U-he ACE!

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Mac Hine wrote:Allready bought but when is the estimate to "final" version release?
I just talked to Howie, the other sound designer and aceologist who also happens to move house at an incredible unfortunate time. His internet is still off and everything but he hopes to have his patches for ACE done by the 2nd or 3rd of December. So a conservative estimate is December 5th.

Cheers,

;) Urs

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The first setting to change if you are trying to cut cpu is the quality setting...is yours on accurate or good? If so change it to draft or standard.
rsp

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audiosabre wrote:Any tips I should be aware of to keep the CPU low?

I managed to make a patch that uses 50% of my CPU (poly, playing chords) with seemingly little cabling; you can't build an AMD machine more powerful than mine so I'm really pushing it :P The sound was great though.

The presets seem to be well optimized and great sounding too. That's my aim. Seeing I'm not a world class sound designer with intricate knowledge on the inner workings of ACE, what things should I bear in mind when I start to build up a patch library? I want the sounds to be phat as possible, but usable (just like the preset library). Any tips would be diamond.

Thanks in advance.

John
- keep number of voices low ("few", "medium")
- keep envelope Release times low for those used for VCA, typically ADSR1
- try quality setting "standard" instead of "good" or "accurate"
- keep you ASIO/CoreAudio buffer size at 256 or even 512 samples
- number of cables has *no* effect on performance, that's a core thing with ACE

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I very much want an ACE, but have no money. Can I have a free one as a christmas present please? :help:
Last edited by todd_r on Fri Nov 27, 2009 1:13 pm, edited 1 time in total.

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Urs wrote: - keep number of voices low ("few", "medium")
- keep envelope Release times low for those used for VCA, typically ADSR1
- try quality setting "standard" instead of "good" or "accurate"
- keep you ASIO/CoreAudio buffer size at 256 or even 512 samples
Much appreciated Urs. The second in the list is particularly the kind of thing I need to know :)
- number of cables has *no* effect on performance, that's a core thing with ACE
lol, I meant there was very little going on in the patch. I think it was those ultra fast LFOs and the long release I had that were the "problems".

The demo scratch noise is doing my head in :roll:

John

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todd_r wrote:I very much want an ACE, but have no money. Can I have a free one as a christmas present please? :help:
There is no such thing as a free lunch. :wink:
But check out the latest Zebra Patch contest in the U-he forum.
If you join and win you could get Ace as your Price. 8)
(And if you don't have zebra, you can use the demo version)
//L

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Urs wrote:So a conservative estimate is December 5th.
Great! That's the day when Dutch people are given some nice presents from Sinterklaas (Dutch Santa Clause)! :party:
The more I hang around at KVR the less music I make.

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Timfonie wrote:
Urs wrote:So a conservative estimate is December 5th.
Great! That's the day when Dutch people are given some nice presents from Sinterklaas (Dutch Santa Clause)! :party:
And then 20 days later he returns with a nicely trimmed beard!

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audiosabre wrote:Any tips I should be aware of to keep the CPU low?

I managed to make a patch that uses 50% of my CPU (poly, playing chords) with seemingly little cabling; you can't build an AMD machine more powerful than mine so I'm really pushing it The sound was great though.
Build an Intel machine then! :P

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just bought it ! really great synth , just something that i dont like its the mouse wheel , i have one hand playing the midi keyboard so i can t press shift at the same time for fine tuning knobs,would have been great to have it on the mouse wheel or maybe there is a way i haven t found? anyway thanks urs for that synth !

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ariston wrote:Does that mean you've already sold over 200? Congrats! :clap:
Hmmm.... It may be be more than 200 because I missed the promo code when I bought it... :oops:

Anyway, I think ACE is worth the full price!... :)

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Urs wrote:
Mac Hine wrote:Allready bought but when is the estimate to "final" version release?
I just talked to Howie, the other sound designer and aceologist who also happens to move house at an incredible unfortunate time. His internet is still off and everything but he hopes to have his patches for ACE done by the 2nd or 3rd of December. So a conservative estimate is December 5th.

Cheers,

;) Urs
great so i have all weekend to finish up :D iv'e added another folder to my factory set "drums/fx" plus a load of new presets to the folders already in the original bank of sounds that are'nt in this original release...
and now for the tedious part of naming and describing the presets.

cheers

Rob

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rob_lee wrote:iv'e added another folder to my factory set "drums/fx" plus a load of new presets to the folders already in the original bank of sounds that are'nt in this original release...
I've been thinking about building drums with ACE, there's not a lot of synths that make me happy when it comes to kicks especially, and I have a tough time finding "clicky" samples (I don't much like "real" hats..). Using the mapper as a multistage envelope I bet you could even make claps, maybe not quite like xoxos' setup, but maybe.

Whaddya think? Hows the drum creation experience been going? :D

Oh yeah, and I know this is a little off topic, but did you ever complete that kick lib for Largo, and if so, can I load it into Komplexor? :scared:
noise and beats: Negutyv Xeiro do people actually click these?
gearlust: Roland JP-8000, too much/not enough eurorack
machinecode by: u-he, Bitwig, Fabfilter, NI, et al

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zvenx wrote:The first setting to change if you are trying to cut cpu is the quality setting...
please make this setting persist between presets :)

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yeah it would be nice if there was a global setting (use patch setting or set global quality settings to: )
rsp
sound sculptist

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