oh, and anotherone:
can we please get back the normal system-mouse look? the yellow brick is a real no go ...
yet some other requests:
1. solo primitive (from within vertical list view)
2. delete unused (i.e. those that are marked invisible)
3. invert selection
4. if a new shape is loaded/created, it should be inserted at the selected position in the vertical list view, not at the end ... it's a pain to move up a shape that is used as an additional part of the background panel, if you have already 200 shapes created, and it's created at the end of the list view ...
5. embossing outside the shape, additional to inside ...
6. additional embossing for border ...
7. brightness just like in knobman ...
8. shadow inside should be sepreate, additional to the conventional shadowing outside ...
9. render visible only (respects only the size of the visible objects, background size is ignored)
10. render selected primitives (respects only the size of the rubberband that surrounds the selected primitives, background size is ignored)
i mean point 9+10 that way:
think of i made an led switch, but i made it in skinman.
it consists of 3 overlayed primitives. i'd like to be able to select these primitives, and render just those, so that i can use them in knobman ...
that way i render the 2 states (i.e. on/off) in skinman to 2 individual .png's,
then load them up in knobman, make the animation and render the png strip stitched ... understand?


