musynth and mux .. > "switch to deep editor"

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As a newbie i don't have a idea to use the two deep editors in the MUlab sequenzer.

Chain, patch, layer ..synths ( musynth) and effects ( mux)

Is it for the musynth that i can make a own sound ..and the same applies for the effects.. i can make a own effect ?

What is the relation between the modular plug in area and the two deep editors?.. how to manipulate those objects ?

If a look at the musynth than the deep editor shows how the sound is constructed ( if you take a sound )
There is a audio signal or a event involved
I don't know what the Voice In object is (also Voice Out ?)

Well if you want to construct new sounds than you must now something about constructing synthesizer sounds with oscillators /filters/ amplifiers
( synthesis techniques : additative/subtractive synthesises, etc ?)
So you must now what synthesis techniques are used to construct those sound in the musynth ?
Can be complicated.. because events controls the oscillator or filter or amplifier

With a a oscillator you made the sound and with the filter you shape the sound and after this you amplify

Is this interesting in MULAB2 to become a sound programmer ? ..or is there more possible with the deep editors

john :help:

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For an intro on sound synthesis:

http://en.wikipedia.org/wiki/Sound_synthesis

For the docs about the MPA:

http://www.mutools.com/mulab/docs/modul ... -area.html

For the docs about the MuSynth:

http://www.mutools.com/mulab/docs/musynth.html

For the docs about the MUX:

http://www.mutools.com/mulab/docs/mux.html

Hope this helps.

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mutools wrote: For the docs about the MPA:

http://www.mutools.com/mulab/docs/modul ... -area.html

Hope this helps.
Yes partial,
My question why should i use the MPA in MU.LAB ?
and in extent why should i use the deep editors ?

bye
jan

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The problem with the MUX and MuSynth doc is that it doesn't tell you how to use the key features that aren't present in the MPA. Specifically, how to use that row of Parameter knobs. That renders both MUX and MuSynth next to useless...

<edit>
Stroke of genius on my part -- I randomly hit the "Insert" key with the Edit Parameter Map window up for an unassigned knob. This worked!

Why isn't "Insert new map" an "Option" on this screen?!
</edit>

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Confusing : first assign a parameter to a midi controller and via <Insert> store this in a parameter map ..but than there also a meta parameter map ?

Well the "metaparameters" are the default parameters for a sound i guess( in case of the musynth ) and you can control these parameters via knobs on the mu synth itself also

So with the remaining parameters you can chance the sound further or more ?

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You can ignore the MIDI Controller stuff unless you want to use a control surface. Once you've set up the knobs to be connected to parameters inside the MUX, you're away.

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pljones wrote:Why isn't "Insert new map" an "Option" on this screen?!
You're right. Added on the whishlist.

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Should be on the right click as well as the option button, whilst you're there ;).

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