Here's where you lose me again. I'm not talking about "synth music." I'm talking about rock music, with the feel of real rock music. I should have specified that I was talking about music that makes sounds that aren't supposed to really sound like synths, but "fake" guitars and basses.benjamind wrote:Samples are not instruments, they are just samples. And sample players are not instruments either, just sample players![]()
When I was talking about guitar samples stuffing up the music I was talking about music that has guitar and bass - typical guitar rock/pop/folk music. If you ruined the guitar and bass, you wouldn't have what I call music. They would still sound ok, but of course trying to recreate realistic rock music with samples of guitars isn't going to get you far. Fake sounding sampled guitars just scream at you through the speakers - well, at least they do on mine. That's all I was pointing out.
Some of them even use samples towards this end. I agree that for some radio rock band, you won't have that kind of freedom. But let's not make those examples apply to everything, "end of story." Because it doesn't apply.
Nah, you can't get buzzes, fret noises, and a lot of extended technique the physical instrument has.I'm sorry if I confused you. But in the case of synth music, anything can form the spine of the music. You can use any synthesizer to generate the bass, lead, chord, harmony parts.
Samples, on the other hand, well, that's a different matter altogether. For acoustic and guitar instruments, it's so hard to get anything remotely close to realistic from stringing static samples together.
On the other hand, you can do ANYTHING with synths, when you're writing music. That's why I use Omnisphere and RMX. But when you're writing music with guitar and bass, you'll need either the real instruments themselves or very VERY good virtual equivalents (surprise surprise, there are none because samples are useless at creating realistic guitar parts and Mokafix has a solution that will be of enormous importance in this regard).
And never confuse guitar sound with guitar performance. They are two almost entirely different things even if they are ever so related. Guitar sound - that's not a problem. If you want to do simple melodies with single picked notes, that's okay, because you can do that with samples. Guitar performance and string behaviour, on the other hand, is why physical modelling is really the only way to achieve realism. Ever tried doing truly realistic slides, hand noises, fret noises, buzzing, squeaks, bends, etc with samples?
But while you're stuffing up your guitars and basses, you can do other things to be expressive with your samples. You have a lot more leeway with certain genres, but rock and folk can't be completely thrown in there. Even good folk has the elasticity to piss off traditionalists and use stuffed up samples to creative use.
Just to reiterate. I'm not talking about using your laptop to make "synth sounds," but stuffed up guitar and bass sounds.
