Oddity 2

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Oddity2

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haven't read the whole thread, but i have to backup emdot on all points ...
when was the odyssey ? 1972? 73? i am one of the biggest synth whore on the planet, and if i would've had owned an odyysey back then, i would've screamed for polyphony ... nowadays, the restriction on certain limitations that we're existent 35 years ago is nothing but ... right: limiting and absolutely unnecessary ...
the oddity is for sure one of the nicest sounding emulations out there, i love it to death, but if g-media would update it with more voices and a mod matrix, within the splitsecond they'd upload it for purchase i'd own it, i wouldn't even doubt for a blink of an eye ... and why is that you all try to argue on emdot in _this_ case, while i saw noone complain that i.e. the imposcar is updated to more specs than the original ever had (not to mention that even v1.0 had more possibilities than an real oscar), and why noone complains that the arturia/g-media minimoogs are equipped with capabilities the original could only be dreamt of? yes, correct, because it's bull ...
as long as an emulation is able to faithfully recreate the sound and performance of the original, it's completely unnecessary to complain that it acvtually can do more ... this fact doesn't break the emulation attemt in any way, can only be positive and we're in 2009 now. it's possible now, and the original arp-people would do it today, as it's possible ...
regards,
brok landers
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Look Dave and squad, everyone gets your points, the preservation of sound/architecture and overall feel, we get that and agree with it.

So fine, no problemo, we don't need any enhancements for the Oddity. Forget we ever asked.
Since polyphony is still such a pain to implement - in software - in 2009 - we'll leave it to the next generation of software makers, when they look back with nostalgia and try to emulate the Oddity, perhaps then we could talk them into something so utterly incredible and unimaginable that one might, just might, be able to finally look upon a polyphonic software Odyssey, play a few chords, make some Synthrock and go 'Whoa'!

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brok landers wrote:and why is that you all try to argue on emdot in _this_ case, while i saw noone complain that i.e. the imposcar is updated to more specs than the original ever had (not to mention that even v1.0 had more possibilities than an real oscar), and why noone complains that the arturia/g-media minimoogs are equipped with capabilities the original could only be dreamt of? yes, correct, because it's bull ...
as long as an emulation is able to faithfully recreate the sound and performance of the original
Which was exactly my point - which no-one but Dave Blakely seems to be getting, that a synth like impOSCar is able to add features, including polyphony, but still sound like the original if one desires, because of the original synth's architecture. To do the same on Oddity requires the synth's architecture to change, it's not a simple case of 'add more notes'. What i'm suggesting is that there would have to be two synth engines hidden in there, which would be accessed by switching between mono/duo mode to poly mode.

Would people be happy with the extra CPU hit? Possibly with today's processors it would be cool, and knowing GForce they'll manage to keep the hit down.

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Oddity wasn't made my gmedia.

It's just distributed by gmedia.

Both minimonsta and oddity were coded by ohmforce. The only synths by Gmedia themselves are impOSCar, m-tron, and VSM.

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Ohm Force are marvelous algo-masters.

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HunterKiller wrote:Look Dave and squad, everyone gets your points, the preservation of sound/architecture and overall feel, we get that and agree with it.

So fine, no problemo, we don't need any enhancements for the Oddity. Forget we ever asked.
Since polyphony is still such a pain to implement - in software - in 2009 - we'll leave it to the next generation of software makers, when they look back with nostalgia and try to emulate the Oddity, perhaps then we could talk them into something so utterly incredible and unimaginable that one might, just might, be able to finally look upon a polyphonic software Odyssey, play a few chords, make some Synthrock and go 'Whoa'!
With your snarky tone like that, it really doesn't seem that you get it at all. There are plenty of polyphonic synths that sound as good or better than Oddity but none of them can do the things that the Oddity is able to do thanks to its duophonic architecture. You lose that architecture, you lose what makes it special.

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Nobody, at least nobody sensible, is talking about losing that architecture.
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@HunterKiller

The Oddity is just fine as it is. The S/H duophonicness is what gives it real personality when playing.
"in 2009"?. You know that polyphonic softsynths have been out for ages and ages and ages. They would have designed it the same way today as 7 years ago.


If you want a supa advanced ARP go get the Arturia 2600V, polyphonic mayhem with similar shaky qualities.

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MitchK1989 wrote:Oddity wasn't made my gmedia.

It's just distributed by gmedia.

Both minimonsta and oddity were coded by ohmforce. The only synths by Gmedia themselves are impOSCar, m-tron, and VSM.
Well in point of fact the impOSCar wasn't coded by GMedia either.

But GMedia (now GForce) collaborations are more than just distribution, they are very much part of the devolopment process, it's not like they order a synth and then twelve months later it's delivered and they put it into a box and sell it on.

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MitchK1989 wrote:Oddity wasn't made my gmedia.

It's just distributed by gmedia.

Both minimonsta and oddity were coded by ohmforce. The only synths by Gmedia themselves are impOSCar, m-tron, and VSM.
Wrong, Oddity and Minimonsta were coded by Ohmforce for GMedia, under the GForce banner which is an amalgum of coders and companies who pool their resources to work on certain instruments, all of which are distributed by GMedia and now M-Audio/Digidesign.
Oddity and Minimonsta were modelled on Dave Spiers own Odyssey and Minimoog, i know i've seen the pics where they took all the screws out and laid them bare, not a pretty sight :o

For my final word on this ..er...debate, as far as i'm aware there are NO plans for ANY upgrade to Oddity in the pipeline, so the whole debate is moot, if interesting.
As it stands the Oddity is a fine example of what it is, an expressive synthesizer for soloing, bass duties and fx work, accept it for what it is and make f**king music, these limitations never held back the true pioneers of synthesis and i discern them from you're stock keyboard player because it is a different thing, they just happen to use similar tools.

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Uncle E wrote:With your snarky tone like that, it really doesn't seem that you get it at all.
Wrong, I was being intentionally sarcastic to say, hey it's not a big deal if there is no modification to the synth, we can all move on and that's that. Looks like you're the one who didn't get it at all in that post. :) :wink:
"The educated person is one who knows how to find out what he does not know" - George Simmel
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HunterKiller wrote:Looks like you're the one who didn't get it at all in that post. :) :wink:
It was so far over my head that I still don't get it. ;)

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Pre-Release Pricing

Oddity2 - £99.00 inc VAT (US $135.00 approx)

Oddity2 Upgrades from Oddity - £50.00 inc VAT (US $69.00 approx)
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Contacted GForce about a grace period for people buying Oddity 1.

There is no grace period

"Oddity 1s purchased now will not be upgraded to Oddity 2 for free. Oddity 1 owners may upgrade for £49 until 1st December. You may deem this worth it (essentially getting Oddity 1 and 2 for the price of Oddity 2 after the presale) or not as you choose. Oddity 2 will be for sale at a higher price point than Oddity was after the presale period"
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Great news!!

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