MDrummer - Bugs - General
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14325 posts since 15 Mar, 2008 from Czech republic
Hey guys, please report bugs not related to anywhere else here. E.g. problems with displaying windows...
- KVRAF
- 2910 posts since 26 Jul, 2005 from dun unda
[quote="MaliceX"]I can't seem to get any sound output on MDrummer Large, using either the Standalone or VST plugin.
OS: Windows XP SP3
MIDI Device: EDIROL PCR-M80. (Host can see it fine. MDrummer won't make a sound with it)
Pressing PLAY anywhere within MDrummer makes the GUI have a cursor move along, but no sound is heard.
Installation was successful at "D:\Apps\Audio\Vstplugins\Sampler\MeldaProduction MDrummer 2 Large" and configuration works. Activation works.
Thanks in advance.[/quote[
EDIT: This issue has been resolved privately. Effects engine had SSE2-instruction handling which was not supported on my system of testing. (AMD Sempron 2400+, SSE1 only) MeldaProduction has sent a test build which solves this problem. Keep your eyes peeled for an update!
OS: Windows XP SP3
MIDI Device: EDIROL PCR-M80. (Host can see it fine. MDrummer won't make a sound with it)
Pressing PLAY anywhere within MDrummer makes the GUI have a cursor move along, but no sound is heard.
Installation was successful at "D:\Apps\Audio\Vstplugins\Sampler\MeldaProduction MDrummer 2 Large" and configuration works. Activation works.
Thanks in advance.[/quote[
EDIT: This issue has been resolved privately. Effects engine had SSE2-instruction handling which was not supported on my system of testing. (AMD Sempron 2400+, SSE1 only) MeldaProduction has sent a test build which solves this problem. Keep your eyes peeled for an update!
Last edited by MaliceX on Tue Dec 09, 2008 12:27 pm, edited 1 time in total.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- Topic Starter
- 14325 posts since 15 Mar, 2008 from Czech republic
What host are you using? Please check drumset editor if there are samples and other resources. Also you can load a drumset and go to "Globals" where you can press a few "drum buttons" and see if it makes some sound, and there are also output peak meters. Please let me know.MaliceX wrote:I can't seem to get any sound output on MDrummer Large, using either the Standalone or VST plugin.
- KVRAF
- 2910 posts since 26 Jul, 2005 from dun unda
Problem solved in private discussion. MDrummer is sounding very promising.
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- KVRist
- 218 posts since 2 Jan, 2003
Hi Vojtech,
My internet connection at home is down. I'm writing from Internet-cafe and I don't have time to read other messages, so if I report something which is already was reported then excuse me.
MDrummer v.2.06 VST
1.Some text mistakes on Rhythm editor/Loop editor. Shortcut for 'Copy' button must be Cntr+C, not Cntr+V.
2. An error in Eraser button description. Should be - You can also insert note using right mouse button click and move.
BTW If I select Eraser and click right mouse button then Pen tool becomes selected which is handy. Unfortunately, if I select Pen tool and click right mouse button it doesn't become changed on Eraser. It works as Eraser but the icon is Pen.
3. An error in Quantization button description. Should be - If button isn't pushed... At least, that is how it works.
4. MSynthesizer 4NN/Noise Generator. Resonance slider works in an opposite direction i.e. when the value is 0, the actual resonance is 100% and vise versa.
5. Drumset editor/Velocity layers/Export sample function. It would be a much more powerful feature if a user was able to export all currently active layers as one stereo/mono file. And if he/she wants to export a single layer then he would tick only this particular one. Thus, you export what you hear. The same logic should apply to Save/Load Layer function.
6. Please delete a space bar as toggle switch from Effect panel selector.
7. Envelope generator. Could you implement some logic in points behavior, please? So if we have three points at 10ms, 30ms and 50ms then the second point could be moved from 10ms to 50ms only. In other words, the point which is located earlier and the point which is located later on the time axis are the range within which a point can be moved.
8. Could you implement some indication for currently active drums on Globals and Drumset editor pages? A simple LED-like indicator will do. It is not easy to find which drum is playing unless you go by elimination.
In general, the more I use MDrummer, the more I like it. You've done a great job!
Cheers,
Vitaly.
My internet connection at home is down. I'm writing from Internet-cafe and I don't have time to read other messages, so if I report something which is already was reported then excuse me.
MDrummer v.2.06 VST
1.Some text mistakes on Rhythm editor/Loop editor. Shortcut for 'Copy' button must be Cntr+C, not Cntr+V.
2. An error in Eraser button description. Should be - You can also insert note using right mouse button click and move.
BTW If I select Eraser and click right mouse button then Pen tool becomes selected which is handy. Unfortunately, if I select Pen tool and click right mouse button it doesn't become changed on Eraser. It works as Eraser but the icon is Pen.
3. An error in Quantization button description. Should be - If button isn't pushed... At least, that is how it works.
4. MSynthesizer 4NN/Noise Generator. Resonance slider works in an opposite direction i.e. when the value is 0, the actual resonance is 100% and vise versa.
5. Drumset editor/Velocity layers/Export sample function. It would be a much more powerful feature if a user was able to export all currently active layers as one stereo/mono file. And if he/she wants to export a single layer then he would tick only this particular one. Thus, you export what you hear. The same logic should apply to Save/Load Layer function.
6. Please delete a space bar as toggle switch from Effect panel selector.
7. Envelope generator. Could you implement some logic in points behavior, please? So if we have three points at 10ms, 30ms and 50ms then the second point could be moved from 10ms to 50ms only. In other words, the point which is located earlier and the point which is located later on the time axis are the range within which a point can be moved.
8. Could you implement some indication for currently active drums on Globals and Drumset editor pages? A simple LED-like indicator will do. It is not easy to find which drum is playing unless you go by elimination.
In general, the more I use MDrummer, the more I like it. You've done a great job!
Cheers,
Vitaly.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- Topic Starter
- 14325 posts since 15 Mar, 2008 from Czech republic
Ufff Vitaly thanks! You have always been an asset
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I hope we can manage all of this until the "christmas update"
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I hope we can manage all of this until the "christmas update"
