hey,
im curious about this cause i never heard about..is it any good?
comes with this new gladiator 2 by best service..
sounds a little like zebra MSEG wave morph modulation doesn't it?
greez
explanation:
Harmonic Content Morphing synthesis (HCM) any good?
- KVRAF
- 4811 posts since 21 Jan, 2008 from oO
- u-he
- 30216 posts since 8 Aug, 2002 from Berlin
HCM is a synthesis form where as far as I know a set of wavetables on the one hand is mangled with a second set of wavetables or formulas on the other hand, most notably in the frequency domain (harmonic spectrum). The result is a single set of wavetables that can be crossfaded through like any other wavetable synth. This way you can have comb filter sweeps and what not pre-calculated into your wavetable, which is a cpu-efficient way to come up with interesting variations of wavetable sweeps.
Zebra uses a similar concept with the oscillator fx. While you are free to draw your own wavetable, the oscillator fx are a set of given mathematical procedures that operate on the actual wavetable. These effects may seem less spectacular than what HCM may offer (or at least, they are less spectacularly displayed), but on the other hand there are two of these fx in series and they can be modulated in realtime, independently of any wavetable sweeps. However, many of these modifications happen in the *time domain*, not the spectrum.
If I wanted to do the marketing mojo, I could tell you that you can have 10000 values x 10000 point positions x 32 points x 20000 slopes x 2 waveforms with the GeoMorph/SpectroMorph settings and then multiply these by 2 osc fx x 10000 values x 21 osc fx types. This is the number of waveforms possible in Zebra through some form of synthesis that I havn't bothered to find a name for, but that I could technically call HCM or similar if is so wished. So yes, HCM is a great concept, but the synthesis in Zebra is not bound to Harmonic Content Morphing alone, hence I wouldn't call it that way. Maybe Hyper Dynamic Waveform Warping then...
Zebra uses a similar concept with the oscillator fx. While you are free to draw your own wavetable, the oscillator fx are a set of given mathematical procedures that operate on the actual wavetable. These effects may seem less spectacular than what HCM may offer (or at least, they are less spectacularly displayed), but on the other hand there are two of these fx in series and they can be modulated in realtime, independently of any wavetable sweeps. However, many of these modifications happen in the *time domain*, not the spectrum.
If I wanted to do the marketing mojo, I could tell you that you can have 10000 values x 10000 point positions x 32 points x 20000 slopes x 2 waveforms with the GeoMorph/SpectroMorph settings and then multiply these by 2 osc fx x 10000 values x 21 osc fx types. This is the number of waveforms possible in Zebra through some form of synthesis that I havn't bothered to find a name for, but that I could technically call HCM or similar if is so wished. So yes, HCM is a great concept, but the synthesis in Zebra is not bound to Harmonic Content Morphing alone, hence I wouldn't call it that way. Maybe Hyper Dynamic Waveform Warping then...
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- KVRAF
- 10815 posts since 26 Nov, 2004 from UK
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- KVRian
- 500 posts since 13 May, 2003 from Mostly in NSW Central Tablelands, Australia
D'oh! They're in series. I had never realised that. It makes sense, of course, but for some reason I had assumed the two fx were somehow mixed together and when fiddling with them I never understood why sometimes the 2nd one didn't have much impact (for certain combinations). I'm certainly going to explore these in a new light.Urs wrote:Zebra uses a similar concept with the oscillator fx.
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there are two of these fx in series
