Modulation FX How?
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- KVRAF
- 2054 posts since 3 Jun, 2001 from Not far from Australia
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- KVRer
- 5 posts since 20 Nov, 2008
Is somedody have an answer?
Utilisation manual, and tutorial is missing for sonicbirth.
Utilisation manual, and tutorial is missing for sonicbirth.
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- KVRist
- 34 posts since 19 Jun, 2005
If you use something like a Sinewave Generator Element, you can use that with some arithmetic to modulate the delay time. So, for instance, have a delay time of 100 milliseconds, then take the output of the generator and multiply that by say 10, so you have a range of -10 to +10. Add that to the delay, and your delay time will modulate by 10%. Obviously, there are a hundred ways to do this, depending on what you're after. But that's a start!
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- KVRist
- 252 posts since 17 Aug, 2005
Unfortunately this will not give you a useful result.johnmck6 wrote:If you use something like a Sinewave Generator Element, you can use that with some arithmetic to modulate the delay time. So, for instance, have a delay time of 100 milliseconds, then take the output of the generator and multiply that by say 10, so you have a range of -10 to +10. Add that to the delay, and your delay time will modulate by 10%. Obviously, there are a hundred ways to do this, depending on what you're after. But that's a start!
Look at the "infos" window for each element to find the expected input ranges for the parameters.
A simple chorus can be made as follows:
ELEMENTS will be in capital letters followed by what to do with them.
Elements are found in the right click drop-down sub menus, i.e. 'common' 'delays' etc...
common - > select element: SLIDER enter range min = 1 max 5 name it RATE
generators - > select element: FAST SINE WAVE connect SLIDER to "F" input
common - > select element: SLIDER range min = 0.001 max 0.01 name it DEPTH
common - > select element:MULTIPLICATION Connect SLIDER "DEPTH" to input A and connect TONE output to input B
algebraic - > CONSTANT ADDITION enter value of 0.01
delays - > select element: DELAY. Connect MULTIPLIER output (a*b) to CONSTANT ADDITION input. Connect CONSTANT ADDITION output to DELAY input "dly"
common - > select element: ADDITION connect DELAY output to ADDITION input A connect 'channel 0 ' input (upper left corner of window) to ADDITION input B
Connect another line from 'channel 0 ' input (upper left corner of window) to DELAY input "in"
Connect the ADDITION output (a+b) to the channel output "channel 0" in the upper right corner.
Save as Chorus 1
Export as AU or VST, etc...
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- KVRist
- 34 posts since 19 Jun, 2005
Sorry my answer was lazy!zmix wrote:Unfortunately this will not give you a useful result.johnmck6 wrote:If you use something like a Sinewave Generator Element, you can use that with some arithmetic to modulate the delay time. So, for instance, have a delay time of 100 milliseconds, then take the output of the generator and multiply that by say 10, so you have a range of -10 to +10. Add that to the delay, and your delay time will modulate by 10%. Obviously, there are a hundred ways to do this, depending on what you're after. But that's a start!
Look at the "infos" window for each element to find the expected input ranges for the parameters.
A simple chorus can be made as follows:
ELEMENTS will be in capital letters followed by what to do with them.
Elements are found in the right click drop-down sub menus, i.e. 'common' 'delays' etc...
common - > select element: SLIDER enter range min = 1 max 5 name it RATE
generators - > select element: FAST SINE WAVE connect SLIDER to "F" input
common - > select element: SLIDER range min = 0.001 max 0.01 name it DEPTH
common - > select element:MULTIPLICATION Connect SLIDER "DEPTH" to input A and connect TONE output to input B
algebraic - > CONSTANT ADDITION enter value of 0.01
delays - > select element: DELAY. Connect MULTIPLIER output (a*b) to CONSTANT ADDITION input. Connect CONSTANT ADDITION output to DELAY input "dly"
common - > select element: ADDITION connect DELAY output to ADDITION input A connect 'channel 0 ' input (upper left corner of window) to ADDITION input B
Connect another line from 'channel 0 ' input (upper left corner of window) to DELAY input "in"
Connect the ADDITION output (a+b) to the channel output "channel 0" in the upper right corner.
Save as Chorus 1
Export as AU or VST, etc...
I was assuming the OP understood the workings of something like chorus, but just didn't understand how to modulate a variable. I was just pointing out the 'Generator" element and that it's output is from -1 to +1 so you need to use some algebra to make it a useful value for your delay time.
Your answer is very thorough, thanks!


