Zebra 2.5 Released!
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- KVRist
- 75 posts since 8 Nov, 2008 from Cambodia
HellYeah!! Is it possible to have both zebras v2.3 + v2.5 on the same PC/DAW??
Cheers!
Cheers!
What?When?Where?
- u-he
- Topic Starter
- 30216 posts since 8 Aug, 2002 from Berlin
Should be. But it is indeed so that Zebra 2.3 is built into 2.5 and you can switch between the two, so there's not really a need install both versions. You can of course use the gui skins of 2.3 in 2.5, but not all parameters are available then, e.g. the extended ModMatrix...a6jamp wrote:HellYeah!! Is it possible to have both zebras v2.3 + v2.5 on the same PC/DAW??
Cheers!
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- KVRist
- 75 posts since 8 Nov, 2008 from Cambodia
I have a few ongoing projects and i don't want the patches/sounds to change...since it's beta version, that's why im asking but i installed on my other pc and new zebra looks wander full!!Can't wait for the final version.Urs wrote:Should be. But it is indeed so that Zebra 2.3 is built into 2.5 and you can switch between the two, so there's not really a need install both versions. You can of course use the gui skins of 2.3 in 2.5, but not all parameters are available then, e.g. the extended ModMatrix...a6jamp wrote:HellYeah!! Is it possible to have both zebras v2.3 + v2.5 on the same PC/DAW??
Cheers!
What?When?Where?
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- KVRist
- 266 posts since 4 Sep, 2005
Simply right-click the patch name at the top of the window and choose "2.3 mode" or "2.5 mode (native)" from the popup menu.a6jamp wrote: what do you mean switch between the two???how? Thanks
- u-he
- Topic Starter
- 30216 posts since 8 Aug, 2002 from Berlin
Caution! Bug on PowerPC Macs
Arrgh... LP Xcite is totally distorted. I hope people on PPC don't think of it as an enhancement
Will fix it asap...
Arrgh... LP Xcite is totally distorted. I hope people on PPC don't think of it as an enhancement
Will fix it asap...
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- KVRian
- 598 posts since 3 Dec, 2005 from Sweden
Thank you for a very nice synth!!!
- KVRAF
- 1617 posts since 11 Dec, 2008 from Minneapolis
Really minor bug: no 'drive' parameter on the delay modules with the new 'original' skin. It can be tweaked via ModMatrix tab or from old skins, although briefly exploring it I'm not actually hearing much difference (don't remember it doing all that much before this version anyway, I guess).
- u-he
- Topic Starter
- 30216 posts since 8 Aug, 2002 from Berlin
Ah, yeah... delay drive... this used to be a promising parameter that actually never ever did anything. It just sat there, and I never got around to give it any meaning. So I decided to ditch it at least from the ui until I figure out what to do with itxh3rv wrote:Really minor bug: no 'drive' parameter on the delay modules with the new 'original' skin. It can be tweaked via ModMatrix tab or from old skins, although briefly exploring it I'm not actually hearing much difference (don't remember it doing all that much before this version anyway, I guess).
- KVRAF
- 18470 posts since 26 Jun, 2006 from San Francisco Bay Area
For you. I'm on Vista 64 and it kills Live every time. It'll play in a file where it's already in there but if I bring up the UI and try to change anything the screen goes milky and I get the spin cycle icon that never ends.Download SOphist wrote:seems to be workin'fine in Live 8.0.4, windows vista home premium.
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
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- KVRer
- 2 posts since 16 Apr, 2005
zerocrossing wrote:For you. I'm on Vista 64 and it kills Live every time. It'll play in a file where it's already in there but if I bring up the UI and try to change anything the screen goes milky and I get the spin cycle icon that never ends.Download SOphist wrote:seems to be workin'fine in Live 8.0.4, windows vista home premium.
I cant get it to run at all on live 8.0.4, Windows XP. Zebrify does not show up in live. Although the dll file is in the vst folder. Every time i try to start zebra, i get a serious error has occured message and live shuts down.
- u-he
- Topic Starter
- 30216 posts since 8 Aug, 2002 from Berlin
- KVRAF
- 5234 posts since 25 Feb, 2008
Anyone else noticed that clicking on a voice module in Patch view switches to Synthesis view?
And the Modmapper view is a bit bigger too.
(it would be even better if it were possible to draw curves and straight lines in the Mm, as in the MSEGs)
And the Modmapper view is a bit bigger too.
(it would be even better if it were possible to draw curves and straight lines in the Mm, as in the MSEGs)
- u-he
- Topic Starter
- 30216 posts since 8 Aug, 2002 from Berlin
Slowly (!) getting there.hakey wrote:(it would be even better if it were possible to draw curves and straight lines in the Mm, as in the MSEGs)
I'm currently still too concerned about the remaining bugs to even think about any improvement...
- KVRAF
- 5234 posts since 25 Feb, 2008
Yes, of course! That's why I put it in small printUrs wrote:Slowly (!) getting there.hakey wrote:(it would be even better if it were possible to draw curves and straight lines in the Mm, as in the MSEGs)
I'm currently still too concerned about the remaining bugs to even think about any improvement...
Anyway, my post was really meant as a little bit of appreciation for some of those smaller details
- KVRAF
- 5948 posts since 19 Jun, 2008 from Melbourne, Australia
A few people have mentioned Arp weirdness in this thread. This will be part of the problem:
When using ArpMod1 as a modulation source it is actually receiving step values from ArpMod2. ArpMod1 step values are not available via any mod source.
Peace,
Andy.
When using ArpMod1 as a modulation source it is actually receiving step values from ArpMod2. ArpMod1 step values are not available via any mod source.
Peace,
Andy.
... space is the place ...
