A lot of the Osc FX, to my knowledge, do things that are impossible with wavetable morphing, or at the very least, would take a ridiculous amount of time to set up, and may require more control points etc than synths could have.AL321 wrote:This may sound like a silly question to someone with your knowledge, but do the osc fx give us anything that we can't already do with Zebra's wave morphing? I mean, i thought the fx were just a quicker way of morphing the wave shape, but is there actually more going on than that?Sendy wrote:Finally, a synth that lets you actually *experiment* with PD techniques instead of simply 'using' them as implimented by Casio in the days of yore![]()
This, along with the wrap/foldback thing, is a really exciting update for Zebra 2! I just can't begin to imagine what's possible combining all this stuff...
Don't get me wrong, i really like the osc fx, especially the liquidy sound that scatter gives square wave basses, and wouldn't want to try and replicate that with morphing, but when you say we now have phase distortion, does that mean i'm underestimating the osc fx, and they are doing more than wave morphing?
I got to be honest though, as much as i like Zebra, i'm a bit disappointed if the update amounts to nothing more than 2 osc fx.
Especially after all the talk about osc wave node snap, and module preset saving.
I tend to think of Osc FX as synthesizer functions, like filters, waveshaper/distortions and FM. You could make an FM sweep by creating a wavetable of it by hand, but in reality we all just reach for the FM knob (or curse the synth for not having one!).
The other thing to bear in mind is that they are layers of complexity. Having the FX set up a certain way, and then morphing the waveshape, allows allsorts of madness to happen. I guess that's why it's 5:18 in the morning and I've just thought about going to bed.
