Omnisphere - will it be worth the hype ?

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
Post Reply New Topic
RELATED
PRODUCTS

Post

OK so we have established this is a 'mega-synth' that can do many different types of synthesis and modulations etc.

What Im interested in is the quality of the components - IE how good will the filters sound? How much presence will the stock Osc have? I have to be honest in saying I have found many softsynths to be 'too much options and millions of tweekability - but not enough straight - up quality in basic sound'.

Some might say that a Moog Little Phatty is limited because it only has a 1x1 modulation bus. But when you hear the quality of sound it kicks out - you forget about being able to use 5 Osc like you can in many softsynths. And simple modulations just 'sound' better than if you did the same on a lesser synth.

Ok more fair example would be a Virus - as its VA. They still have a market because IMO the quality of their coding is still better than the majority of softsynths. IMHO IMO IMO IMO ;)

Im interested in the quality - of Omnisphere elements...

To be honest without quality - Im not interested in quantity.

I'd rather have 3 limited but quality instruments - than one 'jack of all trades - master of none'...

Post

SWAN808 wrote: I have to be honest in saying I have found many softsynths to be 'too much options and millions of tweekability - but not enough straight - up quality in basic sound'.
Why not check some KvR reviews of their past instruments to get an idea of the kinds of quality you might expect :wink:

Atmosphere http://www.kvraudio.com/get/188.html
Stylus RMX http://www.kvraudio.com/get/1354.html
Trilogy http://www.kvraudio.com/get/187.html
https://miroj.bandcamp.com/
toujours humectez la mouture. toujours.

Post

In addition, you can always wait and listen to work done with Omnisphere. Then you will be able to ask questions of users. If it is as good as many of us think, you'll hear about it.

Post

Miro wrote:
SWAN808 wrote: I have to be honest in saying I have found many softsynths to be 'too much options and millions of tweekability - but not enough straight - up quality in basic sound'.
Why not check some KvR reviews of their past instruments to get an idea of the kinds of quality you might expect :wink:

Atmosphere http://www.kvraudio.com/get/188.html
Stylus RMX http://www.kvraudio.com/get/1354.html
Trilogy http://www.kvraudio.com/get/187.html
Problem with all those is they use samples, though they do of course have filters and effects its a very good point. I'm sure it will be a great synth however I think it will really be something else if they manage to nail the osc's and filters so to speak.

Post

SWAN808 wrote:What Im interested in is the quality of the components - IE how good will the filters sound?
They won't be skimping here - the filters will certainly include the GForce impOSCar filters they also licensed for RMX, and are certainly some of the best filters ever seen in a software instrument (that's not to say there aren't other good sounding filters too, of course).

The FX in RMX were also very good. In short, I highly doubt the quality of the components will be in any way inferior to the best in class of other things.
Image

Post

Miro wrote:
SWAN808 wrote: I have to be honest in saying I have found many softsynths to be 'too much options and millions of tweekability - but not enough straight - up quality in basic sound'.
Why not check some KvR reviews of their past instruments to get an idea of the kinds of quality you might expect :wink:

Atmosphere http://www.kvraudio.com/get/188.html
Stylus RMX http://www.kvraudio.com/get/1354.html
Trilogy http://www.kvraudio.com/get/187.html
an author in Trilogy reviews wrote:But while the original instruments are professionally processed and sampled, the resulting patches within Trilogy are a bit static. You do have the ability to program filter and eg's but you do not have the control of the original synthesizers. Nor do you have control of the wonderful analog filters that were originally samples. Tweaking patches feels about like running a Moog or Oberheim through a digital filter, so I just leave them alone.
This is what I didnt really want to hear. I am primarily interested in the analogue sounds in Omnisphere as a way in to getting lots of analogue style poly-synth sounds without having to buy a Jupiter 8 and a Prophet 5...all the other bells and whistles will be secondary to that tbh.

Maybe the filters in Omnisphere will be higher quality...

Post

That's Trilogy and the old engine showing it's age.... I can't wait for the steam engine version.

Trilogy still sounds great though 8)

Post

beej wrote:
SWAN808 wrote:What Im interested in is the quality of the components - IE how good will the filters sound?
They won't be skimping here - the filters will certainly include the GForce impOSCar filters they also licensed for RMX, and are certainly some of the best filters ever seen in a software instrument (that's not to say there aren't other good sounding filters too, of course).

The FX in RMX were also very good. In short, I highly doubt the quality of the components will be in any way inferior to the best in class of other things.
The impOSCar filter!!!?!?! I had no idea about that and hearing it makes me want to jump up and down and scream for sheer joy... I really don't like the filters in Atmo (or USBs filters in general, they just sound really weak to my ears) but the thought of being able to use the impOSCar one on the Atmo sounds is just incredible. +1 on it being one of the best filters ever in software.

Post

SWAN808 wrote:OK so we have established this is a 'mega-synth' that can do many different types of synthesis and modulations etc.

What Im interested in is the quality of the components - IE how good will the filters sound? How much presence will the stock Osc have? I have to be honest in saying I have found many softsynths to be 'too much options and millions of tweekability - but not enough straight - up quality in basic sound'.

Some might say that a Moog Little Phatty is limited because it only has a 1x1 modulation bus. But when you hear the quality of sound it kicks out - you forget about being able to use 5 Osc like you can in many softsynths. And simple modulations just 'sound' better than if you did the same on a lesser synth.

Ok more fair example would be a Virus - as its VA. They still have a market because IMO the quality of their coding is still better than the majority of softsynths. IMHO IMO IMO IMO ;)

Im interested in the quality - of Omnisphere elements...

To be honest without quality - Im not interested in quantity.

I'd rather have 3 limited but quality instruments - than one 'jack of all trades - master of none'...
i am right with you about quality of sound
very few vsts are up there
i expect omni to exceed peoples expectations by a long shot
have you ever heard atmosphere?
that has to be one of the best sounding synths of all time

i didn't find trilogy to be all that boombastic though
but i am sure once it has been steamed properly that will be fixed
but keep in mind synth basses is my preference
and i really enjoy the basses in atmosphere

Post

speaking of filters, this is confirmed also in the GForce blog, see the post dated 18th January

Post

spectrum wrote:
jackmazzotti wrote:eric

this is my last pestering question

it is about amp envelopes for the samples

one of the really cool features of ableton's humble little simpler is this

creating very short and tiny and moving looping amp envelopes
very unusual rhythmic, stuttering and tonal sounds can come out from very plain samples

so how small and short can a looping envelope be for a sample oscillator?
can they go down to one cycle?
I just tried this technique for the first time in Omnisphere....it works! :-)

That's an extremely cool technique BTW. :tu:

Especially because you can modulate the envelope speeds and rates, so you can get some nutty glitchy and lo-fi stuff happening!

I'm going to do a bunch of new "Mazz" patches using that technique now in your honor.

Expect to see some of those in the 1.01 Patch Library update.

Thanks! 8) 8) 8)

spectrum
wow

this just keeps getting better and better
if anything it is underhyped
i remember when i first got my upgrade to rmx
i said to myself why don't they do something like this to atmosphere
eight slots with fx and more of synthesis features
but i never thought it would be this crazy with all this modular modulation maddness

Post

fr4ncesco wrote:speaking of filters, this is confirmed also in the GForce blog, see the post dated 18th January
so the new version of Stylus is to have impOscar filters?

Yes - the question 'Will the filters be better in Omnisphere?' - there is only one answer to that

15th of September

Post

jackmazzotti wrote:i didn't find trilogy to be all that boombastic though
Me neither - some nice samples but it didn't really go beyond that for me. When you look at what people like Scarbee are doing with sampled basses and Kontakt scripting to significantly raise the playability bar, Trilogy is very dated. It will be interesting to see how they plan to reinvent Trilogy and what they do with it. And as for synth basses - I found that it didn't really give me much over and above what I could already do with other instruments.

As for Atmosphere, I really liked the sound content (and the Cathedral Strings patch is almost worth the price alone - just an incredibly playable string pad) but never bought it because when I've used it in the past I always found it incredibly tedious to audition sounds - either you were constantly navigating through multi-menus, or steping up/down patches with each one taking more than a few seconds to load - brilliant sounds but after playing through five or six of them in a row I would just lose interest - it was just too poor of an experience.

None of that applies to OS though, of course...
Image

Post

SWAN808 wrote:so the new version of Stylus is to have impOscar filters?
Stylus RMX already has the impOSCar filter.
So will Omnisphere.
Image

Post

spectrum wrote:
More good news 4U guys:

Yes. All 5 oscillators per layer have control over the waveform, symmetry, waveshape, tuning, interval, pan, level AND hard sync for every oscillator!

Yes. That does sound pretty awesome with FM too. :-)

And so that's correct. It's actually Ten real oscillators per patch!

That's not including the hidden oscillators for FM, Ring Mod and Hard Sync either. :-)
I need to keep a bucket at the computer to catch the drool... :D

Seriously, though, that's some nice parameters to play with, expecially if you can modulate them with the lfos & envelopes & other stuff we don't know about yet.

Separate 'hidden' oscillators for FM, RM, & Sync? Nice. But can the 5 main oscillators modulate each other's frequencies? Or the other parameters, for that matter? Just wondering if you could do a sort of 5-operator FM. Either way, in a week we should all know exactly what Omnisphere can do.

I'm waiting with bated breath... :tu:

Post Reply

Return to “Instruments”