in the core library was created....because we'll be referencing that material in future episodes.
There are several new things that are appearing in Episode 3 for the first time, that weren't shown at NAMM...like the actual sound of the Cathedral Steel Drums, the Typosonic session, the Luminosonic video demo, the sound of the Tesla Coil stuff and a better idea of the Omnisphere sound quality.
The few soundsources shown in this video represent less than 1% of what we have in the Omnisphere core library. We're intentionally not showing many of the other sounds until the instrument comes out in September and you won't ever see us showing exactly how we do all our sound development tricks.....competitors are watching you know....
By the way, all the sounds you are hearing in the video (including the background music) were produced using Omnisphere...so there are actually quite a number of new sounds to check out in the context of the video.
....see if you can pick out where the Granular Synthesis is being used...


