OSC 15: which synth?

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hakey wrote:It's already been mentioned, but I'd really like to see TAL Elec7ro - maybe OSC16/17?
It already was in OSC III

[EDIT]
What's so great in this bass-oriented synth at all?

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hakey wrote: Yes, of course, but do you really think that Anubis is as good as (or better than) Synth1?
As a general purpose synth, no, it isn't. As a thing capable of a few interesting sounds, probably yes...
hakey wrote:A couple of objective differences: the delay on Anubis is a single, mono mode, chorus is one mode with only one control parameter, there's no phaser, no arpeggiator,
A synth should be a synth, not an FX unit ;)
hakey wrote:no fm.
Which in S1 is not that good at all...
hakey wrote:And 10,000+ patches vs. 60 or so?
That's no merit of the synth, and I don't like presets anyway ;)
hakey wrote:Also, routing a fast env to pitch sweep a sine osc should produce a decent kick - I can only get a weak, flabby thump that varies in volume considerably from one note to the next.
That may be, haven't tried yet... with S1any kick - or any other sound, for that matter - varies in volume and bass frequencies content at each note to the point that it drove me mad...
hakey wrote:Subjectively: to my ears Anubis sounds boxy, weak and ill defined in the bottom end, harsh and unpleasant at the top - I find it very fatiguing to listen to at anything but low levels.
Subjectively, that's exactly what S1 sounds like to my ears ;)
hakey wrote: There seems to be a lot of energy being produced outside of the desired freq range - eg. a patch that doesn't sound all that loud can still be pushing the levels into clipping. The user definable env, a nice idea and Anubis' only distinguishing feature, is so fiddly as to be almost unusable.
That may be, haven't tried yet

Mind, I'm not saying that the whole thing isn't subjective, but I do think S1's fame is largely undeserved and gained mainly thru the huge number of presets and its (bad sounding) fx... However, as I said elsewhere, I am very grateful to the developer just the same fo rhis generosity :)

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Well, whilst I agree that synth1 takes a bit of beating on many levels, I dont agree that any comp should set precedent for the comps to follow. I like to see things mixed up a little and so make each challenge different.

I think if we do a series of comps with synths along the lines of synth1, or synth xyz, we are likely to favour the same guys at the expense of others ... and thats why I like the idea of the 'loser' in each comp have the lead in choosing a synth.

Personally, I enjoyed the sfxr comp every bit as much as the crystal comp, or the Sputnik comp for that matter .. for different reasons, but on the whole, despite the vast differences, the challenge of finding the right sounds was much the same.

The vast amount of presets for synth1 is something which, for me, detracts from the challenge, and the fun of experimenting with its capabilities and quirks ... and that was why I didnt use any synth1 presets at all in my OSC13 entry.
However, I do accept that others may find the process a while lot more entertaining if they can cut to the chase with their tracks, and not have to spend hours tweaking sounds together before knocking down a beat/riff.

So if theres one thing right now that makes Anubis 'better' than Synth1, it is that we've done the Synth1 comp, and the Anubis adventure is yet to unfold :) .... and I predict that a much more positive view of Anubis will come out of OSC14 :)

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hakey wrote:
Mac of BIOnighT wrote:
hakey wrote: A bit of a step down from Synth1.
That's subjective ;-)
Yes, of course, but do you really think that Anubis is as good as (or better than) Synth1?

A couple of objective differences: the delay on Anubis is a single, mono mode, chorus is one mode with only one control parameter, there's no phaser, no arpeggiator, no fm. And 10,000+ patches vs. 60 or so?

Also, routing a fast env to pitch sweep a sine osc should produce a decent kick - I can only get a weak, flabby thump that varies in volume considerably from one note to the next.
I tried it for a few hours today, and its exactly as you say, no good way of making kicks in that one, I also noticed that the volume of each kick was different (playing the same note) or the phase maybe, well something was different on each beat, I dont know why, it was like it was "moving", I thought my computer would go belly up or something, could it be that the oscíllators are free running and are not triggered each time it gets a midi note?

Overall I'd say that anubis is not as good as synth1!
It turned out the kittens mittens were hidden in the cats pyjamas all along.

suck my dongle

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Well what I'm saying is that it would be nice if you could at least make a real kick with the synth thats gonna be in the OSC.
It turned out the kittens mittens were hidden in the cats pyjamas all along.

suck my dongle

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Yep, but maybe coming up with a track with no drums at all for a change would be a nice challenge, wouldn't it? :)

Regarding S1, I don't think it is right to compare Anubis to S1 - it's apples and oranges... It's like comparing a trumpet and a harp, they simply do different things.

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Does Ugo make any all round synths? The user ratings on those are all over 9, just a thought.
It turned out the kittens mittens were hidden in the cats pyjamas all along.

suck my dongle

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How about Image

I've used this in the past and have liked the its sound and it seems to be easy to use.

http://pethu.se/music/HahahaCS33-100.zip


Thanks to Mac for starting this thread, He gots Mo' Skills! 8)

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I just made a kick in Anubis which is solid, and doesn't fluctuate very much ... and any fluctuation there is, adds interest, and is minimised to the point of negligible with one instance of mda Dynamics .... if you're looking for a kick which sounds like a real kick, forget it ... but a decent functional kick is well possible :)

tip .... set the envelope shape, use the mod matrix carefully, and use the delay function with a small time period, a carefully added amount, and a careful tweak on the feedback, and you can add another freq to the whole sound.

As always, I'm fine about sharing presets, so if anyone is struggling to get a start on a kick, gimme a shout! :)

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hakey wrote: There seems to be a lot of energy being produced outside of the desired freq range - eg. a patch that doesn't sound all that loud can still be pushing the levels into clipping.
Didn't hear anything, VU meters clipping.??

I thought it was me ... drove me nuts !... nice to read you have the same problem. :D

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tattiemannie wrote:I just made a kick in Anubis which is solid
I will have some questions later i suppose glad to know you are willing to help.
It turned out the kittens mittens were hidden in the cats pyjamas all along.

suck my dongle

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Oh dear, this seems to have blown out of all proportion!

I only said that Anubis is a bit of a step down from Synth1. It goes without saying that that was a subjective opinion. In fact, I nearly added 'IMO', but thought it was unnecessary - well, you live and learn! :roll:

I still think that, in comparison with S1, Anubis is a bit of a dog - IMO :wink:

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Is it decieded that anubis is the one yet? I got no porblem with it I'm just wondering.
It turned out the kittens mittens were hidden in the cats pyjamas all along.

suck my dongle

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DeepFiber wrote:Is it decieded that anubis is the one yet? I got no porblem with it I'm just wondering.
It's already decided - and, as it happens, I haven't got a problem with that either.

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Hey bey, I was just stating my (subjective!) opinion regarding S1, nothing more :)

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