Are you doing a Debug or Release build? I just noticed I did not yet add the SDL_mixer library to the linker parameters in the Release setup. Will fix that and upload it... but you can just use a Debug build in the meantime.xh3rv wrote:Yeah, I checked - libSDL.a and libSDL_mixer.a are in /usr/lib (as are .a and .dylib files, apparently .dylib is like a .so for OS X) and CodeLite->GCC doesn't have problems with the other libraries (sndfile, fftw) which are in /usr/lib
I noticed that CodeLite is a bit cranky when it first deals with a new Workspace, as you would have after doing the svn checkout, so it might help to do a Build->Clean Project, or even shutdown CodeLite after switching the workspace, and then start it up again.
Maybe post the Build output into http://pastebin.ca like you did a couple weeks ago (again do a Clean Project first) and maybe I can spot something.
