mod mapper questions

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I searched the Zebra manual for some details about the mod mappers and didn't find anything. How do they work exactly?

What I tried to do is to implement some kind of velocity switch to emulate the accent mode of old drum machines. When receiving velocities above 120, my synth hihats should switch from close to open. That means the mod mapper has to modulate the envelope decay which doesn't work.

What am I doing wrong?

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You'll want to draw the mod mapper to be flat and vertically centered for most of the way from left to right, then use 'map smooth' or 'map quantize' and select velocity as the modulator.

You can then use the modmatrix to use the MMap# to modulate the decay or some other parameter on the hat.

Just did this and found out modmatrix can modulate slope o.0 . . .

(http://www.kvraudio.com/forum/viewtopic.php?t=239545 was my attempt to document the MMap thing)

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Maybe an even easier way is to press the [ + | - ] thing in teh top right corner of the envelope. There you can assign velocity to decay directly. Only, it's going to be a smooth transition from Velocity 1 to Velocity 127...

;) Urs

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Urs wrote:Maybe an even easier way is to press the [ + | - ] thing in teh top right corner of the envelope. There you can assign velocity to decay directly. Only, it's going to be a smooth transition from Velocity 1 to Velocity 127...

;) Urs
I know, that's the usual way. But I want it to "jump" when reaching a definite velocity value. So I need to use a mod mapper. Doing this works for release or sustain, but it seems to fail on the decay setting.

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