OMG, bootsie has an entry in the DC'09!

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Now if only bootsie made a software version that goes just like the hardware "Distressor" machine he will be up above the stratosphere of vst developers.
:wink: hint hint..

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xybre wrote:
shogger wrote:So you tell me, please: Which version do you prefer and why?

Drums with dehumming EQs.wav
(I know this wasn't said to me, but it was interesting)
That first one is kinda funky, I almost like it for special use. But obviously the second one is cleaner and better in general.

How did you get that result in the first clip? And what did you do to avoid it in the second?
The first version is a linear phase eq with similar settings as the second non-linear-phase eq. Both have nine frequencies (60Hz plus some of it's harmonics) maximum cut with the width of all eq bands being extremely narrow.
Yes, as a lofi effect I like the linear phase eq used like this. But not for anything "transparent" or "uncoloured". :hihi:

Shogger
What?

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shanecgriffo wrote:Now if only bootsie made a software version that goes just like the hardware "Distressor" machine he will be up above the stratosphere of vst developers.
:wink: hint hint..
Hehe. Just recently a great hardware compressor was released as software. My thought when something like this happens is to compare it to what I already have and like. In this case Bootsie's DensityMkII.
In my initial tests I was going for a soft compressor sound. My prejudice before those blind tests was that the new comp must be the better one (you know 349€ must be better, right?). But hey, DensityMkII was the one that my ears preferred in those tests. That's pretty cool. :D

Shogger
What?

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nice one, and when volume compensated a rather subtle effect. sounds like a light upward compressor with some phase smearing and very soft saturation to me, not knowing any tape machine.

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lmnop wrote:Hey Bootsy, when I try to insert onto a track in Cubase SX3 ferric shuts down cubase. I'm on an AMD athlon x2 4800+, XP sp2. It opens fine in Wavelab 5 though. Any idea why? I should be SSE2.

Yep..I can confirm this behaviour. Same happens to me while inserting this in a channel in SX3... :-(

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meloco_go wrote:
bootsie wrote:would a dry/wet knob do the trick?
Of course it is a useful feature, but, obviously if you combined IIR-AA filtered signal with the original you would have some ripple in the high-end.
plug-in internally I could avoid any side-effects of course. Therefore my suggestion with the dry/wet solution.
follow me on Image

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Hmm, maybe user error when I tested this quickly but..
The manual says sweet spot is track at 0 dbs with int. bumps into red. To get the track feedig into this at anything close to popping 0 I have to insert gain plugin ahead of this and then and gain plugin behind to lower as the trim does not do enough. At this level it is just nasty distortion. This is with good recorded tracks between -12 and -6 peak dbs. I must be missing something.

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Thank you bootsie for this great plugin. I have to say I wonder the same thing as spinedoc. I record all my tracks with lots of headroom (peaks around -12dbfs).

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bootsie wrote:plug-in internally I could avoid any side-effects of course. Therefore my suggestion with the dry/wet solution.
You mean placing dry/wet inside oversampling stage? Anyway, if you can make dry/wet without frequency response artifacts than that would be great! I sometimes mess around with "parallel distortion" and it gives interesting results, strangely resembling analog overload sound to my ears.

However, out of curiosity, is it that hard to make linear-phase oversampling engine? Of course CPU hit is much higher and you'd have latency, but I'd like to have that at least as an option. Seems strange that everybody and his dog is creating linear-phase EQ and convo-verbs and various FFT-thingys but AFAIK there's no saturation plugin with linear-phase AA-filters.

In any case, this is a great plugin and it sounds amazing, and I'm probably asking too much, especially as I have it as a gift!

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meloco_go wrote:
bootsie wrote:plug-in internally I could avoid any side-effects of course. Therefore my suggestion with the dry/wet solution.
You mean placing dry/wet inside oversampling stage? Anyway, if you can make dry/wet without frequency response artifacts than that would be great! I sometimes mess around with "parallel distortion" and it gives interesting results, strangely resembling analog overload sound to my ears.
Jo, parallel processing with distortion/saturation is THE shit.
You can still do it with FerricTDS, if you load it on both parallel channels with same settings for compression, but one with saturation on minimum and the other one turned up.
That way you won't get phasing issues. It's however of course a bit of a ressource-wastement.

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Nokenoku wrote:Jo, parallel processing with distortion/saturation is THE shit.
agreed)))
Nokenoku wrote:You can still do it with FerricTDS, if you load it on both parallel channels with same settings for compression, but one with saturation on minimum and the other one turned up.
That way you won't get phasing issues. It's however of course a bit of a ressource-wastement.
Yeah, nice idea, thanks!

Hey, I have a sick idea - can you add separate dry/wet knob for compression and for saturation? THAT would fun! :D

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Wow - new voodoo magic by the king of voodoo!

I agree with Bmanic and Shogger - it's just great! :hail: :D :hail:



Dry/wet would have also been my greedy, unworthy request... :oops:

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My request would be an In-Gain-Knob.

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Nokenoku wrote:My request would be an In-Gain-Knob.
+1. Or buttons for stepped gain control: +6dB, +12dB etc.

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jens wrote:Dry/wet would have also been my greedy, unworthy request... :oops:
Aren't you a Reaper user? you can dry/wet any plugin in Reaper...

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