V-Machine

Anything about hardware musical instruments.
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i really appreciate it. i'm suprised noone else has tried it or talked about it or done any youtube videos demoing it, since autotune is on so much stuff now.

the tunes we do that miss it are "party in the usa" and "i've got a feelin" and especially in the latter you have multiple autotunes going on at once and theyre pretty up front in the mix, theres especially a soprano run where the autotune makes it sound like a scale instead of a glissando.

so its kind of a big deal to be able to do any of this live, running one gsnap would be great but running two would be twice as great.

no reason to run three as theres only 2 inputs. if running two gsnaps works and theres still cpu leftover ill try to add an echo like echolive but thats just cause the mixing configuration ill be using wont let me route the vmachine return to the mixers echo/verb.

ive run this config in the VFX app and all is good, really good, so all im so curious to know is if it overloads the cpu.

if it doesnt ill start making presets for songs.

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i'm getting concerned that trying this config on the vmachine transports people to a horrible other dimension without internet access...


anyways on saturday nights gig i recored the last set with my zoom h2 hooked up to the submix sends ill be using with the vmachine and ran some of the things ill wanna process thru that.

then at home i played that back thru vfx and ran the programs ive setup. i was suprised how well gsnap can follow a live mic onstage so close to the drums etc. none of the bad tracking stuff i was afraid would make me give up this whole plan. that whole preset with 2 gsnaps and some echo and some dynamics processing ran at 20% on this athlonXP 2600+ , so rounding that off and multiplying 20% by 3 we get 60% on a 1 gig cpu.


so it oughtta work......

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Works. Around 30-50% CPU load with 2 instances. Didn't mess with any pitch correction parameters though, but I heard some corrections being made when I plugged in my MP3 player in.

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you rule evildragon! i really appreciate it!

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EvilDragon wrote:Works. Around 30-50% CPU load with 2 instances. Didn't mess with any pitch correction parameters though, but I heard some corrections being made when I plugged in my MP3 player in.
Hmm, I hoped you were talking about Synth v1.11 :(
The more I hang around at KVR the less music I make.

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Yup. I can confirm. Right around 40% with the echo. I couldn't get any audio on the input. Using the mp3 player was a good idea. I'm kind of new to all this. If one wanted to use this, - what setup is needed. I tried just plugging a mic with a 1/4" - 1/8" converter on it, but I didn't get any sound? Does the mic have to be pre-amped or something?
- Mike

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You need to activate the L and R inputs of a channel in the VFX software first:

Image

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Yup. I did that. I had it working in VFX. Nice pic. btw. Is it just me (doubt it) or is the V-Machine just the most frustrating #%@& thing?

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Well, I did just that and I got input on V-Machine no problem at all.

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mic will have to be preamped.

use 2 channels and only click L input on channel one and only R input on channel 2, that way the 2 gsnaps are working on independent channels/inputs/singers. it cant track 2 singers on the same channel ever so thats to be avoided.


yeah gnap does a good job of bein an autotune, very musical. nailed the black eyed peas sound right away and then besides that its nice to just fade in a little bit to thicken vocals. even with the threshold set all the way down i am not getting any problems tracking the vocals vs. background noise

im gonna be usin it with the presonus studiolive, wonderful mixer. nice mic preamps.

i wanted to not use any of the 6 group outs because i dont think the bandmembers are done asking for seperate monitors and eventually those will be used up by them.

theres 2 external effects returns that we arent using and theres 2 unused subgroups and they each have seperate outs so ill assign the vocalists i want to gsnap to those subgroups and send to the vmachine and return into one of those fx returns.

then i can control send level with the subgroup faders and return level with the fx return knob.

and monitor levels with the vmachine meters.

the previous mixer we used i didnt like much, i used it for like 4 years and didnt even learn its name, it didnt have meters just one green led per channel.

studiolive has beautiful meters. i love meters, i wish everything had meters. thank god girls have meters, tho theyre not as big as guys meters, heck my meter is a meter.

im glad i did meet her.

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You can actually get an OK level from a mic plugged in directly. Even though it is possible, I would still highly recommend an external preamp with a compressor to stop AD clips. But for mucking around and just having a play do this...

1. Only turn on the L = LEFT input and make sure the R is not lit up. Balanced mics will cancel out if you enable both inputs, so only enable 1 input and not both L and R.

2. In the 'menu:Audio Options' you can adjust the input level of the V-Machines inputs. They default to 0db if I am right, but you can crank them up to +35db.

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A few questions:

1. I see a "Classic Keys" bundle on the V Machines web site, but I can't figure out how to actually buy it, any tips?

2. Does anyone know if the "Basic" version of the Imperfect Samples Fazioli Grand will run on the V Machine?

3. Does anyone know whether MOTU Electric Keys will run on the V Machine?

Thanks

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Thanks. That worked.
MatthewSkinner wrote: 2. In the 'menu:Audio Options' you can adjust the input level of the V-Machines inputs. They default to 0db if I am right, but you can crank them up to +35db.

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anotherscott wrote:2. Does anyone know if the "Basic" version of the Imperfect Samples Fazioli Grand will run on the V Machine?

3. Does anyone know whether MOTU Electric Keys will run on the V Machine?

Thanks
2. Nope, too many samples, needs probably lots of CPU for it.

3. Ask MOTU, I think they have their own protection scheme on that one.

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EvilDragon wrote:Ask MOTU, I think they have their own protection scheme on that one.
I did ask. Their answer:

"MOTU has not tested the V-Machine. Electric Keys runs as a VST plug-in under Mac and Windows OS. You might want to check with SM Pro Audio to ask them if they have tested the V-Machine with general VST plug-ins."

At least they didn't say anything about a protection scheme there... but I'd still be curious to know if anyone has actually tried it.

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