Coming Next [next build after 5-24]

Official support for: energy-xt.com
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The old thread was a bit long and the old "nexts" have been delivered.
On May 29, Energy-XT.com wrote: Coming next
- added support for set as default project
- compressor ratio was displayed inverted in gui, now fixed
- fixed denorminalisation bug on filter effect
- could not add drum events after creating drum & bass template, now fixed
- re-order sends and drop fx, didnt update drum sound send leves, now fixed
- mixer strip in drum editor didnt show all fx, now fixed
- added simple factory drumset to drum sampler
http://www.energy-xt.com/xt2beta.php
:D

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i'm looking forward to the default project. hopefully we'll be able to start up with the default, as an option in the "Start with" menu.
wrongtastic, baby
tucson's number one gothic rock band since 1995

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- added proper multicore support


I can only wish :)
A is A

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Ad0 wrote:- added proper multicore support


I can only wish :)
i thought for a moment thats real ,,l,,
not 'ere nowadays :(

interviews with cool people

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hey, hopefully the developer team will release an update every friday now. cool.
not 'ere nowadays :(

interviews with cool people

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Hey, do you all still have proper Ext2 project icons ?
Last time i installed a .exe file (= non beta, which are simple files to drag & drop), it broke my ext2 icons affiliation, and now all my Ext2 projects are shown like if they were .rtf files...
Am I the only one ?

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has the memory leak bug been fixed in the latest beta?

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maybe it's good to have the previous thread "coming next" as well.

http://www.kvraudio.com/forum/viewtopic.php?t=211666

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Yeah, the default project is a good thing. I'm sure we'll be able to startup with it since that's what "default" is all about.
I'm better than you. Deal with it.

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Rottweiler wrote:
Ad0 wrote:- added proper multicore support


I can only wish :)
i thought for a moment thats real ,,l,,
Sorry man :)
A is A

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I'm just glad things are comming along..
Image
stay juicy!

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sinkmusic wrote:Hey, do you all still have proper Ext2 project icons ?
Last time i installed a .exe file (= non beta, which are simple files to drag & drop), it broke my ext2 icons affiliation, and now all my Ext2 projects are shown like if they were .rtf files...
Am I the only one ?
I'm quite sure XT2 setup doesn't associate project icons with its project files. I guess you did that manually sometime via 'Open with'/'Choose program...'/'Browse...' and then choosing XT2 exe file name and check 'Always use the selected program to open this kind of file'. Could be that you did this with a renamed exe (e.g. 'energyXT2 2.04.exe') and when you updated you decided to use the standard name and deleted the old renamed exe.
...or something similar.
So to have the the project icons back, just use 'Open with'/'Choose program...'/'Browse...' to select the energyXT2 executable file and be sure to check the 'Always use the selected program to open this kind of file' checkbox.

Patrik

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Start to feel back like the old XT1 days with regular updates and bug squishing!

8)

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kirtap910 wrote:I'm quite sure XT2 setup doesn't associate project icons with its project files.
But but i am requesting Ext2 to do it natively.
kirtap910 wrote:I guess you did that manually sometime via 'Open with'/'Choose program...'/'Browse...' and then choosing XT2 exe file name and check 'Always use the selected program to open this kind of file'. Could be that you did this with a renamed exe (e.g. 'energyXT2 2.04.exe') and when you updated you decided to use the standard name and deleted the old renamed exe.
...or something similar.
Yes, but making Ext2 (not beta) an .exe broke the association.
I didn't decide anything, i had no choice.
It is rather awkward.
kirtap910 wrote:So to have the the project icons back, just use 'Open with'/'Choose program...'/'Browse...' to select the energyXT2 executable file and be sure to check the 'Always use the selected program to open this kind of file' checkbox.
Re-doing it is a true pain in the _ss ! :)
I tried again 4 times without any success.

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sitefromthedivine wrote: - you can now remove all unused samples in audio pool
didn't see anyone adding this yet..

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