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I did some find commands in a terminal on my leopard iMac and didn't see any copies of libsdl on the machine. The project has claimed to have been ported to OS X though...

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Most questions are I think answered here? http://www.libsdl.org/faq.php?action=li ... category=7 It looks to me like LibSDL wouldn't be more difficult than fftw or sndfile libs; it will build with configure and make commands.

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xh3rv wrote:Most questions are I think answered here? http://www.libsdl.org/faq.php?action=li ... category=7 It looks to me like LibSDL wouldn't be more difficult than fftw or sndfile libs; it will build with configure and make commands.
Looks good. Thanks for pointing out that FAQ.

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xh3rv wrote:Most questions are I think answered here? http://www.libsdl.org/faq.php?action=li ... category=7 It looks to me like LibSDL wouldn't be more difficult than fftw or sndfile libs; it will build with configure and make commands.
I wrote some basic experimental code to test SDL audio playback and this went well (on my Linux machine) and I have a generally warm fuzzy feeling about that now, which may or may not have something to do with the fact that I have not showered yet, but I did hear Urs' voice say the word "Zebra" when I clicked the Play button. Something tells me that on (some) OSX machines there will be an endianess problem (which would completely trash the audio stream), that is very easy to fix, but I wish I had an OSX machine or two...

I've been thinking that I might create a sourceforge project for Blueberry Thing, which will make it easy for adventurous persons with compiling skills to try/test it.

Also, concerning SDL as a library, the only part of the library that I'm using is SDL_mixer, which is in /usr/lib as libSDL_mixer.a, so if you do compile/install SDL yourself, the same business probably applies with ./configure --prefix=/usr as we wrangled with previously.

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Huh. Imagine that. No files up there yet, but the most important thing is the donate button :hug: which, rather unfortunately, doesn't do anything either.

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"Blueberry Thing"... er ...

Just to prove I can be quite dumb sometimes (or at least ignorant), I only just realized the similarity of this name to Urs' world-famous "blubbery thing" quote! :dog:

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Howard wrote:"Blueberry Thing"... er ...

Just to prove I can be quite dumb sometimes (or at least ignorant), I only just realized the similarity of this name to Urs' world-famous "blubbery thing" quote! :dog:
According to the official website it's actually a "vineyard nodular blueberry thing". I might have been drunk at the time, but it's too late to change it now.

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Okay, if your username starts with x, ends with v, and has a 3 in the middle, then you could try doing a svn checkout from sourceforge now and compiling on OSX, but if you do get it to compile, don't click the black dot test buttons, the program will almost certainly crash. Let me know if "svn" sounds like "Scary Very Nasty".

If your username doesn't start with x, end with v, and have a 3 in the middle, "svn" means "Scary Very Nasty".

Edit: As of SVN commit version 4 the test buttons should not crash anything now. :phew:
Last edited by billstei on Mon Jul 13, 2009 7:13 pm, edited 1 time in total.

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Can't wait to try this beast :)

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Urs wrote:Can't wait to try this beast :)
No no no, please wait to try this very small feeble cute white and fuzzy defenseless endangered animal.

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Between this, the octave scripts, the delta things, and his presets we almost need a separate subcategory on the PatchLib. Maybe "busy busy billstei?" ;)

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Building the CodeLite project is stalling on the error:

ld: library not found for -lSDL_mixer

There are a bunch of .a and .la files in /usr/lib from configure/make of SDL as well as SDL Mixer. Make install of SDL_mixer had this note:

libtool: install: warning: remember to run 'libtool --finish /usr/lib'

I'm a little lost here, have been digging around a bit and will continue to do so but maybe there's something obvious I'm missing.

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xh3rv wrote:Building the CodeLite project is stalling on the error:

ld: library not found for -lSDL_mixer

There are a bunch of .a and .la files in /usr/lib from configure/make of SDL as well as SDL Mixer. Make install of SDL_mixer had this note:

libtool: install: warning: remember to run 'libtool --finish /usr/lib'

I'm a little lost here, have been digging around a bit and will continue to do so but maybe there's something obvious I'm missing.
Well if you do this:

ls /usr/lib/libSDL_mixer.a

and it doesn't show it, then the compiler won't find it either. Or this will show all the SDL stuff:

ls /usr/lib/libSDL*

The libtool libraries have a .la extension, and I don't think you will need those (but they can exist, and on Linux I have both .a and .la files)

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@xh3rv - just committed SVN ver 10 (the About shows 0.0.2.7 ), and this would be a good one to test with as it has fully functional Play buttons, i.e. the green and yellow arrows (and the test buttons do nothing dangerous).

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Yeah, I checked - libSDL.a and libSDL_mixer.a are in /usr/lib (as are .a and .dylib files, apparently .dylib is like a .so for OS X) and CodeLite->GCC doesn't have problems with the other libraries (sndfile, fftw) which are in /usr/lib :shock:

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