Oddity2 – a meticulous emulation of the legendary ARP Odyssey and successor to the multi-award winning Oddity
Oddity2 takes the character and operational architecture of 3 generations of a classic and via a wave of enhancements, transports its spirit into a new dimension.
While the duophonic and monophonic modes have been retained, Oddity2 now also offers a monophonic legato mode, plus a POLYPHONIC MODE. Everything from spiky and resonant textures to lush and warm pads sounds can either be programmed from Oddity2's intuitive controls or simply dialled up via the 1000+ categorised patches.
Via three filter modes and an additional oscillator, Oddity2 can sound as versatile and punchy as its main rival, the Mini, back in the day. Furthermore, dedicated LFO & ADSR, called XLFO & XASDR respectively, for modulation of almost every parameter make it the most programmable one.
UNRIVALLED PROGRAMMABILITY
In order to overcome the original instrument's limitation of a single LFO, we've also added the ability to apply an additional LFO and ADSR to almost any of the main Oddity2 sliders, which gives the instrument almost unrivalled versatility and depth when it comes to sound design options.
Additional improvements over its predecessor include an on-board delay, spread or random pan modes, patch morphing via beats or seconds, program change recognition and implementation of the two octave transpose switch for dynamic real-time performances.
Put simply, Oddity2 further builds on the significance and lineage of the original hardware and software instruments, by taking its fundamental sonic character and, via a raft of carefully considered musical enhancements, transplants it into the hands of those musicians ready to take it to both familiar and new horizons.
Features:
Two syncable oscillators plus a sub oscillator.
Fully tuneable across a six octave range.
Monophonic, Duophonic and Polyphonic modes.
Sawtooth, Square, Sine & Variable pulse width waveforms.
Ring modulator.
Two resonant 24dB/octave lowpass filter modes.
One 12dB/octave filter mode.
Highpass filter.
Vast Modulation options via additional XLFO and XADSRs.
Dynamic control over filter cutoff and amplitude.
Timed Morphing between presets within a preset bank.
Flying Slider feature.
A=440Hz Reference tone.
On-Board Delay.
Spread and Random Pan Modes.
Full automation support.
{See video at top of page}
I am most grateful that G-Force's upgrade mechanism to their new Oddity 2 leaves the original Oddity untouched and in place. The new 2 is definitely a wonderful expansion on the original concept, supplying polyphony, multiple filter choices and other capabilities that suggest a truly classic keyboard ARP might well have produced if it had stayed in business a couple years longer. But the original lean, mean machine that G-Force developed over a decade ago hardly suffers in comparison. In fact, contrasting the two only reminds what a potent monophonic/duophonic synth the original remains.
More that any specific feature, G-Force captured the Mojo of the ARP Odyssey better than any other software emulation of any other specific vintage synth than I'm aware of. The thing simply behave like an Odyssey, from the wonderful interaction of the sliders and all that duophonic/RingMod/S&H goodness. It's blatantly obvious that this was a labor of love.
SOUND: This doesn't quite sound like any Odyssey I've had my hands on, but for a very good reason. The filter that was modeled is a fully working 4075. That's a modification that was not standard with the original production run. When ARP agreed to remove the 24 db lowpass 4035, that Moog insisted was too similar to their own classic ladder, an engineering error produced a somewhat hobbled filter, that was perhaps closer to their original 12db 4023. It wasn't until later on, post run, where a simple repair allowed the 4075 to operate at its intended spec. And it is this full spec 4075 that the Oddity has been programmed to recreate. The new 2 now allows you the choice of substituting the juicier 4035 or a smoother (Oberheimier?), less nasal version of the 4023, but that full spec 4075 is a great, full bodied thing.
GUI: The classic black and gold is my favorite Odyssey look. Granted, it doesn't sit as big on the screen as I would like (neither does the 2) and the little letters are damn near impossible to read without squinting. But this is an Odyssey, probably the most right-brained synth you can imagine. It practically no time you get a handle on moving those sliders around without having to bother reading anything. And the magical way that the slightest adjustment dials in such unsuspected wondrous sounds remains a true joy. Less is more on this thing.
CPU: Their are some new spot on Minimoog emulations out there that take advantage of "zero-delay-feedback-filters", that chew up CPU for lunch, though computers are getting more and more capable of handling bigger loads. And even the new 2 can put a slightly aging laptop into the red if you're using a lot of voices, especially if you're recording up in the 88.2, 96 range. The original Oddity barely moves the dial. And there's no doubt that it sounds ARPy to all get out. An elegant weapon that won't let you down in the mix.
PATCH CHART: Finally, I find the original an ideal partner for my vintage black and gold. When I stumble onto a pleasing sound on the hardware, it's pretty much a snap to quickly recreate it on the software and save it. I can either record it as is on the Oddity, or bring it up and recreate it on the Odyssey, depending on the situation. Very handy, actually.
So, as this software turns over to a well deserved update, this review is more a note of appreciation and admiration for a product well done from the get go whose excellence remains to defy the usual short electronics lifespan.
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