Introducing ValhallaShimmer. High end reverberator + pitch shifting
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- KVRAF
- 3191 posts since 20 Sep, 2004 from Atlanta
sounds amazing (...proceeds to bookmark
)
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
PCM70-ish halls, yes. Short plates, no.SingleMalt wrote:The Shimmer previews sound stellar - definitely looking forward to the release. Just curious, though, whether or not it will be able to pull off shorter more traditional plates or PCM-70ish halls similar to EOS or epicVerb.
The further I dive into reverb algorithms, the more strongly I believe in the value of using multiple algorithms for different kinds of sounds. An algorithm that produces good plates won't be as good at simulating halls as a dedicated hall algorithm. Each algorithm has its strengths and weaknesses.
ValhallaShimmer can get some nice long halls, but it is best at sounding like ValhallaShimmer. There are some Eventide algorithms that it is similar to, but it doesn't have the internal structure of the Lexicon stuff, or of Eos, or of EpicVerb (I presume).
I stand behind my Eos work 100%. I went balls out on that plugin, and am proud of the sounds. The plates in Eos can get some nice short decays and small ambiences that ValhallaShimmer won't be able to do as well. Conversely, ValhallaShimmer will be able to get some truly HUGE sounds, that go beyond what Eos can do. In an ideal world, the plugins will happily coexist.
Sean Costello
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
As a happy EOS user I hope in that ideal world the plugins will happily coexist in the same price range.valhallasound wrote:... ValhallaShimmer will be able to get some truly HUGE sounds, that go beyond what Eos can do. In an ideal world, the plugins will happily coexist.Sean Costello
Any date when the stunning demo track period ends and the full-on marketing assault of payapal accounts everywhere begins?
perception: the stuff reality is made of.
- KVRAF
- 8511 posts since 12 Feb, 2006 from Helsinki, Finland
From what little I've toyed with reverb algorithms, I can't help the urge to remark that this is pretty much exactly my observation as well.valhallasound wrote:
The further I dive into reverb algorithms, the more strongly I believe in the value of using multiple algorithms for different kinds of sounds. An algorithm that produces good plates won't be as good at simulating halls as a dedicated hall algorithm. Each algorithm has its strengths and weaknesses.
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- KVRist
- 43 posts since 30 Aug, 2004
savant, lol.
No audio here at work but i looooove the echo you did so looking forward to this

No audio here at work but i looooove the echo you did so looking forward to this
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SuitcaseOfLizards SuitcaseOfLizards https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=2363
- KVRAF
- 10879 posts since 3 Apr, 2002 from Austin, TX USA
Made a credit card payment - hurry up and finish this!

Bandcamp: https://suitcaseoflizards.bandcamp.com/
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.
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- KVRer
- 7 posts since 8 Sep, 2010
Thanks for the info, Sean. Really looking forward to taking it for a spin. I have a feeling this one will be in the bag.valhallasound wrote:PCM70-ish halls, yes. Short plates, no.SingleMalt wrote:The Shimmer previews sound stellar - definitely looking forward to the release. Just curious, though, whether or not it will be able to pull off shorter more traditional plates or PCM-70ish halls similar to EOS or epicVerb.
The further I dive into reverb algorithms, the more strongly I believe in the value of using multiple algorithms for different kinds of sounds. An algorithm that produces good plates won't be as good at simulating halls as a dedicated hall algorithm. Each algorithm has its strengths and weaknesses.
ValhallaShimmer can get some nice long halls, but it is best at sounding like ValhallaShimmer. There are some Eventide algorithms that it is similar to, but it doesn't have the internal structure of the Lexicon stuff, or of Eos, or of EpicVerb (I presume).
I stand behind my Eos work 100%. I went balls out on that plugin, and am proud of the sounds. The plates in Eos can get some nice short decays and small ambiences that ValhallaShimmer won't be able to do as well. Conversely, ValhallaShimmer will be able to get some truly HUGE sounds, that go beyond what Eos can do. In an ideal world, the plugins will happily coexist.
Sean Costello
- KVRAF
- 3617 posts since 28 Jan, 2006 from Phoenix, AZ
And you wonder why I'm not totally happy with Eos?valhallasound wrote:Conversely, ValhallaShimmer will be able to get some truly HUGE sounds, that go beyond what Eos can do.
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- KVRAF
- 3386 posts since 21 May, 2004 from Deep in the Heartlessness of Texas
Over the past six or seven years, I've pretty much bought up all the effects and instruments I could ever possibly have any use for, and can now make or modify just about any sound I can conceive of, or accidentally happen across by randomly fiddling with knobs and sliders. I have no need for any more synths, samplers, EQs, compressors, reverbs, filters, and so on.
I suspect a lot of us here at KVR are in the same situation, when we step back a little bit from the GAS.
About all I acquire these days are the things that do something unique and irresistible.
As far as I can tell from the posted samples, Vallhalla Shimmer is absolutely one of those effects. Pure ear candy. Purely irresistible.
Absolutely should not be a freebie, and anyone who suggests that it should be is out of their mind.
I do have a bit of advice that, on the surface, may sound self-serving. We've all watched the market for plug-in prices crash out over the past year or so. No matter what the quality may be, no matter how good it is, no matter how much hard work and thought you've put into it, I believe that you'll sell many, many more licenses for it if you price it in the $30-$40 range. You'll realize a much higher total income.
Yes, a couple of years ago that wouldn't be true -- high quality and uniqueness commanded premium prices. But those days are gone. Nowadays, anything short of 'the incredible deal' struggles to find a niche, because we've all seen so many devs forced to radically adjust their prices downward in order to make a sale. Now we just wait out the high-priced period until the semi-inevitable drop or months-long promotion.
If nothing else, you might want to contemplate having a Group Buy that gets down into that range. I'd be among the first to sign up.
...Irrespective of all the above -- I'm fortunate enough in these tough times to have a fairly good and stable job. I'd pay more if I had to, in order to be able to strap this thing across my guitar tracks...
I suspect a lot of us here at KVR are in the same situation, when we step back a little bit from the GAS.
About all I acquire these days are the things that do something unique and irresistible.
As far as I can tell from the posted samples, Vallhalla Shimmer is absolutely one of those effects. Pure ear candy. Purely irresistible.
Absolutely should not be a freebie, and anyone who suggests that it should be is out of their mind.
I do have a bit of advice that, on the surface, may sound self-serving. We've all watched the market for plug-in prices crash out over the past year or so. No matter what the quality may be, no matter how good it is, no matter how much hard work and thought you've put into it, I believe that you'll sell many, many more licenses for it if you price it in the $30-$40 range. You'll realize a much higher total income.
Yes, a couple of years ago that wouldn't be true -- high quality and uniqueness commanded premium prices. But those days are gone. Nowadays, anything short of 'the incredible deal' struggles to find a niche, because we've all seen so many devs forced to radically adjust their prices downward in order to make a sale. Now we just wait out the high-priced period until the semi-inevitable drop or months-long promotion.
If nothing else, you might want to contemplate having a Group Buy that gets down into that range. I'd be among the first to sign up.
...Irrespective of all the above -- I'm fortunate enough in these tough times to have a fairly good and stable job. I'd pay more if I had to, in order to be able to strap this thing across my guitar tracks...
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- KVRAF
- 2163 posts since 17 Jan, 2008
where is it? i'm dying here.
macbook pro 2.88 GHz Intel Core Duo, 10 gigs ram, 750GB HD, Logic Studio 9
my blog and some music:
http://rabbitearsmotel.wordpress.com/
my blog and some music:
http://rabbitearsmotel.wordpress.com/
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
Might be Sean is working hard on the final tweaks for Monday's release version and can't be interrupted to type on KVR or he's taking the weekend off to enjoy the crappy weather and work on his raintan.
Either way - there's a whole lot shimmering going on.
Either way - there's a whole lot shimmering going on.
perception: the stuff reality is made of.
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- KVRian
- 584 posts since 12 Jul, 2007 from Sweden
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
No release Monday, sad to say. I'm working on the copy protection mechanism. It will be very unobtrusive, but I need to have something there in order to sell the product. And yeah, the weather here sucks. Bring on Indian Summer, I says!mandolarian wrote:Might be Sean is working hard on the final tweaks for Monday's release version and can't be interrupted to type on KVR or he's taking the weekend off to enjoy the crappy weather and work on his raintan.
I also added a few new pitch shift modes, where the grains are reversed. I've had that option in the code since May*, but I haven't tried it. The results are MUCH smoother than the previous pitch shifting - more organ like and glassy. However, the old pitch shifting sounds more "orchestral," and the noisy artifacts are closer to the classic Eno shimmer sounds, so I left the old modes in as an option.
I'll keep posting progress reports as it comes along. Thanks to everyone reading this thread for your interest.
Sean Costello
* It is amazing how much work needs to go into a stable, cross-platform framework for plugins.
- KVRAF
- 2621 posts since 12 Sep, 2008
ya! No Kidding!valhallasound wrote: * It is amazing how much work needs to go into a stable, cross-platform framework for plugins.
- KVRAF
- 6504 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
...i told you, didn't I ?valhallasound wrote: I also added a few new pitch shift modes, where the grains are reversed. I've had that option in the code since May*, but I haven't tried it. The results are MUCH smoother than the previous pitch shifting - more organ like and glassy..
Good to remember for ignorant on the particular topicvalhallasound wrote:* It is amazing how much work needs to go into a stable, cross-platform framework for plugins.
( like me ,but that i'm aware of !!!!

