EmulatorX MusikMesse
- KVRAF
- 3758 posts since 5 Mar, 2004 from Gold Coast Australia
Are there any Emulator X music demos (or even a s/ware demo) anywhere. They don't have a distributor in Oz anymore.

Benedict Roff-Marsh
http://www.benedictroffmarsh.com
http://www.benedictroffmarsh.com
- KVRist
- 459 posts since 13 Sep, 2004
With the latest Creative debacle it won't surprise me that this never gets released. We'll see. After I read all about those assholes from Creative
(who, unfortunately, own E-mu) I'm seriously thinking using Kontakt exclusively.
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- KVRAF
- 11839 posts since 23 Nov, 2004 from west of east
I wouldn't change software just because I didn't like the company if I liked the software. Plus you would have to like the replacement software as much. It's okay to love the software, hate the company.alienmachine wrote:With the latest Creative debacle it won't surprise me that this never gets released. We'll see. After I read all about those assholes from Creative(who, unfortunately, own E-mu) I'm seriously thinking using Kontakt exclusively.
We escape the trap of our own subjectivity by
perceiving neither black nor white but shades of grey
perceiving neither black nor white but shades of grey
- KVRist
- 459 posts since 13 Sep, 2004
Yeah, I understand that. But, unfortunately, I started to hate the software. It's so fu..ing buggy that I stopped using it. My main sampler now is Kontakt. At least it does not crash as often as Emu-X. However, I still cannot do some things with it that I can with Emu-X, like wavetable synthesis.eduardo_b wrote:I wouldn't change software just because I didn't like the company if I liked the software. Plus you would have to like the replacement software as much. It's okay to love the software, hate the company.alienmachine wrote:With the latest Creative debacle it won't surprise me that this never gets released. We'll see. After I read all about those assholes from Creative(who, unfortunately, own E-mu) I'm seriously thinking using Kontakt exclusively.
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- KVRAF
- Topic Starter
- 10815 posts since 26 Nov, 2004 from UK
Yes,Benedict wrote:Are there any Emulator X music demos
but i am not allowed to post it intill they put it up on there web site,
i did it when EmuX2 first came out
they inform me they wish to put it up with the release of EmuX3
time will tell
Subz
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- KVRer
- 10 posts since 11 Jun, 2007 from France
Hi there,
And help, please
My Emulator X 2 is not running any more since yesterday:(
I've been using it for one year now and never had a problem.
I work on a PC PIV 3.2 Ghz, 3Go ram and a 1820m.
All is ok including cubase, soundforge and others.
So I've desinstalled Emulator X 2.
And made a new installation. First installing Emulator X 1.0 (I've updated to EmulatorX 2) which runs ok.
Then cd installation update for EmulatorX 2. But it fails to run again. Just got the Emu window and interface for a few seconds and pshhh it disappears
I've emailed to the EMU support but still have no answer at the moment.
Can someone help me?
And help, please
My Emulator X 2 is not running any more since yesterday:(
I've been using it for one year now and never had a problem.
I work on a PC PIV 3.2 Ghz, 3Go ram and a 1820m.
All is ok including cubase, soundforge and others.
So I've desinstalled Emulator X 2.
And made a new installation. First installing Emulator X 1.0 (I've updated to EmulatorX 2) which runs ok.
Then cd installation update for EmulatorX 2. But it fails to run again. Just got the Emu window and interface for a few seconds and pshhh it disappears
I've emailed to the EMU support but still have no answer at the moment.
Can someone help me?
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- KVRer
- 24 posts since 10 Feb, 2008
Are you using ATI/AMD graphic card?
There were an issue between radeon driver and emulator's copy protection.
but it is solved by updating radeon driver.
E-MU unofficial forum:http://www.productionforums.com/viewforum.php?f=114
The forum might help you.
There were an issue between radeon driver and emulator's copy protection.
but it is solved by updating radeon driver.
E-MU unofficial forum:http://www.productionforums.com/viewforum.php?f=114
The forum might help you.
Dudulle wrote:Hi there,
And help, please![]()
My Emulator X 2 is not running any more since yesterday:(
I've been using it for one year now and never had a problem.
I work on a PC PIV 3.2 Ghz, 3Go ram and a 1820m.
All is ok including cubase, soundforge and others.
So I've desinstalled Emulator X 2.
And made a new installation. First installing Emulator X 1.0 (I've updated to EmulatorX 2) which runs ok.
Then cd installation update for EmulatorX 2. But it fails to run again. Just got the Emu window and interface for a few seconds and pshhh it disappears
![]()
I've emailed to the EMU support but still have no answer at the moment.
Can someone help me?
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- KVRer
- 15 posts since 17 Jun, 2006 from uk
Hi guys, I dont know if this is the right part of the forum for this but I can't find anywhere else to post this problem. I use a emulator x2 for a sampler. When I am running a midi file or other projects, the sampler picks and chooses what notes it plays. This is to say it jumps notes on different runs but it is the same notes affected mostly. I use sonar 7 but once I switch over to a different sound source like reason or vsampler, the problem goes away. Can anyone shed some light on this.
lalala
- KVRian
- 1394 posts since 6 May, 2005 from Michigan, USA
That kind of piqued my curiosity, thinking that maybe E-mu X actually had a full-blown facility on-board for creating custom PPG-style wavetables. I was skimming through the E-mu X Advanced Applitions PDF, and in the section on creating wavetable effects, it looked like it was basically just crossfading between layers with different waveforms loaded into them, under LFO and envelope control (which is a bit like vector synthesis without the 2-dimensional vector envelope). I would think the same thing could be accomplished in Kontakt by using groups, or possibly putting each waveform in its own instrument and using a step sequencer or flexible envelope with beat-based time values in each instrument to offset the timing and create a tempo-synced crossfade between multiple layers.My main sampler now is Kontakt. At least it does not crash as often as Emu-X. However, I still cannot do some things with it that I can with Emu-X, like wavetable synthesis.
That E-mu X PDF is pretty interesting, though - some very good ideas in there. The one about using sample loop offset to generate realtime pulse width modulation with a sampled square wave was one of those "why didn't I think of that?" moments.
http://www.davidvector.com
New album, Chasing Fire, out now on Amazon, iTunes, etc.
Bandcamp: https://davidvector.bandcamp.com/releases
New album, Chasing Fire, out now on Amazon, iTunes, etc.
Bandcamp: https://davidvector.bandcamp.com/releases
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- KVRAF
- 2911 posts since 3 Mar, 2006
Or you could try linplug ChronoX. It allows you to scan through a sampled sound as if it were a wavetable. Or virsyn's poseidon (let's you resynthesize any sound into a wavetable)Vectorman wrote:That kind of piqued my curiosity, thinking that maybe E-mu X actually had a full-blown facility on-board for creating custom PPG-style wavetables. I was skimming through the E-mu X Advanced Applitions PDF, and in the section on creating wavetable effects, it looked like it was basically just crossfading between layers with different waveforms loaded into them, under LFO and envelope control (which is a bit like vector synthesis without the 2-dimensional vector envelope). I would think the same thing could be accomplished in Kontakt by using groups, or possibly putting each waveform in its own instrument and using a step sequencer or flexible envelope with beat-based time values in each instrument to offset the timing and create a tempo-synced crossfade between multiple layers.My main sampler now is Kontakt. At least it does not crash as often as Emu-X. However, I still cannot do some things with it that I can with Emu-X, like wavetable synthesis.
That E-mu X PDF is pretty interesting, though - some very good ideas in there. The one about using sample loop offset to generate realtime pulse width modulation with a sampled square wave was one of those "why didn't I think of that?" moments.
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- KVRAF
- 7886 posts since 24 Feb, 2003 from Earth, USA
Pfft, that doesn't surprise me in the least bit. My Emu E64 sampler from 1997 had the exact same issue, and I always wished they'd just save out the meta data of my settings instead of all the samples as well. What a waste of space. Nice to see nothing has evolved. <cough cough>Jeremy_NSL wrote:The core product needs alot of usability enhancements. Like the fact that a new bank needs to be saved for *every song* if you alter any of the presets in the bank.
Devon
Simple music philosophy - Those who can, make music. Those who can't, make excuses.
Read my VST reviews at Traxmusic!
Read my VST reviews at Traxmusic!
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- KVRian
- 1290 posts since 13 Mar, 2007
DevonB wrote:Pfft, that doesn't surprise me in the least bit. My Emu E64 sampler from 1997 had the exact same issue, and I always wished they'd just save out the meta data of my settings instead of all the samples as well. What a waste of space. Nice to see nothing has evolved. <cough cough>Jeremy_NSL wrote:The core product needs alot of usability enhancements. Like the fact that a new bank needs to be saved for *every song* if you alter any of the presets in the bank.
Devon
You can always have a one preset bank if you tweak that preset constantly , and , after you save a new bank , get rid of the old one ... for instance , you load up a bank named violins , tweak it , then save one named violinsA
and then delete the 1st one .
I know its clunky , but you have to admit , you never have a problem with your definition/preset file getting seperated from the samples!!
( besides , it's not like were dealing with 500mb hard drives anymore!
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- KVRAF
- 7886 posts since 24 Feb, 2003 from Earth, USA
That wasn't the issue. I'd have all 16 channels with different presets loaded into each, and for every song, I'd have to save out all over again. It was nice that I had 3 2 gigabyte SCSI drives back then in 1997, but I still ahd to watch space. I thought it was a rediculous waste of hard drive space, but to your point, you are right in the fact that you never LOST a sample that way too. I wish you could turn the feature on/off at least. Oh well. I'm NEVER going back to a hardware sampler ever again.contrary wrote:DevonB wrote:Pfft, that doesn't surprise me in the least bit. My Emu E64 sampler from 1997 had the exact same issue, and I always wished they'd just save out the meta data of my settings instead of all the samples as well. What a waste of space. Nice to see nothing has evolved. <cough cough>Jeremy_NSL wrote:The core product needs alot of usability enhancements. Like the fact that a new bank needs to be saved for *every song* if you alter any of the presets in the bank.
Devon
You can always have a one preset bank if you tweak that preset constantly , and , after you save a new bank , get rid of the old one ... for instance , you load up a bank named violins , tweak it , then save one named violinsA
and then delete the 1st one .
I know its clunky , but you have to admit , you never have a problem with your definition/preset file getting seperated from the samples!!
( besides , it's not like were dealing with 500mb hard drives anymore!
Devon
Simple music philosophy - Those who can, make music. Those who can't, make excuses.
Read my VST reviews at Traxmusic!
Read my VST reviews at Traxmusic!
