Audio in
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- KVRer
- 12 posts since 24 Jun, 2005
Can I drop an instance of sylenth1 on the mixer track, and route audio through its filters? As they sound so nice, Id love to use them on more that just my sylenth sounds 
Computer games don't affect kids, I mean, if pacman affected us as kids we'd all run around in a darkened room munching pills and listening to repetitive music...
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- KVRer
- Topic Starter
- 12 posts since 24 Jun, 2005
I guess not, but anyone know for sure?
This might be a very good update for the synth tough, in the case that its not implemented. Alot of people buy this synth because of its filters, and it would be nice to be able to route other audio through...
Or maybe even make a standalone filter(plugin)from Sylenth for free download for reg users?
This might be a very good update for the synth tough, in the case that its not implemented. Alot of people buy this synth because of its filters, and it would be nice to be able to route other audio through...
Or maybe even make a standalone filter(plugin)from Sylenth for free download for reg users?
Computer games don't affect kids, I mean, if pacman affected us as kids we'd all run around in a darkened room munching pills and listening to repetitive music...
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- KVRer
- Topic Starter
- 12 posts since 24 Jun, 2005
Noone misses this feature?
Computer games don't affect kids, I mean, if pacman affected us as kids we'd all run around in a darkened room munching pills and listening to repetitive music...
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- Banned
- 947 posts since 10 Apr, 2007
Uh yeah this would be amazing! 
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- KVRist
- 189 posts since 28 Mar, 2007
+2, of course !
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- KVRAF
- 9956 posts since 15 Sep, 2005 from East Coast of the USA
+1audio_dude wrote:+2, of course !
(...or is that +3??)
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- KVRer
- Topic Starter
- 12 posts since 24 Jun, 2005
+4? :p
Computer games don't affect kids, I mean, if pacman affected us as kids we'd all run around in a darkened room munching pills and listening to repetitive music...
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- KVRAF
- 9956 posts since 15 Sep, 2005 from East Coast of the USA
That would be so cool!rob_lee wrote:Audio in + Audio out per Osc = 4![]()
This is like making a Christmas list for what you'd like when you were a kid, hoping to get all the stuff you want.
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- KVRAF
- 8094 posts since 16 Oct, 2006
hi yes it would..there's just so much you could do with Sylenth if only a few more options were implimented such as this..i could make thousands of more sounds..Examigan wrote:That would be so cool!rob_lee wrote:Audio in + Audio out per Osc = 4![]()
![]()
This is like making a Christmas list for what you'd like when you were a kid, hoping to get all the stuff you want.
with audio in + 4 outs/1 for each oscillator you could then construct what i call performances whereas each part is independant of eachother..
the possibilitie's then are enormous mate..
rob
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- KVRist
- 354 posts since 19 Jul, 2007
-1 sorry
i'd like sylenth to stay what it is: a nice and simple hardwired performance orientated synth.
there are a few very specific enhancements needed that would extend possibilites for live performances.
[ e.g. this http://www.kvraudio.com/forum/viewtopic.php?t=240670 ]
for you sounddesigners who need lots more crazy stuff, there are modular monsters like zebra that can give you all you want and more, no?
peace
fab
i'd like sylenth to stay what it is: a nice and simple hardwired performance orientated synth.
there are a few very specific enhancements needed that would extend possibilites for live performances.
[ e.g. this http://www.kvraudio.com/forum/viewtopic.php?t=240670 ]
for you sounddesigners who need lots more crazy stuff, there are modular monsters like zebra that can give you all you want and more, no?
peace
fab
Last edited by fas1piano on Thu Apr 23, 2009 9:36 am, edited 2 times in total.
