Uhbik odd coloring sound FL Studio send channel

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So far I have tried D and A on send channels in FL. There seems to be some coloring/EQing going on when this happens. It doesn't happen if the Uhbik is added to the sound's own mixer track, but it does occur when i use an Uhbik in a send channel and route sounds to that send.

some weird phasing kind of noise. hard to explain. any body test this? just use the initial Uhbik preset and it still does it. :(

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Doesn't FL have plugin delay compensation? :shock:

Such phasing happens when the original signal is added with a little delay/latency. Uhbiks have 16 samples of latency.

However, on a send channel you usually run the plugins fully *wet*. Do this and the colouring is gone, at least for delay and reverb (which are the only types of plugins within Uhbik that you'd usually put on a send anyway).

Cheers,

;) Urs

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Urs wrote:Doesn't FL have plugin delay compensation? :shock:

Such phasing happens when the original signal is added with a little delay/latency. Uhbiks have 16 samples of latency.

However, on a send channel you usually run the plugins fully *wet*. Do this and the colouring is gone, at least for delay and reverb (which are the only types of plugins within Uhbik that you'd usually put on a send anyway).

Cheers,

;) Urs
Yes this is caused by phasing if effect is not fully wet and if it is not delay compensated. And yes FL Studio have plugin delay compensation but one must do it manually from mixer. Pretty easy imo. Check manual. I would like to see auto pdc but even this is better then nothing...

Haha i still remember how in past tony tony chopper (and few from his bandwagon) claimed that if plugin is causing latency then it is poorly designed or bad one. Today we have plugins which introduce latency even from tony (maker of FL Studio)...

buahahahaaaaaaaaaaaa :hihi:

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kmonkey wrote:if plugin is causing latency then it is poorly designed or bad one.
Mysterious thining... indeed.

I process everything in blocks of 16 samples. This allows me to do optimisations that otherwise would easily yield 2-3 times the cpu usage for the same algorithm.

Why do I need latency for this? - Because some hosts are so "smart" to outsmart badly designed plugins and process them at irregular buffer sizes. If every host would just use geek-friendly 16-float aligned buffersizes such as 32, 64, 256, 512, 2048 then there would not be a need for any latency.

Next version of Uhbik has a switch that lets you turn latency off. So you can see if your host plays nice or not.

;) Urs

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Urs wrote:Next version of Uhbik has a switch that lets you turn latency off. So you can see if your host plays nice or not.
Yay to that.

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Urs wrote:
kmonkey wrote:if plugin is causing latency then it is poorly designed or bad one.
Mysterious thining... indeed.
Yeah..pretty funny but it was in past and it is true. He indeed said exactly that! I am not defending him or i am not trying to make fool from him. Tony is harsh sometimes but IMO brilliant programmer just as you are (also IMO and i am aware that you are not fishing for nice comments :hihi: ).

I recall this as funny given that today even he is coding plugins which introduce latency - probably because of same reason as you do. Optimization, implementation of different things etc.

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Who is tony tony chopper? I thought Didier Dambrin (gol) is the creator of FL Studio?

Urs: thanks for that clarification. I have read about "Give us auto PDC" for FL Studio for a while now. I never understood its importance because I never had an issue.

I will try the 100% wet method. And the manual PDC.

Thanks again friends

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Ok I tried both methods. I'm still not able to achieve identical sound. Something is altered still, totally changes the sound of the sample.

Can somebody post a .FLP fl studio file showing me how to do this properly with an Uhbik A on a send channel routed to a sample and another identical sample but on a mixer track with it's own uhbik A?

I would highly appreciate it. I use the Uhbik A on all of my current projects, so I decided I need to use Send to save some CPU. I need this!

thank you

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GMusic wrote:Who is tony tony chopper? I thought Didier Dambrin (gol) is the creator of FL Studio?
tony tony chopper (in KVR) is gol (in image line forum) is Didier Dambrin (real name) - same person :)

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do you use the 100%wet signal in your sendchannel and the dry signal is routed to the mainout or an other subgroup? i also use ubik a in a sendchannel and cant hear phasing? use the sendchannel mixerfader to adjust how much reverb is mixed to the dry signal. 16 bytes offset is not so much. i think with a midi setup and hardware effects you have more latency. i will try the delay tonight... and post a flp.
as i remind there is an ini patch from urs to set the latence to 0 bytes. or was that only for zebra?

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psycox wrote:as i remind there is an ini patch from urs to set the latence to 0 bytes. or was that only for zebra?
There's a bug that makes it not work in any of the current betas. Or so.

:oops:

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is logic one of the hosts that will play nice with zero latency versions of u-he plugs?

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MitchK1989 wrote:is logic one of the hosts that will play nice with zero latency versions of u-he plugs?
Yes, I think so. You must however set the buffersize of your CoreAudio driver to 64/96/128/256/512 or the likes... anything that devides nicely by 16.

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