New VST - "Livemachine" | Released + Demo | PROMO-SALE 2010!!
- KVRAF
- Topic Starter
- 3944 posts since 7 May, 2004 from behind his workbench
- KVRAF
- Topic Starter
- 3944 posts since 7 May, 2004 from behind his workbench
- KVRAF
- Topic Starter
- 3944 posts since 7 May, 2004 from behind his workbench
A fast temporary mirror for the Livemachine DEMO for everyone who's interested 
http://www.gummideckel.eu/downloads/Liv ... STDemo.rar
http://www.gummideckel.eu/downloads/Liv ... STDemo.rar
- KVRAF
- Topic Starter
- 3944 posts since 7 May, 2004 from behind his workbench
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- KVRist
- 189 posts since 28 Mar, 2007
Hi,
I'm giving a try to LiveMachine in the latest version of FLStudio, and I can't figure how to make my midi keyboard trigger the FX in LM's "Keyboard FX Display" section (ie: to trigger the looper FX, for example)
Actually, it seems that LM should be loaded into one FL's FX channel (and not into an instrument channel), but, then, LM doesn't seem to receive MIDI input data, and so I can't mangle the audio input with my MIDI keyboard
Any idea about what I'm missing ? (since I can successfully play instruments in FL, yes, my MIDI keyboard does send MIDI data to FL
, and, yes, I watched the online video tutorial too
)
So, is there anybody who successfully uses LM in FL, around ?
Thanks for your answers!
By the way, LM seems really cool! Good job!
I'm giving a try to LiveMachine in the latest version of FLStudio, and I can't figure how to make my midi keyboard trigger the FX in LM's "Keyboard FX Display" section (ie: to trigger the looper FX, for example)
Actually, it seems that LM should be loaded into one FL's FX channel (and not into an instrument channel), but, then, LM doesn't seem to receive MIDI input data, and so I can't mangle the audio input with my MIDI keyboard
Any idea about what I'm missing ? (since I can successfully play instruments in FL, yes, my MIDI keyboard does send MIDI data to FL
So, is there anybody who successfully uses LM in FL, around ?
Thanks for your answers!
By the way, LM seems really cool! Good job!
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- KVRAF
- 5666 posts since 23 Mar, 2006 from pendeLondonmonium
I just had my first look at the Livemachine, which looks fantastic, but what cought my attention was your tune here:
http://vimeo.com/7759919
I couldn't stop bopping my head to this! Very chilled, with a fab bass sound and riff.
http://vimeo.com/7759919
I couldn't stop bopping my head to this! Very chilled, with a fab bass sound and riff.
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- KVRist
- 267 posts since 24 Sep, 2004 from Finland
1. Put LM to mixer channel.Any idea about what I'm missing ? (since I can successfully play instruments in FL, yes, my MIDI keyboard does send MIDI data to FL Smile , and, yes, I watched the online video tutorial too Smile )
2. Then go to the setting page by clicking the second tab on left upper corner (in FL9). You see midi settings. Put input port to example 10.
3. Then go to CHANNELS
4. Add one: Midi out .
5. Change the port to 10.
Then you can use your midi keyboard to control midi out which is now controlling the LM.
I had small problems with FL, after the while the output fx stopped working. On second try only drumsampler responded to keyboard but fx is again silent.
Edit: When I changed the channel to 1 in midi out, also fx section responded. "lights are changing" but it dont seem to affect to wav players.
Edit2: Now it worked even for wab player. Occationally after selecting the REC from loop recorders and then selecting the REC from wav player the wav-player muted.
Last edited by Mac Hine on Mon Dec 07, 2009 8:56 pm, edited 3 times in total.
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- KVRAF
- 14740 posts since 19 Oct, 2003 from Berlin, Germany
After seeing the tutorial and the jamming video, I'm definitely impressed. Totally unlikely what I first saw from Prodyon (aka Agonyx). Nice skins, interesting plugins... Congrats to that.
Out of curiosity, will you maybe offer the keyboard-triggered FX section seperately? And might we users have a chance to change the settings for the keyswitch-FX? Unless I've overread that somewhere.
Oh and a multi-output version sure would be nice for the "studio usage only" people like I am. :)
Out of curiosity, will you maybe offer the keyboard-triggered FX section seperately? And might we users have a chance to change the settings for the keyswitch-FX? Unless I've overread that somewhere.
Oh and a multi-output version sure would be nice for the "studio usage only" people like I am. :)
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- KVRist
- 267 posts since 24 Sep, 2004 from Finland
I would be interested too. So, only input and out put fx controllable by keyboards without drums, players and recorders. Would be quite usefull even I had quite fun today with drumloops.Out of curiosity, will you maybe offer the keyboard-triggered FX section seperately?
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- KVRist
- 189 posts since 28 Mar, 2007
Yes! I should have thought about that!Mac Hine wrote:1. Put LM to mixer channel.
2. Then go to the setting page by clicking the second tab on left upper corner (in FL9). You see midi settings. Put input port to example 10.
3. Then go to CHANNELS
4. Add one: Midi out .
5. Change the port to 10.
Then you can use your midi keyboard to control midi out which is now controlling the LM.
Thank you for your answer!
- KVRAF
- Topic Starter
- 3944 posts since 7 May, 2004 from behind his workbench
Thank you !!himalaya wrote:I just had my first look at the Livemachine, which looks fantastic, but what cought my attention was your tune here:
http://vimeo.com/7759919
I couldn't stop bopping my head to this! Very chilled, with a fab bass sound and riff.
And yes: i'm currently working on a "Livemachine LE" version and of course on a "Livemachine FX" version with only the effects - to make everyone happy.
Give me some days! I hope to have everything ready in the next two days!
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- KVRian
- 613 posts since 17 Dec, 2008 from Liverpool
Ouch. Just had a massive crash using Livemachine demo in Studio ONE - I cant reproduce it either. Basically i was palying around with two of the looprs and went to add a third and Boomf! Down she went, taking S1 with her.
I was having sooooo much fun as well
The only thing (aside from CPU useage) i would love to see reduced is the SIZE of the gui. Its huge!! Very difficult to navigate anywhere else across the screen and access other features of my host etc..(1024 resolution here)
But overall - im well impressed. The above crash in Studio ONE was however not the only occasion when i had trouble. It also was a bit unstable inside SONAR 8.5 - then again, thats a bit of a mess at my end at the moment. So i probably wouldn't attribute too much to that.
I was having sooooo much fun as well
The only thing (aside from CPU useage) i would love to see reduced is the SIZE of the gui. Its huge!! Very difficult to navigate anywhere else across the screen and access other features of my host etc..(1024 resolution here)
But overall - im well impressed. The above crash in Studio ONE was however not the only occasion when i had trouble. It also was a bit unstable inside SONAR 8.5 - then again, thats a bit of a mess at my end at the moment. So i probably wouldn't attribute too much to that.
'Fastest Filter in the West'
- KVRAF
- Topic Starter
- 3944 posts since 7 May, 2004 from behind his workbench
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- KVRAF
- 3191 posts since 20 Sep, 2004 from Atlanta
merry Christmas to me!...I probably shouldn't have, but I just bought it after bouncing around the demo version and the tutorial vid, Dennis
Looking fwd to maxing out my cpu more regularly!
This thing is quite nice!
Looking fwd to maxing out my cpu more regularly!
This thing is quite nice!
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- KVRist
- 267 posts since 24 Sep, 2004 from Finland
Fantastic! Looking forward.And yes: i'm currently working on a "Livemachine LE" version and of course on a "Livemachine FX" version with only the effects - to make everyone happy.
I had couple crashes aswell in FL but I'll get back at those if it still occures on final version. It seems that it crashed right when demo time was over so when demo restrictions are removed it may solve these problems.

