Is there any chance for audio import and granular things in the future? (zebra)
best
It's kind of unspoken secret that Zebra 3.0 might add sample import, with all its implications. As we make 0.1 versions a year, this will take some time though (even though 2.4 is being skipped as 2.5 comes after 2.3...)VSTadapter wrote:hi! i havent read all the 40+ pages so im sorry if there is a similar question/answer!
Is there any chance for audio import and granular things in the future? (zebra)
best
Okay so we have:Urs wrote:It's kind of unspoken secret that Zebra 3.0 might add sample import, with all its implications. As we make 0.1 versions a year, this will take some time though (even though 2.4 is being skipped as 2.5 comes after 2.3...)VSTadapter wrote:hi! i havent read all the 40+ pages so im sorry if there is a similar question/answer!
Is there any chance for audio import and granular things in the future? (zebra)
best
Urs
No, I think he meant that zebra gets a .1 every year, so you'd have FIVE years to wait.billstei wrote:Okay so we have:Urs wrote:It's kind of unspoken secret that Zebra 3.0 might add sample import, with all its implications. As we make 0.1 versions a year, this will take some time though (even though 2.4 is being skipped as 2.5 comes after 2.3...)VSTadapter wrote:hi! i havent read all the 40+ pages so im sorry if there is a similar question/answer!
Is there any chance for audio import and granular things in the future? (zebra)
best
Urs
Version 2.5 --> Version 2.6 --> Version 2.7 --> Version 2.8 --> Version 2.9 --> Version 3.0 = 5 versions * ( 1 year / 0.1 versions ) = 50 years.
47 years old + 50 years = 97 years old.
I can't wait that long.
I'm a bit worried about samples in Zebra. I'm afraid that once samples hit the Zebriverse, this is what people will concentrate on. Rather than making more well thought out and dynamic synthesize sounds.rectus_dominus wrote:Regarding sample import, then I'd suggest a proper multisample support (sfz)
Urs wrote:I'm...more thinking along the lines of a "rompler module" that's pre-equipped with a cleverly designed set of transient samples, cycles and stuff...it is about an extension of the existing synthesis engine.rectus_dominus wrote:Regarding sample import, then I'd suggest a proper multisample support (sfz)
Urs wrote:As such there will have to be compromises, but there will also be massively great features (think proper graintable synthesis). I can't for my life get out of my head that sample playback in Zebra should have manipulations tools similar to Osc FX.
Yep! The XMF needs an overhaul, for sure...pedrorf wrote:On a different note, would you consider implementing an LP2 mode for the XMF filter sometime?
+1pedrorf wrote:On a different note, would you consider implementing an LP2 mode for the XMF filter sometime?
Urs wrote: Yep! The XMF needs an overhaul, for sure...
Indeed.pedrorf wrote: One can always zebrify an sfz player![]()
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