Vintage Modular Blubbery Thing

Official support for: u-he.com
Post Reply New Topic
RELATED
PRODUCTS

Post

--> Howard <--- he made me do it

Vintage Modular Blubbery Thing patch

Post

billstei wrote:--> Howard <--- he made me do it
Vintage Modular Blubbery Thing patch
--> billstei <-- made me do this:
http://www.box.net/shared/iydj0ur42m

Post

Someone stop me before I compose again :help:

Vintage Modular

Post

billstei wrote:Someone stop me before I compose again :help:
Stop that nonsense right now!

Post

How the hell do you guys do that?

I cant even begin to imagine where you would start!!

do you think it is possible to make a preset that said: 'Acid' or 'Acid House'??

:love:

Post

Nice work Billstei, Howard :hail:

Post

grandmasterbird wrote:How the hell do you guys do that?

I cant even begin to imagine where you would start!!

do you think it is possible to make a preset that said: 'Acid' or 'Acid House'??

:love:
I used a tool that I have been developing in this thread: http://www.kvraudio.com/forum/viewtopic.php?t=253488

Make sure you use the latest version (1.4 for the moment) but read the whole thread to understand how to use it.

It works really fast once you have the wav file sample(s) that you want to convert, but some planning ahead helps... With the Vintage Modular Blubbery Thing (which is Urs' voice from the first Zebra tutorial on YouTube) I split the audio into three pieces first: Vintage.wav, Modular.wav, and BluberyThing.wav, and then converted each wav for OSC 1, 2, and 3 respectively, remembering that I would want to leave the end of OSC1 blank (per Howard's clever method of making multi-OSC work), and then both the beginning and end of 2 and 3. Also make sure the wavs are mono!... probably easier to just show the calls inside Octave:

genSBlendWavetable("Vintage.wav", 40, 0, @hann, 0, "Vintage", 1, 1:15)
genSBlendWavetable("Modular.wav", 40, 0, @hann, 0, "Modular", 2, 2:15)
genSBlendWavetable("BlubberyThing.wav", 40, 0, @hann, 0, "BlubberyThing", 3, 2:15)

This produced three Zebra patches Vintage.h2p, Modular.h2p, and BlubberyThing.h2p, which only change OSC1, OSC2, and OSC3 (and only if they are set to SpectroBlend beforehand).

Then set the Wave modulator of OSC1,2,3 to MSEG1,2,3 and set ramps in the MSEGs to sweep through the Wave tables of each OSC with the right timing. Howard does some other tricky stuff with tunings I think :shrug: - let's just say Howard knows Zebra and synth tweaking a gazillion times better than myself :help:

Hope that helps. :)

Post Reply

Return to “u-he”