A little issue with re-sizing ACE...

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Not sure this is a bug exactly, but it's an inconvenience.

Re-sizing the GUI changes the increments by which parameters update when you drag a knob. This seems strange in general, but it's specifically a problem for some parameters where you often want to hit integer values.

For instance, VCO and LFO pitch knobs travel through these values when the GUI size is "normal": 0.00, 0.20, 0.40, 0.60, 0.80, 1.00, 1.20, 1.40, 1.60, 1.80, 2.00, ...
That seems good.

But when the GUI size is "large," you get a different sequence of values: 0.00, 0.13, 0.27, 0.40, 0.53, 0.67, 0.80, 0.93, 1.07, 1.20, 1.33, 1.47, 1.60, 1.73, 1.87, 2.00, ...
That's not so good, since you have to shift-drag to hit integer values like 1.00 and 3.00. (As a side-issue, the rounding is slightly different if you start high and drag down: 2.00, 1.87, 1.74, ... but that's unimportant.)

Similarly, when the GUI size is "small," you have to shift-drag to hit integer values that aren't multiples of 4.00.
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Yep, I find that irritating too.

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Yep, me too. Will at some point next year deal with this...

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sorry to jump on your thread but if he is fixing that, I would also like the gui to be less blurry at larger sizes.
rsp
sound sculptist

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zvenx wrote:sorry to jump on your thread but if he is fixing that, I would also like the gui to be less blurry at larger sizes.
rsp
That's problematic, I would need to add higher resolution bitmaps at twice the size or so...

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does this mess with the memory requirements of the plugin?

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zvenx wrote:does this mess with the memory requirements of the plugin?
Not really, but I have to add some logic that selects the same bitmap graphics in the right resolution.

But of course, it would use up more RAM for higher resolutions.

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